Particle Equalizer
Particle Equalizer is a particle-driven audio-reactive scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Particle Equalizer is a particle-driven audio-reactive scene in the Particles category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Particle Equalizer
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Classic Vortex · Quantum Cloud · Supernova Burst · Neon Tunnel · Deep Bass · Cosmic Fire
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Glow Intensity | Material | Sets the visible glow intensity. |
| Motion Blur | Material | Softens edges and spreads nearby light or color. |
| Bloom Strength | Material | Sets the visible bloom strength. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Mode | VORTEX, QUANTUM, SUPERNOVA, HYPERSPACE | Chooses the active mode or style. |
| Particle Count | 1000–50000 | Sets how many visible elements are drawn. |
| Particle Size | 0.5–5 | Sets the visible particle size. |
| Size Multiplier | 0.5x–3x | Sets the visible size multiplier. |
| Spiral Tightness | 0–2 | Controls spiral tightness; higher values increase the effect and lower values reduce it. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Glow Intensity | 0x–3x | Sets the visible glow intensity. Use Assign modulation to choose a source. |
| Motion Blur | 0–1 | Softens edges and spreads nearby light or color. Use Assign modulation to choose a source. |
| Bloom Strength | 0–3 | Sets the visible bloom strength. Use Assign modulation to choose a source. |
| Depth of Field | On / Off | Turns depth of field on or off. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Color Speed | 0x–3x | Sets how quickly color changes or moves. |
| Hue Animation | On / Off | Turns hue animation on or off. |
| Hue Speed | 0.01–1 | Sets how quickly hue changes or moves. |
| Accent Color | Color | Sets the accent color. |
| Auto Hue | On / Off | Turns auto hue on or off. |
| Hue Speed | 0.01–1 | Sets how quickly hue changes or moves. |
| Secondary Color | Color | Sets the secondary color. |
| Auto Hue | On / Off | Turns auto hue on or off. |
| Hue Speed | 0.01–1 | Sets how quickly hue changes or moves. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0.5x–5x | Sets how strongly the input signal affects master. |
| Bass Intensity | 0–3 | Sets the visible bass intensity. |
| Mid Intensity | 0–3 | Sets the visible mid intensity. |
| High Intensity | 0–3 | Sets the visible high intensity. |
| Smoothing | 0–0.99 | Balances immediate audio response against steadier motion. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Rotation Speed | 0x–2x | Sets how quickly rotation changes or moves. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Let bass control particle scale or spread, while highs drive sparkle or trail detail for a clearer sense of depth.
- Try assigning Bass to Glow Intensity, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.