Creative

Lemmings

Lemmings is an expressive audio-reactive composition in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Lemmings is an expressive audio-reactive composition in the Creative category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Lemmings

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Imperial March · Bacon Hair

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
ExposureMaterialSets the overall rendered brightness.
Light BrightnessMaterialSets the visible strength of light brightness.
AmbientMaterialControls the scene-wide fill light.
SpecularMaterialControls specular; higher values increase the effect and lower values reduce it.
Shadow BrightnessMaterialSets the visible strength of shadow brightness.
Ray WeightMaterialControls ray weight; higher values increase the effect and lower values reduce it.
Ray ExposureMaterialSets the overall rendered brightness.
Floor ScrollMaterialControls floor scroll; higher values increase the effect and lower values reduce it.
TurntableMaterialControls turntable; higher values increase the effect and lower values reduce it.
Fog DensityMaterialMakes the scene fog thinner or denser.
Time SpeedAnimationSets how quickly time changes or moves.
Walk ReactivityAnimationControls walk reactivity; higher values increase the effect and lower values reduce it.

Settings reference

Core

SettingAvailable valuesWhat it changes
Render Scale0.5x–1.5xSets the visual render scale.
Clone Rows1–24Controls clone rows; higher values increase the effect and lower values reduce it.
Clone Columns1–24Controls clone columns; higher values increase the effect and lower values reduce it.
Row Spacing0.5–4Sets the spacing between visible elements.
Row Group Gap0–4Sets the spacing between visible elements.
Column Spacing0.5–4Sets the spacing between visible elements.
Column Group Gap0–12Sets the spacing between visible elements.
Group Offset X-20–20Controls group offset x; higher values increase the effect and lower values reduce it.
Group Offset Y-10–10Controls group offset y; higher values increase the effect and lower values reduce it.
Group Offset Z-20–20Controls group offset z; higher values increase the effect and lower values reduce it.

Material

SettingAvailable valuesWhat it changes
Exposure0.5x–2xSets the overall rendered brightness. Use Assign modulation to choose a source.
Light ColorColorSets the light color.
Light Brightness0x–3xSets the visible strength of light brightness. Use Assign modulation to choose a source.
Ambient0–10Controls the scene-wide fill light. Use Assign modulation to choose a source.
Specular0–5Controls specular; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Light X-10–10Controls light x; higher values increase the effect and lower values reduce it.
Light Y-10–10Controls light y; higher values increase the effect and lower values reduce it.
Light Z-20–10Controls light z; higher values increase the effect and lower values reduce it.
Light HelperOn / OffTurns light helper on or off.
Shadow X-10–10Controls shadow x; higher values increase the effect and lower values reduce it.
Shadow Y-10–10Controls shadow y; higher values increase the effect and lower values reduce it.
Shadow Z-20–10Controls shadow z; higher values increase the effect and lower values reduce it.
Shadow Brightness0x–10xSets the visible strength of shadow brightness. Use Assign modulation to choose a source.
God RaysOn / OffTurns god rays on or off.
Emitter X-10–10Controls emitter x; higher values increase the effect and lower values reduce it.
Emitter Y-10–10Controls emitter y; higher values increase the effect and lower values reduce it.
Emitter Z-20–20Controls emitter z; higher values increase the effect and lower values reduce it.
Ray Weight0.1–1.4Controls ray weight; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Ray Decay0.8–0.99Sets how long ray decay remains visible.
Ray Density0.3–1.2Controls how concentrated the visible elements appear.
Ray Exposure0.1–1Sets the overall rendered brightness. Use Assign modulation to choose a source.
Ray Samples12–96Trades visual detail against performance.
Floor Scroll0x–3xControls floor scroll; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Scroll Direction0°–360°Controls scroll direction; higher values increase the effect and lower values reduce it.
Checker DarkColorSets the checker dark.
Checker LightColorSets the checker light.
Floor Roughness0–1Moves the surface from polished toward matte.
Floor Metalness0–1Moves the surface from non-metallic toward metallic.
Turntable0–1Controls turntable; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Fog Density0–0.12Makes the scene fog thinner or denser. Use Assign modulation to choose a source.

Colors

SettingAvailable valuesWhat it changes
TintColorSets the tint.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Smoothing0.01–0.5Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Time Speed0.2x–2xSets how quickly time changes or moves. Use Assign modulation to choose a source.
Walk Reactivity0x–3xControls walk reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Walk Threshold0–0.15Sets the level that must be crossed before walk appears.
Blend Speed1x–20xSets how quickly blend changes or moves.

Camera

SettingAvailable valuesWhat it changes
Mouse OrbitOn / OffTurns mouse orbit on or off.
CinematicOn / OffTurns cinematic on or off.
Auto RotateOn / OffTurns auto rotate on or off.
Rotation Speed0.05x–2xSets how quickly rotation changes or moves.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Assign different bands to structure, motion, and light instead of routing every control to Volume.
  • Try assigning Bass to Exposure, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.