Time After Time
Time After Time is a clock and time-based visual in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Time After Time is a clock and time-based visual in the Date and Time category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Time After Time
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Violet Hour · Neon Chrome · Ember Gold · Cyber Punk · Deep Ocean · Matrix
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Glow Intensity | Text | Sets the visible glow intensity. |
| Bloom Strength | Bloom | Sets the visible bloom strength. |
| Dust Speed | Atmosphere | Sets how quickly dust changes or moves. |
| Text Hue Speed | Text | Sets how quickly text hue changes or moves. |
| Echo Hue Speed | Echoes | Sets how quickly echo hue changes or moves. |
| Colon Brightness | Colons | Sets the visible strength of colon brightness. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Mode | CLOCK, COUNTDOWN, DATE | Chooses the active mode or style. |
| Time Zone | ACCOUNT DEFAULT, UTC, BERLIN, PACIFIC, NEW YORK, HONG KONG, LONDON, TOKYO, PARIS, MOSCOW, SYDNEY, MANILA, ROME, CAIRO, ANCHORAGE, DUBAI, DALLAS | Chooses the time zone mode or style. |
| Format | 12H, 24H | Chooses the format mode or style. |
| Show Seconds | On / Off | Shows or hides seconds. |
| Text Size | 0.3–2.5 | Sets the visible text size. |
| Text Depth | 0.05–1 | Sets the visible text depth. |
Countdown
| Setting | Available values | What it changes |
|---|---|---|
| Hours | 0–99 | Sets the hours component of the countdown. |
| Minutes | 0–59 | Sets the minutes component of the countdown. |
| Seconds | 0–59 | Sets the seconds component of the countdown. |
| Start / Stop | On / Off | Turns start / stop on or off. |
| Play Alarm Sound | On / Off | Turns play alarm sound on or off. |
Text
| Setting | Available values | What it changes |
|---|---|---|
| Glow Intensity | 0–8 | Sets the visible glow intensity. Use Assign modulation to choose a source. |
| Metallic | 0–1 | Sets how metallic the clock digits look, from a plain painted finish at 0 to polished metal at 1. |
| Roughness | 0–1 | Moves the surface from polished toward matte. |
| Wireframe | On / Off | Turns wireframe on or off. |
Echoes
| Setting | Available values | What it changes |
|---|---|---|
| Echo Layers | 0–12 | Sets how many fading copies trail behind the clock into the distance, with 0 showing only the main clock. |
| Echo Spacing | 0.1–1.5 | Sets the spacing between visible elements. |
| Echo Scale Decay | 0.85–1.02 | Sets how long echo scale decay remains visible. |
| Echo Opacity Decay | 0.3–0.95 | Sets how transparent the echo decay appears. |
| Echo Twist | 0–0.15 | Sets how much each echo copy is rotated relative to the one in front of it, so higher values twist the trail into a spiral. |
| Echo Audio Pulse | On / Off | Turns echo audio pulse on or off. |
Bloom
| Setting | Available values | What it changes |
|---|---|---|
| Bloom | On / Off | Turns bloom on or off. |
| Bloom Strength | 0–3 | Sets the visible bloom strength. Use Assign modulation to choose a source. |
| Bloom Radius | 0–1 | Sets the visible bloom radius. |
| Bloom Threshold | 0–1 | Sets the level that must be crossed before bloom appears. |
Atmosphere
| Setting | Available values | What it changes |
|---|---|---|
| Galaxy Background | On / Off | Turns galaxy background on or off. |
| Fog | On / Off | Turns fog on or off. |
| Fog Density | 0.005–0.3 | Makes the scene fog thinner or denser. |
| Dust | On / Off | Turns dust on or off. |
| Dust Count | 50–1000 | Sets how many visible elements are drawn. |
| Dust Speed | 0.01–0.5 | Sets how quickly dust changes or moves. Use Assign modulation to choose a source. |
| Dust Opacity | 0.1–1 | Sets how transparent the dust appears. |
| Ambient Light | 0–2 | Controls the scene-wide fill light. |
Floor
| Setting | Available values | What it changes |
|---|---|---|
| Floor | On / Off | Turns floor on or off. |
| Floor Reflection | 0–1 | Controls how strongly the surrounding scene is reflected. |
| Floor Metallic | 0–1 | Sets how metallic the floor looks, from matte at 0 to polished metal at 1. Available when Floor is on. |
| Floor Roughness | 0–1 | Moves the surface from polished toward matte. |
Text
| Setting | Available values | What it changes |
|---|---|---|
| Text Color | Color | Sets the text color. |
| Auto Hue Text | On / Off | Turns auto hue text on or off. |
| Text Hue Speed | 0.01–0.5 | Sets how quickly text hue changes or moves. Use Assign modulation to choose a source. |
| Glow Color | Color | Sets the glow color. |
Echoes
| Setting | Available values | What it changes |
|---|---|---|
| Echo Color | Color | Sets the echo color. |
| Auto Hue Echo | On / Off | Turns auto hue echo on or off. |
| Echo Hue Speed | 0.01–0.5 | Sets how quickly echo hue changes or moves. Use Assign modulation to choose a source. |
Colons
| Setting | Available values | What it changes |
|---|---|---|
| Reactive Colons | On / Off | Turns reactive colons on or off. |
| Bass Color | Color | Sets the bass color. |
| Highs Color | Color | Sets the highs color. |
| Colon Brightness | 0.5–5 | Sets the visible strength of colon brightness. Use Assign modulation to choose a source. |
| Light Distance | 1–10 | Sets the spacing between visible elements. |
| Light Decay | 0.5–3 | Sets how long light decay remains visible. |
| Audio Fade | 0.7–0.98 | Sets how long audio fade remains visible. |
Atmosphere
| Setting | Available values | What it changes |
|---|---|---|
| Bg Color | Color | Sets the bg color. |
| Fog Color | Color | Sets the fog color. |
| Dust Color | Color | Sets the dust color. |
Floor
| Setting | Available values | What it changes |
|---|---|---|
| Floor Color | Color | Sets the floor color. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Audio Reactive | On / Off | Turns audio reactive on or off. |
| Master Gain | 0.5x–3x | Sets how strongly the input signal affects master. |
| Bass → Punch | 0–2 | Sets how strongly the bass makes the colons pulse and, when Echo Audio Pulse is on, punches the hours digits' echoes outward, with 0 ignoring the bass. Available when Audio Reactive is on. |
| Mids → Glow | 0–2 | Sets the visible strength of mids → glow. |
| Highs → Shimmer | 0–2 | Sets how strongly the high frequencies drive the dust speed, the seconds colons and, when Echo Audio Pulse is on, the seconds digits' echoes, with 0 ignoring the highs. Available when Audio Reactive is on. |
| Smoothing | 0–0.99 | Balances immediate audio response against steadier motion. |
| Beat → Pulse | On / Off | Swells the whole clock on every detected beat, then lets it settle back. Available when Audio Reactive is on. |
Camera
| Setting | Available values | What it changes |
|---|---|---|
| Clock Height | -2–2 | Sets the visible clock height. |
| Auto Rotate | On / Off | Turns auto rotate on or off. |
| Rotation Speed | 0.01x–1x | Sets how quickly rotation changes or moves. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Keep the clock face readable; route audio to the surrounding material, particles, or glow rather than every time element.
- Try assigning Bass to Glow Intensity, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.