Space

Super Black Hole

Super Black Hole is a space-themed audio-reactive scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Open Super Black Hole ↗
Default demo track · live audio-reactive settings

Super Black Hole is a space-themed audio-reactive scene in the Space category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Super Black Hole

Launch the visualizer with its matching left-nav entry selected.

Interesting facts

Supermassive black holes anchor the centers of most large galaxies, with masses running from millions to billions of Suns — including the Milky Way's own Sagittarius A* and the far larger M87*. BeamTracer's Super Black Hole scene turns that scale into a mass-tunable, accretion-disk instrument for the room rather than a model of any one real object.

  • Nearly every big galaxy hides one at its core. Sagittarius A*, the Milky Way's supermassive black hole, sits about 27,000 light-years from Earth and weighs roughly 4 million Suns — modest by supermassive standards.
  • The first-ever black hole picture took a planet-sized telescope. In 2019 the Event Horizon Telescope, a global network of radio dishes synchronized to act as one Earth-sized instrument, produced humanity's first image of a black hole's shadow: the supermassive black hole in galaxy M87, later measured at billions of solar masses.
  • Sgr A got its portrait too, but it fought back harder.* Even though it's much closer to Earth than M87*, Sagittarius A* is smaller and dimmer, and its surrounding gas flickers on an hourly timescale — all of which made it a tougher imaging target than the larger, steadier M87*.
  • Tidal disruption is a star being shredded on camera. When a star strays too close, the black hole's tidal gravity stretches and tears it apart; part of the debris streams away while the rest spirals into a hot disk that can briefly outshine the entire host galaxy.
  • Pulsars are neutron stars caught by their beam. A pulsar is a spinning, magnetized neutron star whose radiation sweeps across space like a lighthouse beam — if that beam crosses Earth, we register it as a rapid, regular pulse.

These details are summarized from NASA JPL's teachable moment on the first black hole image, and cross-checked against NASA's Webb/Event Horizon Telescope explainer on Sagittarius A* and NASA's report on TESS's first observed star-shredding black hole.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Default · Pulsar · Nebula Storm · Event Horizon · Tidal Force · Storm Surge · Electric Blue · Cosmic Violet · Deep Teal

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Black Hole MassCoreSets the size of the black hole; higher values give a larger dark center and stronger bending of light around it.
Grav. LensingCoreSets how strongly the black hole bends and warps the light and stars behind it; higher values give more dramatic distortion.
Doppler BeamingCoreSets how much the side of the disk spinning toward you is brightened and the side moving away is dimmed; 0 gives an evenly lit disk.
Step SizeCoreSets the visible step size.
Inner RadiusAccretion DiskSets the visible inner radius.
Outer RadiusAccretion DiskSets the visible outer radius.
ThicknessAccretion DiskSets how dense the accretion disk is, so lower values thin it until the stars behind show through and higher values make it more solid and brighter.
BrightnessAccretion DiskSets the visible strength of brightness.
Peak Temperature (Kk)Accretion DiskSets the temperature, in thousands of kelvin, at the hottest inner edge of the disk; low values glow red-orange and high values glow white-blue.
Temperature FalloffAccretion DiskSets how quickly the disk cools and darkens moving outward from its inner edge; higher values confine the bright, hot glow to the inner ring.
Inner SoftnessAccretion DiskSets how gradually the disk fades in at its inner edge, next to the black hole; 0 gives a hard edge.
Outer SoftnessAccretion DiskSets how gradually the disk fades out at its outer edge; 0 gives a hard edge.
Rotation SpeedAccretion DiskSets how quickly rotation changes or moves.
StrengthBloomSets the visible strength of strength.
ThresholdBloomSets the level that must be crossed before threshold appears.
ScaleTurbulenceSets the visual scale.
SharpnessTurbulenceSets how crisp the streaks in the disk are; higher values give a few bright streaks against dark gaps and lower values give a fuller, softer disk.
LacunarityTurbulenceSets how much finer each layer of detail in the disk streaks is than the one before; higher values add busier, finer detail.
PersistenceTurbulenceSets how long persistence remains visible.
Hue ShiftAnimationMoves the color around the color spectrum.
Camera DistanceAnimationSets how far the camera sits from the subject.
Layer 1 ScaleNebulaSets the visual layer 1 scale.
Layer 1 DensityNebulaControls how concentrated the visible elements appear.
BrightnessStarsSets the visible strength of brightness.

Settings reference

Core

SettingAvailable valuesWhat it changes
QualityLOW, MEDIUM, HIGHChooses the quality mode or style.
Black Hole Mass0.1–3Sets the size of the black hole; higher values give a larger dark center and stronger bending of light around it. Use Assign modulation to choose a source.
Grav. Lensing0.5–3Sets how strongly the black hole bends and warps the light and stars behind it; higher values give more dramatic distortion. Use Assign modulation to choose a source.
Doppler Beaming0–2Sets how much the side of the disk spinning toward you is brightened and the side moving away is dimmed; 0 gives an evenly lit disk. Use Assign modulation to choose a source.
Step Size0.1–2Sets the visible step size. Use Assign modulation to choose a source.

