Wire
Wire Ripple Wire Ripple is a line-based audio-reactive scene in BeamTracer Audio Visualizers, built on WebGL. Settings, audio modulation, presets, and tips.
Default demo track · live audio-reactive settings
Wire Ripple is a line-based audio-reactive scene in the Wire category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Wire Ripple Launch the visualizer with its matching left-nav entry selected.
Start the demo track, choose a local audio file, or enable a live input.
Try a preset or style first, then open the section for the part of the image you want to change.
On a control with Assign modulation , open the source picker, choose a signal, and watch the slider's live fill.
Use Reset to Defaults whenever you want to return to the original look.
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On a control with Assign modulation , select the activity icon to open Modulate with . Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
Modulated control Section What the route changes Peak Height Material Sets the visible peak height. Decay Material Sets how long decay remains visible. Line Width Material Sets the visible line width. Glow Intensity Material Sets the visible glow intensity. Pulse Intensity Material Sets the visible pulse intensity. Primary Hue Colors Moves the color around the color spectrum. Saturation Colors Moves colors from muted toward vivid. Brightness Colors Sets the visible strength of brightness. Rotation Speed Animation Sets how quickly rotation changes or moves. Distance Camera Sets how far the camera sits from the subject. Orbit Speed Camera Sets how quickly orbit changes or moves.
Setting Available values What it changes Shape SPHERE, DOME, TORUS, CONE, DISC, CYLINDER, CUBE, PYRAMID, HELIX, OCTA Chooses the shape mode or style. Ring Count 5–80 Sets how many visible elements are drawn. Line Spacing 0.5x–2x Sets the spacing between visible elements. Inner Radius 0.2–0.8 Sets the visible inner radius. Twist Count 1–10 Sets how many visible elements are drawn.
Setting Available values What it changes Peak Height 10–80 Sets the visible peak height. Use Assign modulation to choose a source. Decay 0.1–0.5 Sets how long decay remains visible. Use Assign modulation to choose a source. Line Width 1–5 Sets the visible line width. Use Assign modulation to choose a source. Depth Fade 0–1 Sets the visible depth fade. Face Transparency 0–0.8 Sets how transparent the face appears. Glow Effect On / Off Turns glow effect on or off. Glow Intensity 0.1–1 Sets the visible glow intensity. Use Assign modulation to choose a source. Pulse Effect On / Off Turns pulse effect on or off. Pulse Intensity 0.1–1 Sets the visible pulse intensity. Use Assign modulation to choose a source.
Setting Available values What it changes Rainbow Cycle On / Off Turns rainbow cycle on or off. Primary Hue 0°–360° Moves the color around the color spectrum. Use Assign modulation to choose a source. Secondary Hue 0°–360° Moves the color around the color spectrum. Saturation 0%–100% Moves colors from muted toward vivid. Use Assign modulation to choose a source. Brightness 20%–100% Sets the visible strength of brightness. Use Assign modulation to choose a source.
Setting Available values What it changes Master Gain 0x–3x Sets how strongly the input signal affects master. Bass Intensity 0x–3x Sets the visible bass intensity. Mid Intensity 0x–3x Sets the visible mid intensity. High Intensity 0x–3x Sets the visible high intensity. Breathing Effect On / Off Turns breathing effect on or off.
Setting Available values What it changes Rotation Speed 0–0.01 Sets how quickly rotation changes or moves. Use Assign modulation to choose a source. Rotation Axis X, Y, Z, ORBIT Chooses the rotation axis mode or style.
Setting Available values What it changes Distance 150–1000 Sets how far the camera sits from the subject. Use Assign modulation to choose a source. Tilt Angle -85°–85° Sets the tilt angle of the visible composition. Auto Orbit On / Off Turns auto orbit on or off. Orbit Speed 0.1x–3x Sets how quickly orbit changes or moves. Use Assign modulation to choose a source.
Setting Available values What it changes Show Stars On / Off Shows or hides stars. Star Count 100–6000 Sets how many visible elements are drawn. Star Speed 0.1x–5x Sets how quickly star changes or moves. Star Size 0.5–3 Sets the visible star size.
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Route bass to line width or displacement, then use mids for motion so the shape stays musical instead of only flashing.
Try assigning Bass to Peak Height , then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.