Dot Matrix
Watch a dot field breathe in waves, light up like an LED panel, or both with Dot Matrix. Ten presets, three forms, audio-driven sheets of light and transparent backgrounds.
Dot Matrix has three forms. Pulse is the classic look: bands of dots swell outward from the center and draw back, the bass sends rings through the field, and the colors split toward the edges. Wake turns the grid into an LED panel crossed by up to three folded sheets of light: each sheet has a sharp bright crease on one side and a soft glow on the other, the live waveform ripples along each fold, and lit dots grow and shift color. Fusion runs both at once, so the sheets ride through the breathing field and push the dots aside as they pass. Start with Breathing, try LED Wake for the panel, or Tidal Fusion and Prism Crash for the combined form.
Open Dot Matrix
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Breathing · Club Pulse · Dreamscape · Neon Matrix · Monolith · Solar Flare · LED Wake · Ember Fold · Tidal Fusion · Prism Crash
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Dot Size | Core | Sets the size of each dot. |
| Grid Spacing | Core | Sets the distance between neighboring dots. |
| Hue Spread | Colors | Sets how far the color travels around the color wheel as a dot lights up in Wake and Fusion. |
| Hue Shift | Colors | Shifts the dot color with the music. Its audio signal follows the volume and sweeps from nothing up to this value. |
| Hue Speed | Colors | Sets how quickly Auto Hue cycles. |
| Chromatic Strength | Colors | Sets how far the colors split. Follows the high range by default. |
| Brightness | Look | Sets the overall brightness of the dots. |
| Glow | Look | Sets the glow around bright dots. Follows the bass by default. |
| Dot Swell | Look | Sets how much the dots grow with the music. Its audio signal follows the volume and sweeps from nothing up to this value. |
| Depth Fade Amount | Look | Sets how strongly Depth Fade draws in, shrinks and dims the outer dots. |
| Wave Amplitude | Pulse | Sets how far each band of dots swells outward. Follows the bass by default. |
| Wave Speed | Pulse | Sets how quickly the bands travel outward. Follows the mid range by default. |
| Wave Softness | Pulse | Sets how sharply the bands switch between swelling and drawing back. Low values snap; high values glide. |
| Octagonal Offset | Pulse | Bends the round bands toward an octagon. |
| Shockwave | Pulse | Sets how strongly rings travel out from the center. Its audio signal follows the bass and sweeps from nothing up to this value. |
| Shockwave Decay | Pulse | Sets how quickly the rings fade as they travel. |
| Sheet Angle | Wake | Sets the direction the sheets run across the panel. |
| Sheet Reach | Wake | Sets how far the soft glowing side of each sheet reaches. Follows the bass by default. |
| Fold Sweep | Wake | Sets how far each fold wanders across the panel. Follows the mid range by default. |
| Fold Frequency | Wake | Sets how many bends run along each sheet. |
| Fold Travel | Wake | Sets how quickly the folds move along the sheets. Negative values reverse them. |
| Fold Sharpness | Wake | Sets the width of the sharp side of each fold: small values make a crisp crease, large values a soft ribbon. |
| Seam | Wake | Sets the brightness of the thin line along each fold. It flashes on sudden hits by default. |
| Waveform Ripple | Wake | Ripples the path of each fold with the live waveform. |
| Spectrum Lift | Wake | Sets how much the spectrum brightens the panel along the sheets. |
| Overdrive | Wake | Sets how much lit dots grow. At zero every dot stays the same size. |
| Aperture | Wake | Opens every dot a little wider. Follows the high range by default. |
| Ambient | Wake | Sets the resting glow of unlit dots. |
| Wake Displace | Fusion | Sets how far the sheets push the breathing dots aside in Fusion. Follows the volume by default. |
| Interference | Fusion | Adds a flare where a breathing band crosses a sheet in Fusion. Flashes on sudden hits by default. |
| Rotation Speed | Motion | Sets how quickly Auto Rotate turns the field. |
| Wobble Intensity | Motion | Sets how far the dot field moves around its center. |
| Wobble Speed | Motion | Sets how quickly the field wobbles. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Form | PULSE, WAKE, FUSION | Chooses Pulse (breathing waves), Wake (an LED panel lit by folded sheets of light) or Fusion (both, with the sheets pushing the dots aside). |
| Dot Count | 1000–20000 | Sets how many dots fill the grid. |
| Dot Size | 0.04–0.3 | Sets the size of each dot. Use Assign modulation to choose a source. |
| Grid Spacing | 0.6–2 | Sets the distance between neighboring dots. Use Assign modulation to choose a source. |
| Zoom | 8–40 | Zooms the view in or out of the dot field. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Dot Color | Color | Sets the dot color. In Wake and Fusion, lit dots shift away from it by the hue spread. |
| Background | Color | Sets the background color behind the dots. |
| Background Opacity | 0–1 | Fades the background while keeping the dots visible, so they can be layered over other media. |
| Hue Spread | -1–1 | Sets how far the color travels around the color wheel as a dot lights up in Wake and Fusion. Use Assign modulation to choose a source. |
| Hue Shift | 0–1 | Shifts the dot color with the music. Its audio signal follows the volume and sweeps from nothing up to this value. Use Assign modulation to choose a source. |
| Auto Hue | On / Off | Cycles the dot color continuously. |