Accretion Disk

SettingAvailable valuesWhat it changes
Inner Radius2–5Sets the visible inner radius. Use Assign modulation to choose a source.
Outer Radius6–20Sets the visible outer radius. Use Assign modulation to choose a source.
Thickness0.5–8Sets how dense the accretion disk is, so lower values thin it until the stars behind show through and higher values make it more solid and brighter. Use Assign modulation to choose a source.
Brightness0.5–5Sets the visible strength of brightness. Use Assign modulation to choose a source.
Peak Temperature (Kk)1–50Sets the temperature, in thousands of kelvin, at the hottest inner edge of the disk; low values glow red-orange and high values glow white-blue. Use Assign modulation to choose a source.
Temperature Falloff0.25–15Sets how quickly the disk cools and darkens moving outward from its inner edge; higher values confine the bright, hot glow to the inner ring. Use Assign modulation to choose a source.
Inner Softness0–0.5Sets how gradually the disk fades in at its inner edge, next to the black hole; 0 gives a hard edge. Use Assign modulation to choose a source.
Outer Softness0–0.5Sets how gradually the disk fades out at its outer edge; 0 gives a hard edge. Use Assign modulation to choose a source.
Rotation Speed-20–20Sets how quickly rotation changes or moves. Use Assign modulation to choose a source.
Color TintColorSets the color tint.

Bloom

SettingAvailable valuesWhat it changes
EnabledOn / OffTurns enabled on or off.
Strength0–3Sets the visible strength of strength. Use Assign modulation to choose a source.
Radius0–1Sets the visible radius.
Threshold0–1Sets the level that must be crossed before threshold appears. Use Assign modulation to choose a source.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Smoothing0.01–0.5Balances immediate audio response against steadier motion.

Turbulence

SettingAvailable valuesWhat it changes
Scale0.1–2Sets the visual scale. Use Assign modulation to choose a source.
Arc Stretch0.1–10Sets how elongated the swirling streaks in the disk are along its rotation; higher values stretch them into long arcs and lower values give short ripples.
Sharpness0.1–10Sets how crisp the streaks in the disk are; higher values give a few bright streaks against dark gaps and lower values give a fuller, softer disk. Use Assign modulation to choose a source.
Lacunarity1–4Sets how much finer each layer of detail in the disk streaks is than the one before; higher values add busier, finer detail. Use Assign modulation to choose a source.
Persistence0.1–1Sets how long persistence remains visible. Use Assign modulation to choose a source.
Cycle Time5–30Sets how many seconds the swirling disk pattern runs before it blends back into its starting arrangement; longer values give a longer unbroken evolution.

Mouse Interaction

SettingAvailable valuesWhat it changes
EnabledOn / OffTurns enabled on or off.
Force0–20Sets how strongly your pointer swirls the light near it as it moves over the black hole; higher values give a stronger swirl. Available when the MOUSE INTERACTION section ENABLED toggle is on.
Radius1–30Sets the visible radius.

Animation

SettingAvailable valuesWhat it changes
Auto Rotation-2–2Sets the auto rotation of the visible composition.
Time Scale0–3Sets the visual time scale.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.01–1Sets how quickly hue changes or moves.
Hue Shift0–1Moves the color around the color spectrum. Use Assign modulation to choose a source.
Camera Elevation-80°–5°Sets the vertical angle of the camera around the black hole in degrees; 0 views the disk edge-on, and values farther from 0 tilt the view toward the face of the disk.
Camera Azimuth-90°–90°Sets the horizontal angle of the camera around the black hole in degrees; 0 looks from the front, and negative or positive values swing the view to either side.
Camera Distance10–40Sets how far the camera sits from the subject. Use Assign modulation to choose a source.

Clouds

SettingAvailable valuesWhat it changes
EnabledOn / OffTurns enabled on or off.
ColorColorSets the color.
Density0–1Controls how concentrated the visible elements appear.
Opacity0–1Sets the overall transparency.
Scale0.2–5Sets the visual scale.
Thickness0.5–8Sets the visible thickness.
Inner Radius1–15Sets the visible inner radius.
Outer Radius5–25Sets the visible outer radius.
Quality (Steps)1–32Trades visual detail against performance.

Nebula

SettingAvailable valuesWhat it changes
EnabledOn / OffTurns enabled on or off.
Layer 1 ColorColorSets the layer 1 color.
Layer 1 Scale0.2–12Sets the visual layer 1 scale. Use Assign modulation to choose a source.
Layer 1 Density0–1Controls how concentrated the visible elements appear. Use Assign modulation to choose a source.
Layer 1 Brightness0–1Sets the visible strength of layer 1 brightness.
Layer 2 ColorColorSets the layer 2 color.
Layer 2 Scale0.2–12Sets the visual layer 2 scale.
Layer 2 Density0–1Controls how concentrated the visible elements appear.
Layer 2 Brightness0–1Sets the visible strength of layer 2 brightness.

Stars

SettingAvailable valuesWhat it changes
Show StarsOn / OffShows or hides stars.
Background ColorColorSets the background color.
Density0–1Controls how concentrated the visible elements appear.
Size0.2–3Sets the visible size.
Brightness0–1Sets the visible strength of brightness. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Use bass for the largest orbital or camera motion and highs for stars, sparks, or glow accents.
  • Try assigning Bass to Black Hole Mass, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.