Text Rays
Text Rays is a text-driven performance visual in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Text Rays is a text-driven performance visual in the Text category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Text Rays
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Divine · Neon · Subtle · Inferno
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Exposure | Material | Sets the overall rendered brightness. |
| Density | Material | Controls how concentrated the visible elements appear. |
| Weight | Material | Controls weight; higher values increase the effect and lower values reduce it. |
| Bloom | Material | Sets the visible strength of bloom. |
| Hue Shift | Colors | Moves the color around the color spectrum. |
| Distance | Camera | Sets how far the camera sits from the subject. |
Settings reference
Material
| Setting | Available values | What it changes |
|---|---|---|
| Exposure | 0.1–2 | Sets the overall rendered brightness. Use Assign modulation to choose a source. |
| Decay | 0.8–0.99 | Sets how long decay remains visible. |
| Density | 0.2–2 | Controls how concentrated the visible elements appear. Use Assign modulation to choose a source. |
| Weight | 0.1–1.5 | Controls weight; higher values increase the effect and lower values reduce it. Use Assign modulation to choose a source. |
| Bloom | 0–5 | Sets the visible strength of bloom. Use Assign modulation to choose a source. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Hue Animation | On / Off | Turns hue animation on or off. |
| Hue Speed | 0.001–0.02 | Sets how quickly hue changes or moves. |
| Hue | 0–1 | Moves the color around the color spectrum. |
| Hue Shift | 0–1 | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Saturation | 0–1 | Moves colors from muted toward vivid. |
| Lightness | 0.2–0.8 | Moves colors from darker toward lighter. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0x–5x | Sets how strongly the input signal affects master. |
| Smoothing | 0.1–0.8 | Balances immediate audio response against steadier motion. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Write-On | On / Off | Turns the write-on reveal on or off. |
| Reveal Speed | 1–30 | Sets how quickly reveal changes or moves. |
| Loop | On / Off | Turns loop on or off. |
| Hold Time | 0s–10s | Sets how long hold remains visible. |
Camera
| Setting | Available values | What it changes |
|---|---|---|
| Distance | 200–1000 | Sets how far the camera sits from the subject. Use Assign modulation to choose a source. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Keep the words readable first, then apply bass to scale or movement and highs to edge effects.
- Try assigning Bass to Exposure, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.