Wire

Loop Wire

Loop Wire is a line-based audio-reactive scene in BeamTracer Audio Visualizers, built on WebGL. Settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Loop Wire is a line-based audio-reactive scene in the Wire category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Loop Wire

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Classic · Hyperdrive · Pulse · Breathe · Perlin · Wobble · Orbit · Neon · Taper · Starfield

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Waveform ScaleCoreSets the visual waveform scale.
Base HueColorsMoves the color around the color spectrum.
Hue RangeColorsControls how widely the colors vary around the color spectrum.
Pulse IntensityAnimationSets the visible pulse intensity.
Tunnel TaperAnimationControls how much the shape narrows along its length.
DistanceCameraSets how far the camera sits from the subject.

Settings reference

Core

SettingAvailable valuesWhat it changes
Ring Count10–150Sets how many visible elements are drawn.
Init Radius20–200Sets the visible init radius.
Ring Spacing1–50Sets the spacing between visible elements.
Segments32–256Sets how many divisions form the visible shape.
Waveform Scale0.1–3Sets the visual waveform scale. Use Assign modulation to choose a source.

Material

SettingAvailable valuesWhat it changes
Line Width0.5px–5pxSets the visible line width.
Opacity0–1Sets the overall transparency.
BlendingADDITIVE, NORMALChooses the blending mode or style.
Perspective ScaleOn / OffTurns perspective scale on or off.
Depth FadeOn / OffTurns depth fade on or off.
Glow Intensity0–1Sets the visible glow intensity.
Mirror ModeOn / OffTurns mirror mode on or off.

Colors

SettingAvailable valuesWhat it changes
Color ModeHUE SHIFT, PERLIN, FREQUENCY, GRADIENT, AUDIO, STATICChooses the color mode or style.
Base Hue0–1Moves the color around the color spectrum. Use Assign modulation to choose a source.
Saturation0–1Moves colors from muted toward vivid.
Brightness0–2Sets the visible strength of brightness.
Hue Range0–1Controls how widely the colors vary around the color spectrum. Use Assign modulation to choose a source.
Noise Speed0–0.05Sets how quickly noise changes or moves.
Static ColorColorSets the static color.
Gradient StartColorSets the gradient start.
Gradient EndColorSets the gradient end.

Audio

SettingAvailable valuesWhat it changes
Master Gain0.5x–5xSets how strongly the input signal affects master.
Bass -> Pulse0–3Controls bass -> pulse; higher values increase the effect and lower values reduce it.
Mids -> Brightness0–3Sets the visible strength of mids -> brightness.
Highs -> Shimmer0–3Controls highs -> shimmer; higher values increase the effect and lower values reduce it.
Smoothing0–0.99Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Motion ModeFORWARD, STATIC, PULSE, BREATHEChooses the motion mode or style.
Forward Speed0x–5xSets how quickly forward changes or moves.
Pulse Intensity0–1Sets the visible pulse intensity. Use Assign modulation to choose a source.
Auto RotateOn / OffTurns auto rotate on or off.
Rotation Speed-2x–2xSets how quickly rotation changes or moves.
Tunnel Taper-1–1Controls how much the shape narrows along its length. Use Assign modulation to choose a source.
Tunnel Wobble0–1Controls tunnel wobble; higher values increase the effect and lower values reduce it.
Wobble Speed0.1x–3xSets how quickly wobble changes or moves.

Camera

SettingAvailable valuesWhat it changes
Camera ModeORBIT, FRONT, BACK, ISO, SIDE, TOPChooses the camera mode or style.
Distance50–1000Sets how far the camera sits from the subject. Use Assign modulation to choose a source.
Angle0°–360°Sets the angle of the visible composition.
FOV30°–120°Widens or narrows the camera view.

Stars

SettingAvailable valuesWhat it changes
Show StarsOn / OffShows or hides stars.
Star Count200–2000Sets how many visible elements are drawn.
Star Size0.5–5Sets the visible star size.
Star Speed0–30Sets how quickly star changes or moves.
Star Depth200–2000Sets the visible star depth.
Star Spread100–800Controls how far elements separate from the center or from one another.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Route bass to line width or displacement, then use mids for motion so the shape stays musical instead of only flashing.
  • Try assigning Bass to Waveform Scale, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.