Wire

Wire Ripple

Wire Ripple is a line-based audio-reactive scene in BeamTracer Audio Visualizers, built on WebGL. Settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Wire Ripple is a line-based audio-reactive scene in the Wire category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Wire Ripple

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Ocean Wave · Neon Vortex · Quantum Pulse · Saturn Ring · Aurora Bloom · Cosmic Rift · Cyber Core · Hyperdrive

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Peak HeightMaterialSets the visible peak height.
DecayMaterialSets how long decay remains visible.
Line WidthMaterialSets the visible line width.
Glow IntensityMaterialSets the visible glow intensity.
Pulse IntensityMaterialSets the visible pulse intensity.
Primary HueColorsMoves the color around the color spectrum.
SaturationColorsMoves colors from muted toward vivid.
BrightnessColorsSets the visible strength of brightness.
Rotation SpeedAnimationSets how quickly rotation changes or moves.
DistanceCameraSets how far the camera sits from the subject.
Orbit SpeedCameraSets how quickly orbit changes or moves.

Settings reference

Core

SettingAvailable valuesWhat it changes
ShapeSPHERE, DOME, TORUS, CONE, DISC, CYLINDER, CUBE, PYRAMID, HELIX, OCTAChooses the shape mode or style.
Ring Count5–80Sets how many visible elements are drawn.
Line Spacing0.5x–2xSets the spacing between visible elements.
Inner Radius0.2–0.8Sets the visible inner radius.
Twist Count1–10Sets how many visible elements are drawn.

Material

SettingAvailable valuesWhat it changes
Peak Height10–80Sets the visible peak height. Use Assign modulation to choose a source.
Decay0.1–0.5Sets how long decay remains visible. Use Assign modulation to choose a source.
Line Width1–5Sets the visible line width. Use Assign modulation to choose a source.
Depth Fade0–1Sets the visible depth fade.
Face Transparency0–0.8Sets how transparent the face appears.
Glow EffectOn / OffTurns glow effect on or off.
Glow Intensity0.1–1Sets the visible glow intensity. Use Assign modulation to choose a source.
Pulse EffectOn / OffTurns pulse effect on or off.
Pulse Intensity0.1–1Sets the visible pulse intensity. Use Assign modulation to choose a source.

Colors

SettingAvailable valuesWhat it changes
Rainbow CycleOn / OffTurns rainbow cycle on or off.
Primary Hue0°–360°Moves the color around the color spectrum. Use Assign modulation to choose a source.
Secondary Hue0°–360°Moves the color around the color spectrum.
Saturation0%–100%Moves colors from muted toward vivid. Use Assign modulation to choose a source.
Brightness20%–100%Sets the visible strength of brightness. Use Assign modulation to choose a source.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Breathing EffectOn / OffTurns breathing effect on or off.

Animation

SettingAvailable valuesWhat it changes
Rotation Speed0–0.01Sets how quickly rotation changes or moves. Use Assign modulation to choose a source.
Rotation AxisX, Y, Z, ORBITChooses the rotation axis mode or style.

Camera

SettingAvailable valuesWhat it changes
Distance150–1000Sets how far the camera sits from the subject. Use Assign modulation to choose a source.
Tilt Angle-85°–85°Sets the tilt angle of the visible composition.
Auto OrbitOn / OffTurns auto orbit on or off.
Orbit Speed0.1x–3xSets how quickly orbit changes or moves. Use Assign modulation to choose a source.

Stars

SettingAvailable valuesWhat it changes
Show StarsOn / OffShows or hides stars.
Star Count100–6000Sets how many visible elements are drawn.
Star Speed0.1x–5xSets how quickly star changes or moves.
Star Size0.5–3Sets the visible star size.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Route bass to line width or displacement, then use mids for motion so the shape stays musical instead of only flashing.
  • Try assigning Bass to Peak Height, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.