Lava Lamp
Lava Lamp is a responsive simulated scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Lava Lamp is a responsive simulated scene in the Simulation category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Lava Lamp
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Classic Red · Purple Haze · Ocean Blue · Sunset · Toxic Green · Midnight
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Blob Size | Core | Sets the visible blob size. |
| Subsurface Glow | Material | Sets the visible strength of subsurface glow. |
| Surface Noise | Material | Sets how irregular or unpredictable the surface noise appears. |
| Bloom | Material | Sets the visible strength of bloom. |
| Wax Hue Shift | Colors | Moves the color around the color spectrum. |
| Heat Intensity | Animation | Sets the visible heat intensity. |
| Viscosity | Animation | Moves the motion between fluid and resistant. |
| Simulation Speed | Animation | Sets how quickly simulation changes or moves. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Display Mode | LAMP, FULLSCREEN | Chooses the display mode or style. |
| Blob Count | 4–16 | Sets how many visible elements are drawn. |
| Blob Size | 0.3–1.5 | Sets the visible blob size. Use Assign modulation to choose a source. |
| Smoothness | 0.1–2 | Controls smoothness; higher values increase the effect and lower values reduce it. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Wax Shininess | 0–1 | Controls wax shininess; higher values increase the effect and lower values reduce it. |
| Subsurface Glow | 0–2 | Sets the visible strength of subsurface glow. Use Assign modulation to choose a source. |
| Surface Noise | 0–1 | Sets how irregular or unpredictable the surface noise appears. Use Assign modulation to choose a source. |
| Glass Opacity | 0–1 | Sets how transparent the glass appears. |
| Glass IOR | 1–2 | Changes how strongly the material bends light. |
| Glass Roughness | 0–1 | Moves the surface from polished toward matte. |
| Bloom | 0–3 | Sets the visible strength of bloom. Use Assign modulation to choose a source. |
| Bloom Radius | 0–1 | Sets the visible bloom radius. |
| Bloom Threshold | 0–2 | Sets the level that must be crossed before bloom appears. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Wax Color | Color | Sets the wax color. |
| Wax Glow | Color | Sets the wax glow. |
| Glass Tint | Color | Sets the glass tint. |
| Lamp Body | Color | Sets the lamp body. |
| Background | Color | Sets the background. |
| Wax Hue Shift | 0°–360° | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Hue Animation | On / Off | Turns hue animation on or off. |
| Hue Speed | 0.01–1 | Sets how quickly hue changes or moves. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0x–3x | Sets how strongly the input signal affects master. |
| Bass Intensity | 0–3 | Sets the visible bass intensity. |
| Mid Intensity | 0–3 | Sets the visible mid intensity. |
| High Intensity | 0–3 | Sets the visible high intensity. |
| Smoothing | 0.02–0.5 | Balances immediate audio response against steadier motion. |
| Reactive Physics | On / Off | Turns reactive physics on or off. |
| Beat Eruption | On / Off | Turns beat eruption on or off. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Heat Intensity | 0.1–3 | Sets the visible heat intensity. Use Assign modulation to choose a source. |
| Viscosity | 0.1–3 | Moves the motion between fluid and resistant. Use Assign modulation to choose a source. |
| Gravity | 0–2 | Sets the downward pull on moving elements. |
| Simulation Speed | 0.1x–3x | Sets how quickly simulation changes or moves. Use Assign modulation to choose a source. |
| Auto Rotate | On / Off | Turns auto rotate on or off. |
| Rotation Speed | 0–2 | Sets how quickly rotation changes or moves. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Start with moderate audio strength. Large gain changes can overwhelm the motion before you can see what each band contributes.
- Try assigning Bass to Blob Size, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.