Neon Rain
Shape luminous rain threads with Neon Rain. Musical beats send small drops through layered curtains of color.
Neon Rain surrounds you with continuous colored threads carrying multiple small drops. Beats brighten and enlarge drops along the threads, while waveform bends travel down each thread. Near and distant layers give the rain depth. Choose Fly-Through to send the rain toward you, Top to look down into it, or Wide to see the full curtain. Depth Displacement controls the traveling bends and Fall Speed controls their motion. Start with Midnight Shower, choose Copper Drizzle for a quieter look, or try Violet Streams from inside the curtain. Adjust Wind to lean the threads across the canvas.
Open Neon Rain
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Midnight Shower · Copper Drizzle · Storm Front · Laser Mist · Violet Streams · Silver Curtain
How do I share a factory look?
Open SHARE A LOOK, choose a preset from FACTORY LOOK, and select COPY LOOK LINK. The link opens that original preset with its audio reactions. Personal slider edits and music are not included. Use OPEN LOOK to preview what the recipient will see.
How do I share my edited look?
Open SHARE A LOOK, select PREPARE MY LOOK, then choose COPY MY LOOK LINK. The link includes your current visual settings, modulation routes, and generator settings. Music is not included. Use OPEN MY LOOK to preview the result. Prepare a new link after making more edits.
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Wind | Rain | Leans the rain left or right. |
| Wave Sway | Rain | Sets how strongly music bends each thread sideways. |
| Fall Speed | Rain | Sets how quickly drops and beat history move down the threads. Zero holds their motion. |
| Line Width | Color | Sets thread thickness and the size of the drops along them. |
| Hue | Color | Chooses the first rain color. |
| Color Spread | Color | Separates thread colors around the color wheel. |
| Depth Displacement | Camera | Lets music bend each thread toward and away from the camera. |
| Camera Speed | Camera | Sets how quickly camera changes or moves. |
| Camera Travel | Camera | Sets how far the camera wanders from its chosen view; 0 holds it still and higher values sweep it through wider arcs. |
Settings reference
Rain
| Setting | Available values | What it changes |
|---|---|---|
| Threads | 8–512; default 128 | Sets the number of continuous rain threads. |
| Rain Spread | 0.5–1.8; default 1 | Spreads the rain horizontally. |
| Rain Depth | 0.1–2; default 1.1 | Separates the threads into near and distant layers. |
| Beat Memory | 0.1–2.5; default 0.8 | Sets how much beat history is spread along each thread. |
| Wind | -1.5–1.5; default -0.25 | Leans the rain left or right. Use Assign modulation to choose a source. |
| Wave Sway | 0–1.5; default 0.2 | Sets how strongly music bends each thread sideways. Use Assign modulation to choose a source. |
| Fall Speed | 0–1; default 0.35 | Sets how quickly drops and beat history move down the threads. Zero holds their motion. Use Assign modulation to choose a source. |
Color
| Setting | Available values | What it changes |
|---|---|---|
| Line Width | 0.5–4; default 1.5 | Sets thread thickness and the size of the drops along them. Use Assign modulation to choose a source. |
| Hue | 0–360; default 175 | Chooses the first rain color. Use Assign modulation to choose a source. |
| Color Spread | 0–300; default 140 | Separates thread colors around the color wheel. Use Assign modulation to choose a source. |
| Background Opacity | 0–1; default 1 | Fades the black background while keeping the rain over Studio layers. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Sensitivity | 0–3; default 1 | Sets sensitivity to music. Zero leaves the gently swaying wind-driven rain. |
| Response | 0–1; default 0.3 | Softens rapid musical bends and reactions. |
Focus
| Setting | Available values | What it changes |
|---|---|---|
| Depth of Field | 0–6; default 2.8 | Softens drops and threads outside the focus plane. Zero keeps every layer sharp. |
| Focus Distance | 0.3–15; default 5 | Moves the sharp focus plane from nearby threads to distant ones. |
| Focus Range | 0.2–6; default 2.2 | Widens or narrows the range of depths that stay in focus. |
Camera
| Setting | Available values | What it changes |
|---|---|---|
| Camera Mode | ORBIT, AUDIO, FLY | Chooses the camera mode or style. |
| Camera View | INSIDE, CORE, WIDE, TOP, ISO, FLY-THROUGH | Chooses the camera view mode or style. |
| Camera Path | ORBIT, HELIX, DRIFT, SURGE | Chooses the camera path mode or style. |
| Depth Displacement | 0–1.5; default 0.4 | Lets music bend each thread toward and away from the camera. Use Assign modulation to choose a source. |
| Canvas Fill | 0.75–2; default 0.85 | Sets how much of the canvas the artwork fills; higher values zoom in so it fills more of the screen, and lower values pull back to show more of the surroundings. |
| Scene Depth | 0.2–4; default 1.3 | Sets the visible scene depth. |
| Camera Speed | 0–1; default 0.1 | Sets how quickly camera changes or moves. Use Assign modulation to choose a source. |
| Camera Travel | 0–1.5; default 0.4 | Sets how far the camera wanders from its chosen view; 0 holds it still and higher values sweep it through wider arcs. Use Assign modulation to choose a source. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Increase Beat Memory to retain more musical accents along the threads.
- Use Camera Travel above zero to see Camera Speed change the moving view.
- Presets preserve your chosen Background Opacity.