| Hue Speed | 0–5 | Sets how quickly Auto Hue cycles. Use Assign modulation to choose a source. |
| Chromatic Aberration | On / Off | Splits each dot into red, green and blue, with red moving outward and blue inward toward the edges. |
| Chromatic Strength | 0–1.5 | Sets how far the colors split. Follows the high range by default. Use Assign modulation to choose a source. |
Look
| Setting | Available values | What it changes |
|---|---|---|
| Brightness | 0.2–1.5 | Sets the overall brightness of the dots. Use Assign modulation to choose a source. |
| Glow | 0–1.5 | Sets the glow around bright dots. Follows the bass by default. Use Assign modulation to choose a source. |
| Dot Swell | 0–2 | Sets how much the dots grow with the music. Its audio signal follows the volume and sweeps from nothing up to this value. Use Assign modulation to choose a source. |
| Depth Fade | On / Off | Draws the outer dots in and shrinks and dims them, so the center stands out. |
| Depth Fade Amount | 0–1 | Sets how strongly Depth Fade draws in, shrinks and dims the outer dots. Use Assign modulation to choose a source. |
Pulse
| Setting | Available values | What it changes |
|---|---|---|
| Wave Amplitude | 0–1 | Sets how far each band of dots swells outward. Follows the bass by default. Use Assign modulation to choose a source. |
| Wave Speed | 0–3 | Sets how quickly the bands travel outward. Follows the mid range by default. Use Assign modulation to choose a source. |
| Wave Softness | 0.02–0.5 | Sets how sharply the bands switch between swelling and drawing back. Low values snap; high values glide. Use Assign modulation to choose a source. |
| Octagonal Offset | 0–2 | Bends the round bands toward an octagon. Use Assign modulation to choose a source. |
| Shockwave | 0–2 | Sets how strongly rings travel out from the center. Its audio signal follows the bass and sweeps from nothing up to this value. Use Assign modulation to choose a source. |
| Shockwave Decay | 0–2 | Sets how quickly the rings fade as they travel. Use Assign modulation to choose a source. |
Wake
| Setting | Available values | What it changes |
|---|---|---|
| Sheets | 1–3 | Sets how many folded sheets of light cross the panel. |
| Sheet Angle | -1.6–1.6 | Sets the direction the sheets run across the panel. Use Assign modulation to choose a source. |
| Sheet Reach | 0.05–2 | Sets how far the soft glowing side of each sheet reaches. Follows the bass by default. Use Assign modulation to choose a source. |
| Fold Sweep | 0–1.2 | Sets how far each fold wanders across the panel. Follows the mid range by default. Use Assign modulation to choose a source. |
| Fold Frequency | 0.1–6 | Sets how many bends run along each sheet. Use Assign modulation to choose a source. |
| Fold Travel | -4–4 | Sets how quickly the folds move along the sheets. Negative values reverse them. Use Assign modulation to choose a source. |
| Fold Sharpness | 0.005–0.6 | Sets the width of the sharp side of each fold: small values make a crisp crease, large values a soft ribbon. Use Assign modulation to choose a source. |
| Seam | 0–3 | Sets the brightness of the thin line along each fold. It flashes on sudden hits by default. Use Assign modulation to choose a source. |
| Waveform Ripple | 0–1 | Ripples the path of each fold with the live waveform. Use Assign modulation to choose a source. |
| Spectrum Lift | 0–3 | Sets how much the spectrum brightens the panel along the sheets. Use Assign modulation to choose a source. |
| Overdrive | 0–1.5 | Sets how much lit dots grow. At zero every dot stays the same size. Use Assign modulation to choose a source. |
| Aperture | 0–1.5 | Opens every dot a little wider. Follows the high range by default. Use Assign modulation to choose a source. |
| Ambient | 0–0.4 | Sets the resting glow of unlit dots. Use Assign modulation to choose a source. |
Fusion
| Setting | Available values | What it changes |
|---|---|---|
| Wake Displace | 0–2 | Sets how far the sheets push the breathing dots aside in Fusion. Follows the volume by default. Use Assign modulation to choose a source. |
| Interference | 0–1.5 | Adds a flare where a breathing band crosses a sheet in Fusion. Flashes on sudden hits by default. Use Assign modulation to choose a source. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Sensitivity | 0–3 | Sets audio sensitivity. It scales the spectrum, the waveform ripple and every assigned audio signal. |
| Response | 0–1 | Sets how quickly the assigned audio signals respond. |
Motion
| Setting | Available values | What it changes |
|---|---|---|
| Auto Rotate | On / Off | Turns the whole field slowly. |
| Rotation Speed | 0–2 | Sets how quickly Auto Rotate turns the field. Use Assign modulation to choose a source. |
| Wobble | On / Off | Moves the whole field around its center in a slow loop. |
| Wobble Intensity | 0–2 | Sets how far the dot field moves around its center. Use Assign modulation to choose a source. |
| Wobble Speed | 0–5 | Sets how quickly the field wobbles. Use Assign modulation to choose a source. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Switch Form to compare the looks on the same song: Pulse breathes, Wake lights sheets across a still panel, and Fusion combines them.
- In Wake, lower Fold Sharpness for a crisp crease and raise Waveform Ripple to see the sound travel along each fold.
- In Fusion, raise Wake Displace to part the dots wider as the sheets pass, and Interference for flares where a breathing band crosses a sheet.
- Use Background Opacity at zero to place the dots over a Studio backdrop. Presets keep your chosen background opacity.