Particles

John Whitney

John Whitney is a particle-driven audio-reactive scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

John Whitney is a particle-driven audio-reactive scene in the Particles category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open John Whitney

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
ElementsDifferential DynamicsControls elements; higher values increase the effect and lower values reduce it.
Cycle DurationDifferential DynamicsControls cycle duration; higher values increase the effect and lower values reduce it.
Base SpeedDifferential DynamicsSets how quickly base changes or moves.
Point SizeDisplaySets the visible point size.
OpacityDisplaySets the overall transparency.
Line / Connection WidthDisplaySets the visible line / connection width.
ZoomCameraSets the visual zoom.
Rotation SpeedCameraSets how quickly rotation changes or moves.
StrengthBloomSets the visible strength of strength.
RadiusBloomSets the visible radius.

Settings reference

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–2xSets how strongly the input signal affects master.
Bass Intensity0x–2xSets the visible bass intensity.
Mid Intensity0x–2xSets the visible mid intensity.
High Intensity0x–2xSets the visible high intensity.
Beat PulseOn / OffTurns beat pulse on or off.

Differential Dynamics

SettingAvailable valuesWhat it changes
Elements12–300Controls elements; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Cycle Duration30s–300sControls cycle duration; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Base Speed0.1x–3xSets how quickly base changes or moves. Use Assign modulation to choose a source.

Display

SettingAvailable valuesWhat it changes
Point Size2–20Sets the visible point size. Use Assign modulation to choose a source.
Opacity0.1–1Sets the overall transparency. Use Assign modulation to choose a source.
Line / Connection Width1–5Sets the visible line / connection width. Use Assign modulation to choose a source.

Camera

SettingAvailable valuesWhat it changes
Zoom0.1–2Sets the visual zoom. Use Assign modulation to choose a source.
Auto RotateOn / OffTurns auto rotate on or off.
Rotation Speed-2–2Sets how quickly rotation changes or moves. Use Assign modulation to choose a source.

Bloom

SettingAvailable valuesWhat it changes
Strength0–3Sets the visible strength of strength. Use Assign modulation to choose a source.
Radius0–1Sets the visible radius. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Let bass control particle scale or spread, while highs drive sparkle or trail detail for a clearer sense of depth.
  • Try assigning Bass to Elements, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.