White Holes is a particle-driven audio-reactive scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Default demo track · live audio-reactive settings
White Holes is a particle-driven audio-reactive scene in the Particles category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
Modulated control
Section
What the route changes
Audio → Force
Force Field
Controls audio → force; higher values increase the effect and lower values reduce it.
Audio → Radius
Force Field
Sets the visible audio → radius.
Audio → Hue
Color Cycling
Moves the color around the color spectrum.
Audio → Brightness
Color Cycling
Sets the visible strength of audio → brightness.
Threshold
Pulse Burst
Sets the level that must be crossed before threshold appears.
Threshold
Bass Spawn
Sets the level that must be crossed before threshold appears.
Threshold
Audio Splat
Sets the level that must be crossed before threshold appears.
Audio → Screw
Screw Rotation
Controls audio → screw; higher values increase the effect and lower values reduce it.
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Let bass control particle scale or spread, while highs drive sparkle or trail detail for a clearer sense of depth.
Try assigning Bass to Audio → Force, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.