Creative

Liquid Voxels

Liquid Voxels is an expressive audio-reactive composition in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Liquid Voxels is an expressive audio-reactive composition in the Creative category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Liquid Voxels

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Ocean · Lava · Neon · Crystal

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Height ReactivityMaterialSets the visible height reactivity.
Color ReactivityColorsControls color reactivity; higher values increase the effect and lower values reduce it.
Ripple StrengthAnimationSets the visible ripple strength.
DistanceCameraSets how far the camera sits from the subject.

Settings reference

Core

SettingAvailable valuesWhat it changes
VariantLESS WAVY, MORE WAVYChooses the variant mode or style.
FFT ModeRIPPLE, HEIGHT, COLOR, ALLChooses the fft mode or style.
Resolution16–48Trades visual detail against performance.
Cube Size5–20Sets the visible cube size.
Damping1.9–3Balances immediate audio response against steadier motion.
Decay5–20Sets how long decay remains visible.
Wave Smoothing0.1–0.5Balances immediate audio response against steadier motion.

Material

SettingAvailable valuesWhat it changes
Ambient Light10%–100%Controls the scene-wide fill light.
Ambient ColorColorSets the ambient color.
Spot Light0.5–2Controls spot light; higher values increase the effect and lower values reduce it.
Spot ColorColorSets the spot color.
ShadowsOn / OffTurns shadows on or off.
Height Reactivity0–3Sets the visible height reactivity. Use Assign modulation to choose a source.

Colors

SettingAvailable valuesWhat it changes
Base Hue0°–360°Moves the color around the color spectrum.
Saturation0%–100%Moves colors from muted toward vivid.
Brightness30%–100%Sets the visible strength of brightness.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.01–0.5Sets how quickly hue changes or moves.
Color Reactivity0–3Controls color reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0–3Sets the visible bass intensity.
Mid Intensity0–3Sets the visible mid intensity.
High Intensity0–3Sets the visible high intensity.
Smoothing0.02–0.5Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Mouse InteractionOn / OffTurns mouse interaction on or off.
Auto RippleOn / OffTurns auto ripple on or off.
Auto Ripple Interval100ms–2000msControls auto ripple interval; higher values increase the effect and lower values reduce it.
Ripple Strength5–60Sets the visible ripple strength. Use Assign modulation to choose a source.
Auto RotateOn / OffTurns auto rotate on or off.
Rotation Speed0.1–2Sets how quickly rotation changes or moves.

Camera

SettingAvailable valuesWhat it changes
Distance0.8–3Sets how far the camera sits from the subject. Use Assign modulation to choose a source.
Height100–400Sets the visible height.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Assign different bands to structure, motion, and light instead of routing every control to Volume.
  • Try assigning Bass to Height Reactivity, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.