Space

Galaxy

Galaxy is a space-themed audio-reactive scene in BeamTracer Audio Visualizers, built on WebGPU. Settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Galaxy is a space-themed audio-reactive scene in the Space category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Galaxy

Launch the visualizer with its matching left-nav entry selected.

Interesting facts

Spiral galaxies like our own Milky Way are vast, slowly rotating disks of stars, gas, and dust bound together by gravity — and, evidence suggests, by far more invisible mass than visible mass. BeamTracer's particle-simulation galaxy is a stylized, audio-reactive rendition built for adjustable arm count, tightness, and density, not a physical simulation of stellar dynamics.

  • A single spiral galaxy can hold hundreds of billions of stars. Estimates for the Milky Way alone range from about 100 billion to 400 billion stars spread across a disk over 100,000 light-years wide.
  • Spiral arms are traffic jams, not fixed structures. The prevailing explanation treats arms as regions of compression that move through the disk, temporarily slowing and bunching up stars and gas — which is why the arms stay bright with young, newly formed stars even though individual stars pass in and out of them.
  • A supermassive black hole anchors the center. The Milky Way's core hosts Sagittarius A*, a black hole with roughly four million times the Sun's mass, discovered largely through tracking the orbits of stars whipping around the galactic center.
  • Rotation speeds are the strongest evidence for dark matter. Stars far from a spiral galaxy's center orbit almost as fast as stars near the middle, which shouldn't happen if only visible matter were present — the mismatch is one of the main reasons astronomers think galaxies are embedded in massive halos of unseen matter.
  • Galaxies are sorted by shape. Edwin Hubble's classification scheme, still used today, arranges galaxies from round ellipticals through progressively looser spirals and barred spirals, with tightly wound arms and larger central bulges at one end and loosely wound arms at the other.

These details are summarized from NASA's guide to the Milky Way galaxy, NASA's explainer on the center of our galaxy, and NASA Hubble's dark matter overview.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Default · Dense Spiral · Loose Nebula · Red Giant · Emerald · Ultra Dense · Chromatic Storm · Living Spiral · Psychedelic

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Rotation SpeedStructureSets how quickly rotation changes or moves.
Spiral TightnessStructureControls spiral tightness; higher values increase the effect and lower values reduce it.
Arm CountStructureSets the resting number of spiral arms. An assigned source steps the live structure through whole arm counts, up to four.
Arm WidthStructureSets the visible arm width.
RandomnessStructureSets how irregular or unpredictable the randomness appears.
RadiusStructureSets the visible radius.
ThicknessStructureSets the visible thickness.
Star SizeAppearanceSets the visible star size.
BrightnessAppearanceSets the visible strength of brightness.
Hue ShiftAppearanceMoves the color around the color spectrum.
OpacityCloudsSets the overall transparency.
StrengthBloomSets the visible strength of strength.
RadiusBloomSets the visible radius.

Settings reference

Core

SettingAvailable valuesWhat it changes
Star Count50000–1000000Sets how many visible elements are drawn.

Structure

SettingAvailable valuesWhat it changes
Rotation Speed0–2Sets how quickly rotation changes or moves. Use Assign modulation to choose a source.
Spiral Tightness0–10Controls spiral tightness; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Arm Count1–4Sets the resting number of spiral arms. An assigned source steps the live structure through whole arm counts, up to four. Use Assign modulation to choose a source.
Arm Width1–5Sets the visible arm width. Use Assign modulation to choose a source.
Randomness0–5Sets how irregular or unpredictable the randomness appears. Use Assign modulation to choose a source.
Radius5–20Sets the visible radius. Use Assign modulation to choose a source.
Thickness0.1–10Sets the visible thickness. Use Assign modulation to choose a source.

Appearance

SettingAvailable valuesWhat it changes
Star Size0.01–0.5Sets the visible star size. Use Assign modulation to choose a source.
Brightness0–2Sets the visible strength of brightness. Use Assign modulation to choose a source.
Dense Star ColorColorSets the dense star color.
Sparse Star ColorColorSets the sparse star color.
Hue Shift0–1Moves the color around the color spectrum. Use Assign modulation to choose a source.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.01–1Sets how quickly hue changes or moves.

Clouds

SettingAvailable valuesWhat it changes
Cloud Count0–50000Sets how many visible elements are drawn.
Size0.5–10Sets the visible size.
Opacity0–1Sets the overall transparency. Use Assign modulation to choose a source.
Tint ColorColorSets the tint color.

Bloom

SettingAvailable valuesWhat it changes
Strength0–3Sets the visible strength of strength. Use Assign modulation to choose a source.
Radius0–1Sets the visible radius. Use Assign modulation to choose a source.
Threshold0–1Sets the level that must be crossed before threshold appears.

Interaction

SettingAvailable valuesWhat it changes
Mouse InteractionOn / OffTurns mouse interaction on or off.
Force0–10Controls force; higher values increase the effect and lower values reduce it.
Radius1–15Sets the visible radius.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Smoothing0–0.99Balances immediate audio response against steadier motion.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Use bass for the largest orbital or camera motion and highs for stars, sparks, or glow accents.
  • Try assigning Bass to Rotation Speed, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.