Simulation

Knick Knack

Knick Knack is a responsive simulated scene in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Knick Knack is a responsive simulated scene in the Simulation category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Knick Knack

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Tropical · Golden Hour · Stormy · Night Ocean

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Sun AzimuthCoreControls sun azimuth; higher values increase the effect and lower values reduce it.
Water DistortionMaterialControls water distortion; higher values increase the effect and lower values reduce it.
Wave SizeMaterialSets the visible wave size.
Ray IntensityMaterialSets the visible ray intensity.
Hue SpeedColorsSets how quickly hue changes or moves.
Torus BobAnimationControls torus bob; higher values increase the effect and lower values reduce it.
Torus SpinAnimationSets the torus spin of the visible composition.
Flamingo BobAnimationControls flamingo bob; higher values increase the effect and lower values reduce it.
Scale PulseAnimationSets the visual scale pulse.
Head DipAnimationControls head dip; higher values increase the effect and lower values reduce it.
SwayAnimationControls sway; higher values increase the effect and lower values reduce it.
Palm SpeedAnimationSets how quickly palm changes or moves.
Trunk LeanAnimationControls trunk lean; higher values increase the effect and lower values reduce it.
Leaf FlutterAnimationControls leaf flutter; higher values increase the effect and lower values reduce it.

Settings reference

Core

SettingAvailable valuesWhat it changes
QualityLOW, MEDIUM, HIGHChooses the quality mode or style.
Scene ObjectsPINK TORUS, FLAMINGO, BOTHChooses the scene objects mode or style.
Sun Elevation0–90Controls sun elevation; higher values increase the effect and lower values reduce it.
Sun Azimuth-180–180Controls sun azimuth; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.

World

SettingAvailable valuesWhat it changes
Island Scale0.4–10Sets the visual island scale.
Island X-80–80Controls island x; higher values increase the effect and lower values reduce it.
Island Y-40–40Controls island y; higher values increase the effect and lower values reduce it.
Island Z-80–80Controls island z; higher values increase the effect and lower values reduce it.
Tree Scale0.4–10Sets the visual tree scale.
Tree X-40–40Controls tree x; higher values increase the effect and lower values reduce it.
Tree Y-40–40Controls tree y; higher values increase the effect and lower values reduce it.
Tree Z-40–40Controls tree z; higher values increase the effect and lower values reduce it.
Flamingo Scale0.4–10Sets the visual flamingo scale.
Flamingo X-80–80Controls flamingo x; higher values increase the effect and lower values reduce it.
Flamingo Y-40–40Controls flamingo y; higher values increase the effect and lower values reduce it.
Flamingo Z-80–80Controls flamingo z; higher values increase the effect and lower values reduce it.
Torus X-80–80Controls torus x; higher values increase the effect and lower values reduce it.
Torus Y-40–40Controls torus y; higher values increase the effect and lower values reduce it.
Torus Z-80–80Controls torus z; higher values increase the effect and lower values reduce it.

Material

SettingAvailable valuesWhat it changes
Water Distortion0–8Controls water distortion; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Wave Size0–8Sets the visible wave size. Use Assign modulation to choose a source.
Ambient Light0–2Controls the scene-wide fill light.
Sun Light0–3Controls sun light; higher values increase the effect and lower values reduce it.
God RaysOn / OffTurns god rays on or off.
Ray Intensity0–2Sets the visible ray intensity. Use Assign modulation to choose a source.
Ray Decay0.8–0.999Sets how long ray decay remains visible.
Ray Density0.1–1.5Controls how concentrated the visible elements appear.
Ray Weight0.01–1Controls ray weight; higher values increase the effect and lower values reduce it.
Ray Samples10–60Trades visual detail against performance.
FogOn / OffTurns fog on or off.
Fog Density0.00001–0.01Makes the scene fog thinner or denser.
Fog ColorColorSets the fog color.

Colors

SettingAvailable valuesWhat it changes
Water ColorColorSets the water color.
Sky TintColorSets the sky tint.
Floating ColorColorSets the floating color.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.01–1Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Island Sand ColorColorSets the island sand color.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0–3Sets the visible bass intensity.
Mid Intensity0–3Sets the visible mid intensity.
High Intensity0–3Sets the visible high intensity.
Smoothing0.02–0.5Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Mouse InteractionOn / OffTurns mouse interaction on or off.
Auto RotateOn / OffTurns auto rotate on or off.
Rotation Speed0–1Sets how quickly rotation changes or moves.
Torus Bob0–10Controls torus bob; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Torus Spin0–3Sets the torus spin of the visible composition. Use Assign modulation to choose a source.
Flamingo Bob0–4Controls flamingo bob; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Bob Speed0.1–5Sets how quickly bob changes or moves.
Scale Pulse0–0.3Sets the visual scale pulse. Use Assign modulation to choose a source.
Head Dip0–0.2Controls head dip; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Sway0–0.15Controls sway; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Palm Speed0.1–3Sets how quickly palm changes or moves. Use Assign modulation to choose a source.
Trunk Lean0–0.5Controls trunk lean; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Leaf Flutter0–0.3Controls leaf flutter; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Start with moderate audio strength. Large gain changes can overwhelm the motion before you can see what each band contributes.
  • Try assigning Bass to Sun Azimuth, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.