Date and Time

Time Slip

Time Slip is a clock and time-based visual in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Open Time Slip ↗
Default demo track · live audio-reactive settings

Time Slip is a clock and time-based visual in the Date and Time category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Time Slip

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Default · Neon Jurassic · Midnight Museum

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Light IntensityMaterialSets the visible light intensity.
Clock Light IntMaterialSets the brightness of the light shining on the clock face; higher values make the clock glow brighter and it can be driven by audio.
Colon BrightnessAudioSets the visible strength of colon brightness.

Settings reference

Core

SettingAvailable valuesWhat it changes
Time ZoneACCOUNT DEFAULT, UTC, BERLIN, PACIFIC, NEW YORK, HONG KONG, LONDON, TOKYO, PARIS, MOSCOW, SYDNEY, MANILA, ROME, CAIRO, ANCHORAGE, DUBAI, DALLASChooses the time zone mode or style.
SkeletonOn / OffTurns skeleton on or off.
Clock X-500–500Moves the clock left or right in the scene.
Clock Y-100–200Moves the clock up or down in the scene.
Clock Z-500–500Moves the clock forward or backward in the scene (depth).
Clock Scale0.1–100Sets the visual clock scale.
Clock Rotation Y0–360Sets the clock rotation y of the visible composition.
Skeleton X-500–2000Moves the skeleton left or right in the scene. Available when SKELETON is on.
Skeleton Y-100–200Moves the skeleton up or down in the scene. Available when SKELETON is on.
Skeleton Z-2000–500Moves the skeleton forward or backward in the scene (depth). Available when SKELETON is on.
Skeleton Scale0.1–100Sets the visual skeleton scale.
Skeleton Rotation Y0–360Sets the skeleton rotation y of the visible composition.
Colon Y-20–20Raises or lowers the colons between the digits relative to the numbers.
Colon Scale0.1–5Sets the visual colon scale.

Material

SettingAvailable valuesWhat it changes
Light X-500–500Moves the main scene light left or right.
Light Y-100–500Moves the main scene light up or down.
Light Z-500–500Moves the main scene light forward or backward in the scene (depth).
Light Intensity0–50000Sets the visible light intensity. Use Assign modulation to choose a source.
Clock Light X-200–200Moves the light that illuminates the clock left or right.
Clock Light Y-100–200Moves the light that illuminates the clock up or down.
Clock Light Z-200–200Moves the light that illuminates the clock forward or backward in the scene (depth).
Clock Light Int0–2000Sets the brightness of the light shining on the clock face; higher values make the clock glow brighter and it can be driven by audio. Use Assign modulation to choose a source.
Show Light HelperOn / OffShows or hides light helper.
Colon Light Distance1–10Sets the spacing between visible elements.
Colon Light Decay0.5–3Sets how long colon light decay remains visible.

Colors

SettingAvailable valuesWhat it changes
Auto HueOn / OffTurns auto hue on or off.
Hue Speed0.01–1Sets how quickly hue changes or moves.
Godray ColorColorSets the godray color.
Clock Light ColorColorSets the clock light color.
Floor ColorColorSets the floor color.
Colon BassColorSets the colon bass.
Colon HighsColorSets the colon highs.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–3xSets how strongly the input signal affects master.
Reactive ColonsOn / OffTurns reactive colons on or off.
Colon Brightness0.5–5Sets the visible strength of colon brightness. Use Assign modulation to choose a source.
Audio Fade0.7–0.98Sets how long audio fade remains visible.

Camera

SettingAvailable valuesWhat it changes
Camera OrbitOn / OffTurns camera orbit on or off.
Orbit Speed0.1–5Sets how quickly orbit changes or moves.
Position X-500–500Moves the camera left or right in the scene.
Position Y-500–500Moves the camera up or down in the scene.
Position Z-500–500Moves the camera forward or backward in the scene (depth).
Live PositionLive readoutShows the current live position.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Keep the clock face readable; route audio to the surrounding material, particles, or glow rather than every time element.
  • Try assigning Bass to Light Intensity, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.