Intergalactic
Intergalactic is an expressive audio-reactive composition in BeamTracer Audio Visualizers, built on Canvas 2D. Settings, audio modulation, presets, and tips.
Intergalactic is an expressive audio-reactive composition in the Creative category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Intergalactic
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Beastie Boys · Cyberpunk · Deep Space · Royal Gold
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Robot Scale | Core | Sets the visual robot scale. |
| Press Scale | Core | Sets the visual press scale. |
| Stars Opacity | Material | Sets how transparent the stars appears. |
| Eye Hue Shift | Colors | Moves the color around the color spectrum. |
| Mouth Reactivity | Audio | Controls mouth reactivity; higher values increase the effect and lower values reduce it. |
| Subwoofer React. | Audio | Controls subwoofer react.; higher values increase the effect and lower values reduce it. |
| Midrange React. | Audio | Controls midrange react.; higher values increase the effect and lower values reduce it. |
| Orbit Loop | Animation | Sets the orbit loop of the visible composition. |
| Head Spin | Animation | Sets the head spin of the visible composition. |
| Eye Pop | Animation | Controls eye pop; higher values increase the effect and lower values reduce it. |
| Left Arm | Animation | Controls left arm; higher values increase the effect and lower values reduce it. |
| Right Arm | Animation | Controls right arm; higher values increase the effect and lower values reduce it. |
| Left Leg | Animation | Controls left leg; higher values increase the effect and lower values reduce it. |
| Right Leg | Animation | Controls right leg; higher values increase the effect and lower values reduce it. |
| Floor Float | Animation | Controls floor float; higher values increase the effect and lower values reduce it. |
| Floor Color Loop | Animation | Controls floor color loop; higher values increase the effect and lower values reduce it. |
| Stars Layer 1 | Animation | Controls stars layer 1; higher values increase the effect and lower values reduce it. |
| Stars Layer 2 | Animation | Controls stars layer 2; higher values increase the effect and lower values reduce it. |
| Stars Layer 3 | Animation | Controls stars layer 3; higher values increase the effect and lower values reduce it. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Robot Scale | 0.3–3 | Sets the visual robot scale. Use Assign modulation to choose a source. |
| Press Scale | 0.5–4 | Sets the visual press scale. Use Assign modulation to choose a source. |
| Move Range | 10px–200px | Controls move range; higher values increase the effect and lower values reduce it. |
| Floor Size | 20%–80% | Sets the visible floor size. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Stars Opacity | 0–1 | Sets how transparent the stars appears. Use Assign modulation to choose a source. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Panel Base | Color | Sets the panel base. |
| Panel Mid | Color | Sets the panel mid. |
| Panel Shadow | Color | Sets the panel shadow. |
| Joint Accent | Color | Sets the joint accent. |
| Ring/Vent Black | Color | Sets the ring/vent black. |
| Eye Red | Color | Sets the eye red. |
| Eye Auto Hue | On / Off | Turns eye auto hue on or off. |
| Speed (Hue) | 0.1–10 | Sets how quickly speed (hue) changes or moves. |
| Eye Hue Shift | 0–1 | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Emblem Yellow | Color | Sets the emblem yellow. |
| Ear Color | Color | Sets the ear color. |
| Floor Base | Color | Sets the floor base. |
| Floor Lines | Color | Sets the floor lines. |
| Space Top | Color | Sets the space top. |
| Space Bottom | Color | Sets the space bottom. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0x–3x | Sets how strongly the input signal affects master. |
| Bass Intensity | 0x–3x | Sets the visible bass intensity. |
| Mid Intensity | 0x–3x | Sets the visible mid intensity. |
| High Intensity | 0x–3x | Sets the visible high intensity. |
| Smoothing | 0.01–0.8 | Balances immediate audio response against steadier motion. |
| Mouth Reactivity | 0–4 | Controls mouth reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Subwoofer React. | 0–4 | Controls subwoofer react.; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Midrange React. | 0–4 | Controls midrange react.; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Orbit Loop | 2s–60s | Sets the orbit loop of the visible composition. Use Assign modulation to choose a source. |
| Head Spin | 0.4s–12s | Sets the head spin of the visible composition. Use Assign modulation to choose a source. |
| Eye Pop | 0.4s–12s | Controls eye pop; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Left Arm | 0.2s–12s | Controls left arm; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Right Arm | 0.2s–12s | Controls right arm; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Left Leg | 0.1s–6s | Controls left leg; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Right Leg | 0.1s–6s | Controls right leg; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Floor Float | 0.2s–10s | Controls floor float; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Floor Color Loop | 1s–40s | Controls floor color loop; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Stars Layer 1 | 1s–60s | Controls stars layer 1; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Stars Layer 2 | 1s–60s | Controls stars layer 2; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Stars Layer 3 | 1s–60s | Controls stars layer 3; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Assign different bands to structure, motion, and light instead of routing every control to Volume.
- Try assigning Bass to Robot Scale, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.