Orbital Blob
Orbital Blob is a spherical audio-reactive composition in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Orbital Blob is a spherical audio-reactive composition in the Spheres category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Orbital Blob
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Default · Synthwave 84 · Neon Glow · Matrix · Pulsing Core · Ethereal Drift
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Camera Zoom | Core | Sets the visual camera zoom. |
| Distortion | Material | Sets how strongly the blob surface bulges and ripples out of its round shape; at 0 it stays a smooth sphere, and higher values make it lumpier, especially when the audio kicks in. |
| Glow Intensity | Material | Sets the visible glow intensity. |
| Rotation Speed | Animation | Sets how quickly rotation changes or moves. |
| Noise Speed | Animation | Sets how quickly noise changes or moves. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Resolution | 8–64 | Trades visual detail against performance. |
| Camera Zoom | 3–15 | Sets the visual camera zoom. Use Assign modulation to choose a source. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Distortion | 0–2 | Sets how strongly the blob surface bulges and ripples out of its round shape; at 0 it stays a smooth sphere, and higher values make it lumpier, especially when the audio kicks in. Use Assign modulation to choose a source. |
| Glow Intensity | 0–3 | Sets the visible glow intensity. Use Assign modulation to choose a source. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Accent Color | Color | Sets the accent color. |
| Secondary Color | Color | Sets the secondary color. |
| Tertiary Color | Color | Sets the tertiary color. |
| Auto Hue | On / Off | Turns auto hue on or off. |
| Hue Speed | 0.01–1 | Sets how quickly hue changes or moves. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0–3 | Sets how strongly the input signal affects master. |
| Bass Intensity | 0–2 | Sets the visible bass intensity. |
| Mid Intensity | 0–2 | Sets the visible mid intensity. |
| High Intensity | 0–2 | Sets the visible high intensity. |
| Smoothing | 0–0.99 | Balances immediate audio response against steadier motion. |
| Beat Punch | 0–3 | Controls how strongly the visual kicks when a beat is detected. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Rotation Speed | 0–3 | Sets how quickly rotation changes or moves. Use Assign modulation to choose a source. |
| Noise Speed | 0.05–2 | Sets how quickly noise changes or moves. Use Assign modulation to choose a source. |
Background
| Setting | Available values | What it changes |
|---|---|---|
| Style | SPACE IMG, NEBULA, CUSTOM | Chooses the style mode or style. |
| Background Opacity | 0–1 | Fades the space image, nebula, star field and grid behind the blob so it floats over whatever sits behind the canvas; 1 keeps the full backdrop. The HUD widgets are not background and stay. |
| Hud Widgets | ON, OFF | The status readouts and the three analysis widgets (audio analysis, frequency spectrum, spectral ring) over the blob. They stay at any BACKGROUND OPACITY; switch them off for the blob alone. |
Custom Background
| Setting | Available values | What it changes |
|---|---|---|
| Upload Background Image | Image file | Opens a file picker so you can choose your own picture to use as the backdrop. The image switches the background to the CUSTOM style and is saved with your presets. |
| Replace Image | Button | Appears once an image is loaded, under a small preview of it. Choose a different picture to swap the backdrop. |
| Remove | Button | Appears once an image is loaded. Clears your picture and removes the custom backdrop. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Keep the base shape readable and use bass for deformation; add highs to glow or surface detail as a secondary response.
- Try assigning Bass to Camera Zoom, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.