Lines

Lumin Thread

Lumin Thread is an animated line composition in BeamTracer Audio Visualizers, built on Canvas 2D. Settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Lumin Thread is an animated line composition in the Lines category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Lumin Thread

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Deep Signal · Heat Trace · Spectrum Weave · Mono Pulse · Neon Arc · Void Frequency · Pulsar Core · Quantum Wave · Zenith · Quasar · Echolight · Supernova

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Line CountCoreSets how many visible elements are drawn.
RadiusCoreSets the visible radius.
RotationCoreSets the rotation of the visible composition.
Line WidthMaterialSets the visible line width.
OpacityMaterialSets the overall transparency.
Glow BlurMaterialSoftens edges and spreads nearby light or color.
Trail DecayMaterialSets how long trail decay remains visible.
Main Circle SizeMaterialSets the visible main circle size.
Main Circle ThicknessMaterialSets the visible main circle thickness.
Spectrum Bar SizeMaterialSets the visible spectrum bar size.
Spectrum ThicknessMaterialSets the visible spectrum thickness.
Ripple CountMaterialSets how many visible elements are drawn.
Ripple SizeMaterialSets the visible ripple size.
Ripple SpeedMaterialSets how quickly ripple changes or moves.
Ripple ThicknessMaterialSets the visible ripple thickness.
Ripple Fade TimeMaterialSets how long ripple fade remains visible.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedColorsSets how quickly hue changes or moves.
Hue SpeedCircle ColorsSets how quickly hue changes or moves.
Hue SpeedCircle ColorsSets how quickly hue changes or moves.
Hue SpeedCircle ColorsSets how quickly hue changes or moves.
Hue SpeedCircle ColorsSets how quickly hue changes or moves.
Mouse ReactivityAnimationControls mouse reactivity; higher values increase the effect and lower values reduce it.
Animation SpeedAnimationSets how quickly animation changes or moves.

Settings reference

Core

SettingAvailable valuesWhat it changes
Render ModeDEEP SIGNAL, HEAT TRACE, SPECTRUM WEAVE, MONO PULSE, NEON ARCChooses the render mode or style.
Line Count1–40Sets how many visible elements are drawn. Use Assign modulation to choose a source.
Radius0.05–0.5Sets the visible radius. Use Assign modulation to choose a source.
Rotation-2–2Sets the rotation of the visible composition. Use Assign modulation to choose a source.

Material

SettingAvailable valuesWhat it changes
Line Width0.2–8Sets the visible line width. Use Assign modulation to choose a source.
Opacity0–1Sets the overall transparency. Use Assign modulation to choose a source.
Glow Blur0–80Softens edges and spreads nearby light or color. Use Assign modulation to choose a source.
Trail Decay0–1Sets how long trail decay remains visible. Use Assign modulation to choose a source.
Draw Main CircleOn / OffTurns draw main circle on or off.
Main Circle Size0.05–1.5Sets the visible main circle size. Use Assign modulation to choose a source.
Main Circle Thickness0.1–10Sets the visible main circle thickness. Use Assign modulation to choose a source.
Draw Spectrum BarsOn / OffTurns draw spectrum bars on or off.
Spectrum Bar Count8–256Sets how many visible elements are drawn.
Spectrum Bar Size0.1–5Sets the visible spectrum bar size. Use Assign modulation to choose a source.
Spectrum Thickness0.1–10Sets the visible spectrum thickness. Use Assign modulation to choose a source.
Draw Bottom BarsOn / OffTurns draw bottom bars on or off.
Mirror On TopOn / OffTurns mirror on top on or off.
Draw Ripple CirclesOn / OffTurns draw ripple circles on or off.
Spawn Ripples On BeatOn / OffTurns spawn ripples on beat on or off.
Ripple WaveformOn / OffTurns ripple waveform on or off.
Ripple Count1–20Sets how many visible elements are drawn. Use Assign modulation to choose a source.
Ripple Size0.1–2Sets the visible ripple size. Use Assign modulation to choose a source.
Ripple Speed0.1–4Sets how quickly ripple changes or moves. Use Assign modulation to choose a source.
Ripple Thickness0.1–10Sets the visible ripple thickness. Use Assign modulation to choose a source.
Ripple Fade Time0.1–5Sets how long ripple fade remains visible. Use Assign modulation to choose a source.

Colors

SettingAvailable valuesWhat it changes
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
BackgroundColorSets the background.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Color 1ColorSets the color 1.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Color 2ColorSets the color 2.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Color 3ColorSets the color 3.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Color 4ColorSets the color 4.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.

Circle Colors

SettingAvailable valuesWhat it changes
Use Custom ColorsOn / OffTurns use custom colors on or off.
Circle 1ColorSets the circle 1.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Circle 2ColorSets the circle 2.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Circle 3ColorSets the circle 3.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.
Circle 4ColorSets the circle 4.
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.05–2Sets how quickly hue changes or moves. Use Assign modulation to choose a source.

Audio

SettingAvailable valuesWhat it changes
Master Gain0.1x–3xSets how strongly the input signal affects master.
Bass Intensity0x–3xSets the visible bass intensity.
Mid Intensity0x–3xSets the visible mid intensity.
High Intensity0x–3xSets the visible high intensity.
Smoothing0.01–0.5Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Mouse Reactivity0–3Controls mouse reactivity; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
Animation Speed0.1–3Sets how quickly animation changes or moves. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Give bass the larger structural motion and highs the fine detail or glow; the frequency split keeps the composition legible.
  • Try assigning Bass to Line Count, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.