Circle Wave
Circle Wave is a spherical audio-reactive composition in BeamTracer Audio Visualizers, built on Canvas 2D. Settings, audio modulation, presets, and tips.
Circle Wave is a spherical audio-reactive composition in the Spheres category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Circle Wave
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Classic Spin · Neon Pulse · Ocean Static · Solar Flare · Cosmic Web · Ghost Ring · Primary Colors · Deep Void · Rainbow Spin
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Circle Scale | Core | Sets the visual circle scale. |
| Bar Height | Core | Sets the visible bar height. |
| Dot Size | Material | Sets the visible dot size. |
| Dot Density | Material | Controls how concentrated the visible elements appear. |
| Dot Speed | Material | Sets how quickly dot changes or moves. |
| Dot Gravity | Material | Sets the downward pull on moving elements. |
| Dot Opacity | Material | Sets how transparent the dot appears. |
| Connection Distance | Material | Sets the spacing between visible elements. |
| Background Hue Speed | Colors | Sets how quickly background hue changes or moves. |
| Primary Hue Speed | Colors | Moves the color around the color spectrum. |
| Secondary Hue Speed | Colors | Moves the color around the color spectrum. |
| Glow Hue Speed | Colors | Sets how quickly glow hue changes or moves. |
| Dot Hue Speed | Colors | Sets how quickly dot hue changes or moves. |
| Rotation Angle | Animation | Turns the circle to a fixed angle, from 0° to 360°. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Circle Scale | 0.5x–1.5x | Sets the visual circle scale. Use Assign modulation to choose a source. |
| Bar Height | 0.5x–2x | Sets the visible bar height. Use Assign modulation to choose a source. |
| Stroke Width | 1px–6px | Sets the visible stroke width. |
| Inner Wave | 20–120 | Sets how far the inner wave ring swells outward at the loudest frequencies; higher values give taller spikes. Available when the Inner Wave toggle is on. |
| Outer Glow | On / Off | Turns outer glow on or off. |
| Inner Wave | On / Off | Turns inner wave on or off. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Plexus Dots | On / Off | Turns plexus dots on or off. |
| Plexus Connections | On / Off | Turns plexus connections on or off. |
| Dot Size | 1px–5px | Sets the visible dot size. Use Assign modulation to choose a source. |
| Dot Density | 0.5x–2x | Controls how concentrated the visible elements appear. Use Assign modulation to choose a source. |
| Dot Speed | 0.001x–0.2x | Sets how quickly dot changes or moves. Use Assign modulation to choose a source. |
| Dot Gravity | 0–1 | Sets the downward pull on moving elements. Use Assign modulation to choose a source. |
| Dot Opacity | 0.1–1 | Sets how transparent the dot appears. Use Assign modulation to choose a source. |
| Connection Distance | 50px–300px | Sets the spacing between visible elements. Use Assign modulation to choose a source. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Background | Color | Sets the background. |
| Background Auto Hue | On / Off | Cycles the background color around the color wheel. Turn it on to reveal Background Hue Speed. |
| Background Hue Speed | 0.01°/f–2°/f | Sets how quickly background hue changes or moves. Use Assign modulation to choose a source. |
| Primary | Color | Sets the primary. |
| Primary Auto Hue | On / Off | Cycles the primary color around the color wheel. Turn it on to reveal Primary Hue Speed. |
| Primary Hue Speed | 0.01°/f–2°/f | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Secondary | Color | Sets the secondary. |
| Secondary Auto Hue | On / Off | Cycles the secondary color around the color wheel. Turn it on to reveal Secondary Hue Speed. |
| Secondary Hue Speed | 0.01°/f–2°/f | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Glow | Color | Sets the glow. |
| Glow Auto Hue | On / Off | Cycles the glow color around the color wheel. Turn it on to reveal Glow Hue Speed. |
| Glow Hue Speed | 0.01°/f–2°/f | Sets how quickly glow hue changes or moves. Use Assign modulation to choose a source. |
| Dots | Color | Sets the dots. |
| Dot Auto Hue | On / Off | Cycles the dot color around the color wheel. Turn it on to reveal Dot Hue Speed. |
| Dot Hue Speed | 0.01°/f–2°/f | Sets how quickly dot hue changes or moves. Use Assign modulation to choose a source. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0.5x–3x | Sets how strongly the input signal affects master. |
| Bass Intensity | 0x–2x | Sets the visible bass intensity. |
| Mid Intensity | 0x–2x | Sets the visible mid intensity. |
| High Intensity | 0x–2x | Sets the visible high intensity. |
| Smoothing | 0–0.99 | Balances immediate audio response against steadier motion. |
| Beat Threshold | 80–180 | Sets the level that must be crossed before beat appears. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Enable Rotation | On / Off | Turns rotation on or off. |
| Rotation Speed | 0.01–0.15 | Sets how quickly rotation changes or moves. |
| Rotation Angle | 0°–360° | Turns the circle to a fixed angle, from 0° to 360°. Use Assign modulation to choose a source. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Keep the base shape readable and use bass for deformation; add highs to glow or surface detail as a secondary response.
- Try assigning Bass to Circle Scale, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.