Particles

Strange Attractors

Strange Attractors is a particle-driven audio-reactive scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Strange Attractors is a particle-driven audio-reactive scene in the Particles category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Strange Attractors

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Default · Lorenz · Chaos · Minimal · Neon Burst · Butterfly

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Particle SizeMaterialSets the visible particle size.
Particle OpacityMaterialSets how transparent the particle appears.
Dissolve IntensityMaterialSets the visible dissolve intensity.
HueColorsMoves the color around the color spectrum.
SaturationColorsMoves colors from muted toward vivid.
BrightnessColorsSets the visible strength of brightness.
Simulation SpeedAnimationSets how quickly simulation changes or moves.
Param MorphAnimationChanges one of the selected formula’s shape parameters.
Camera DistanceCameraSets how far the camera sits from the subject.

Settings reference

Core

SettingAvailable valuesWhat it changes
Attractor TypeTHOMAS, AIZAWA, SIMONE, CHEN-LEE, LORENZ, LORENZ MOD 2, WANG-SUN, DEQUAN LI, DADRAS, RÖSSLER, ARNEODO, HALVORSEN, THREE SCROLL, CHUA'S CIRCUITChooses the attractor type mode or style.
Particle Count50²–500²Sets how many visible elements are drawn.
Initial StateCUBE, SPHERE, RANDOMChooses the initial state mode or style.
Parameter A-10–45Controls parameter a; higher values increase the effect and lower values reduce it.
Parameter B-15–60Controls parameter b; higher values increase the effect and lower values reduce it.
Parameter C-30–30Controls parameter c; higher values increase the effect and lower values reduce it.
Parameter D-5–20Controls parameter d; higher values increase the effect and lower values reduce it.
Parameter E-5–60Controls parameter e; higher values increase the effect and lower values reduce it.

Material

SettingAvailable valuesWhat it changes
Particle Size0.1–5Sets the visible particle size. Use Assign modulation to choose a source.
Particle Opacity0–1Sets how transparent the particle appears. Use Assign modulation to choose a source.
Trail Length0–1Sets the visible trail length.
Velocity Trails0–1Sets how long velocity trails remains visible.
Turbulence DissolveOn / OffTurns turbulence dissolve on or off.
Dissolve Intensity0–2Sets the visible dissolve intensity. Use Assign modulation to choose a source.
Dissolve Scale0.1–5Sets the visual dissolve scale.

Colors

SettingAvailable valuesWhat it changes
Color ModeRADIUS, SOLID, ANGULARChooses the color mode or style.
Hue0°–360°Moves the color around the color spectrum. Use Assign modulation to choose a source.
Saturation0%–100%Moves colors from muted toward vivid. Use Assign modulation to choose a source.
Brightness0%–100%Sets the visible strength of brightness. Use Assign modulation to choose a source.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.01–1Sets how quickly hue changes or moves.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0–2Sets the visible bass intensity.
Mid Intensity0–2Sets the visible mid intensity.
High Intensity0–2Sets the visible high intensity.
Smoothing0–0.99Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Simulation Speed0.1x–3xSets how quickly simulation changes or moves. Use Assign modulation to choose a source.
Morph Speed0.2x–5xSets how quickly morph changes or moves.
Morph EasingEASE OUT, EASE I/O, LINEAR, ELASTIC, BOUNCEChooses the morph easing mode or style.
Param Morph0–1Changes one of the selected formula’s shape parameters. Use Assign modulation to choose a source.
Morph TargetPARAM A, PARAM B, PARAM C, PARAM D, PARAM E, ALLChooses the morph target mode or style.

Camera

SettingAvailable valuesWhat it changes
Camera OrbitOn / OffTurns camera orbit on or off.
Orbit Speed-1–1Sets how quickly orbit changes or moves.
Camera Distance5–300Sets how far the camera sits from the subject. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Let bass control particle scale or spread, while highs drive sparkle or trail detail for a clearer sense of depth.
  • Try assigning Bass to Particle Size, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.