Particles

Man In White

Man In White is a particle-driven audio-reactive scene in BeamTracer Audio Visualizers, built on WebGPU. Settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Man In White is a particle-driven audio-reactive scene in the Particles category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Man In White

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Default · Storm · Dance · Pulse · Vortex · Zen

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Spawn RadiusCoreSets the visible spawn radius.
TurbulenceCoreSets how irregular or unpredictable the turbulence appears.
AttractionCoreControls attraction; higher values increase the effect and lower values reduce it.
GravityCoreSets the downward pull on moving elements.
WindCoreControls how strongly wind moves the scene.
VortexCoreControls the strength of the swirling motion.

Settings reference

Core

SettingAvailable valuesWhat it changes
Follow MouseOn / OffTurns follow mouse on or off.
Particle Count4K, 8K, 16K, 32K, 65K, 131K, 252KChooses the particle count mode or style.
Speed0–3Sets how quickly speed changes or moves.
Orbit Speed0–5Sets how quickly orbit changes or moves.
Die Speed0.0005–0.05Sets how quickly die changes or moves.
Spawn Radius0.2–3Sets the visible spawn radius. Use Assign modulation to choose a source.
Curl Size0.001–0.05Sets the visible curl size.
Turbulence0–5Sets how irregular or unpredictable the turbulence appears. Use Assign modulation to choose a source.
Attraction-2–2Controls attraction; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Pulse Scale0–1Sets the visual pulse scale.
Gravity-2–2Sets the downward pull on moving elements. Use Assign modulation to choose a source.
Wind-2–2Controls how strongly wind moves the scene. Use Assign modulation to choose a source.
Wind Direction0–6.28Sets the direction in which the wind pushes the scene.
Spin-2–2Sets the spin of the visible composition.
Vortex-2–2Controls the strength of the swirling motion. Use Assign modulation to choose a source.
Floor Bounce0–1Controls floor bounce; higher values increase the effect and lower values reduce it.
Show FloorOn / OffShows or hides floor.

Material

SettingAvailable valuesWhat it changes
Shadow0–1Controls shadow; higher values increase the effect and lower values reduce it.
Ambient Light0–1Controls the scene-wide fill light.
Floor Shadow Light0–2Controls floor shadow light; higher values increase the effect and lower values reduce it.
New Particle (Triangles)On / OffTurns new particle (triangles) on or off.
Particle Size0.1–5Sets the visible particle size.
Size By Velocity0–3Sets the visible size by velocity.
Size By Life-2–2Sets the visible size by life.
Sparkle0–2Controls sparkle; higher values increase the effect and lower values reduce it.
Color By Height0–2Sets the visible color by height.
Color By Velocity0–2Controls color by velocity; higher values increase the effect and lower values reduce it.
Fade By Distance0–1Sets the spacing between visible elements.
BloomOn / OffTurns bloom on or off.
Bloom Radius0–3Sets the visible bloom radius.
Bloom Amount0–3Sets the strength of the bloom halo.

Colors

SettingAvailable valuesWhat it changes
Base ColorColorSets the base color.
Base Color Auto HueOn / OffTurns base color auto hue on or off.
Base Hue Speed0.01–1Moves the color around the color spectrum.
Fade ColorColorSets the fade color.
Fade Color Auto HueOn / OffTurns fade color auto hue on or off.
Fade Hue Speed0.01–1Sets how quickly fade hue changes or moves.
BackgroundColorSets the background.
Background Auto HueOn / OffTurns background auto hue on or off.
Background Hue Speed0.01–1Sets how quickly background hue changes or moves.
Rainbow ModeOn / OffTurns rainbow mode on or off.
Rainbow Speed0.1–2Sets how quickly rainbow changes or moves.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Smoothing0–0.99Balances immediate audio response against steadier motion.
Speed Gate0–3Sets how quickly speed gate changes or moves.
Bob0–3Controls bob; higher values increase the effect and lower values reduce it.
Color Cycling0–3Controls color cycling; higher values increase the effect and lower values reduce it.
Beat Burst0–2Controls beat burst; higher values increase the effect and lower values reduce it.
Shockwave0–2Controls shockwave; higher values increase the effect and lower values reduce it.
Spin Reactivity0–2Sets the spin reactivity of the visible composition.
Sparkle Reactivity0–2Controls sparkle reactivity; higher values increase the effect and lower values reduce it.
Die Speed Reactivity0–2Sets how quickly die reactivity changes or moves.
Stereo Split0–2Controls stereo split; higher values increase the effect and lower values reduce it.

Animation

SettingAvailable valuesWhat it changes
Motion BlurOn / OffTurns motion blur on or off.
Motion Distance1–300Sets how quickly motion distance changes or moves.
Motion Multiplier0.1–15Sets how quickly motion multiplier changes or moves.

Camera

SettingAvailable valuesWhat it changes
Orbit ControlsOn / OffTurns orbit controls on or off.
Auto-Orbit CameraOn / OffTurns auto-orbit camera on or off.
Auto-Orbit Speed0.1–3Sets how quickly auto-orbit changes or moves.
Camera Distance330–2000Sets how far the camera sits from the subject.
Zoom Pulse0–2Sets the visual zoom pulse.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Let bass control particle scale or spread, while highs drive sparkle or trail detail for a clearer sense of depth.
  • Try assigning Bass to Spawn Radius, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.