Spheres

Thats No Moon

Thats No Moon is a spherical audio-reactive composition in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Thats No Moon is a spherical audio-reactive composition in the Spheres category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Thats No Moon

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Death Star · Cosmic Jelly · Heartbeat · Neon Nightmare · Nebula Core · Chaos Mode

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Particle SizeMaterialSets the visible particle size.
Link WidthMaterialSets the visible link width.
GravityMaterialSets the downward pull on moving elements.
Beat ExpansionMaterialControls beat expansion; higher values increase the effect and lower values reduce it.
FFT DisplacementMaterialControls how far the shape moves away from its base surface.
Perturb IntensityMaterialSets the visible perturb intensity.
Sphere RadiusMaterialSets the visible sphere radius.
Eye RadiusMaterialSets the visible eye radius.
Hue ShiftColorsMoves the color around the color spectrum.
Saccade SpeedAnimationSets how quickly saccade changes or moves.
DistanceCameraSets how far the camera sits from the subject.

Settings reference

Core

SettingAvailable valuesWhat it changes
Particle Count5000–30000Sets how many visible elements are drawn.
Link Distance0.5–5Sets the spacing between visible elements.
Iterations1–5Trades visual detail against performance.

Material

SettingAvailable valuesWhat it changes
Particle Size1–10Sets the visible particle size. Use Assign modulation to choose a source.
Link Width0.5–4Sets the visible link width. Use Assign modulation to choose a source.
Show BoundsOn / OffShows or hides bounds.
Bounds Size20–100Sets the visible bounds size.
Gravity-0.2–0.2Sets the downward pull on moving elements. Use Assign modulation to choose a source.
Beat Expansion0–3Controls beat expansion; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source.
FFT Displacement0–3Controls how far the shape moves away from its base surface. Use Assign modulation to choose a source.
Perturb Intensity0–1Sets the visible perturb intensity. Use Assign modulation to choose a source.
Sphere Force0.01–0.2Controls sphere force; higher values increase the effect and lower values reduce it.
Sphere Radius10–50Sets the visible sphere radius. Use Assign modulation to choose a source.
Eye Force0.01–0.5Controls eye force; higher values increase the effect and lower values reduce it.
Eye Radius2–20Sets the visible eye radius. Use Assign modulation to choose a source.
Eye BlinkOn / OffTurns eye blink on or off.
Blink Rate0.5–3Sets how quickly blink changes or moves.

Colors

SettingAvailable valuesWhat it changes
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed0.1–5Sets how quickly hue changes or moves.
Hue Shift0°–360°Moves the color around the color spectrum. Use Assign modulation to choose a source.
ParticleColorSets the particle.
LinksColorSets the links.
BackgroundColorSets the background.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Bass Intensity0–2Sets the visible bass intensity.
Mid Intensity0–2Sets the visible mid intensity.
High Intensity0–2Sets the visible high intensity.
Smoothing0–0.99Balances immediate audio response against steadier motion.

Animation

SettingAvailable valuesWhat it changes
Random SaccadesOn / OffTurns random saccades on or off.
Saccade Speed0.01–3Sets how quickly saccade changes or moves. Use Assign modulation to choose a source.
Auto OrbitOn / OffTurns auto orbit on or off.
Orbit Speed0.001–3Sets how quickly orbit changes or moves.

Camera

SettingAvailable valuesWhat it changes
Distance80–500Sets how far the camera sits from the subject. Use Assign modulation to choose a source.

Stars

SettingAvailable valuesWhat it changes
Show StarsOn / OffShows or hides stars.
Star Count500–5000Sets how many visible elements are drawn.
Star Size0.5–10Sets the visible star size.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Keep the base shape readable and use bass for deformation; add highs to glow or surface detail as a secondary response.
  • Try assigning Bass to Particle Size, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.