Geometric Tunnel
Geometric Tunnel is an expressive audio-reactive composition in BeamTracer Audio Visualizers, built on WebGL. Settings, audio modulation, presets, and tips.
Geometric Tunnel is an expressive audio-reactive composition in the Creative category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Geometric Tunnel
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Ember · Surge · Verdant · Spiral · Hyper · Void Duet
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Speed | Animation | Sets how quickly speed changes or moves. |
| Color Reactivity | Animation | Controls color reactivity; higher values increase the effect and lower values reduce it. |
| Pulse Reactivity | Animation | Controls pulse reactivity; higher values increase the effect and lower values reduce it. |
| Light Reactivity | Animation | Controls light reactivity; higher values increase the effect and lower values reduce it. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Variant | EMBER, VERDANT, DUET | Chooses the variant mode or style. |
| Tunnel Density | 100–2000 | Controls how concentrated the visible elements appear. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Wireframe Overlay | On / Off | Turns wireframe overlay on or off. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Tunnel | GRAY, DARK, LIGHT, MID | Chooses the tunnel mode or style. |
| Warm Light | ORANGE, GREEN, PINK, RED | Chooses the warm light mode or style. |
| Cool Light | PURPLE, BLUE, CYAN, MAGENTA | Chooses the cool light mode or style. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0–3 | Sets how strongly the input signal affects master. |
| Bass Intensity | 0–3 | Sets the visible bass intensity. |
| Mid Intensity | 0–3 | Sets the visible mid intensity. |
| High Intensity | 0–3 | Sets the visible high intensity. |
| Smoothing | 0.02–0.5 | Balances immediate audio response against steadier motion. |
| Beat Punch | 0–3 | Controls how strongly the visual kicks when a beat is detected. |
| Spectrum Glow | 0–3 | Sets the visible strength of spectrum glow. |
| Speed Streaks | 0–3 | Sets how quickly speed streaks changes or moves. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Auto-Rotate Tunnel | On / Off | Turns auto-rotate tunnel on or off. |
| Speed | 0.2x–3x | Sets how quickly speed changes or moves. Use Assign modulation to choose a source. |
| Color Reactivity | 0–3 | Controls color reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Pulse Reactivity | 0–3 | Controls pulse reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Light Reactivity | 0–3 | Controls light reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Blend Time | 0.5s–10s | Controls blend time; higher values increase the effect and lower values reduce it. |
| Auto-Advance Sector | On / Off | Turns auto-advance sector on or off. |
| Sector Duration | 5s–120s | Controls sector duration; higher values increase the effect and lower values reduce it. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Assign different bands to structure, motion, and light instead of routing every control to Volume.
- Try assigning Bass to Speed, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.