Text Particles
Text Particles is a text-driven performance visual in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.
Text Particles is a text-driven performance visual in the Text category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.
Open Text Particles
Launch the visualizer with its matching left-nav entry selected.
Quick start
- Start the demo track, choose a local audio file, or enable a live input.
- Try a preset or style first, then open the section for the part of the image you want to change.
- On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
- Use Reset to Defaults whenever you want to return to the original look.
Presets and styles
Cascade · Bass Drop · Minimal · Collapse
Audio modulation
On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.
| Modulated control | Section | What the route changes |
|---|---|---|
| Spawn Rate | Core | Sets how quickly spawn changes or moves. |
| Bloom | Material | Sets the visible strength of bloom. |
| Hue Shift | Colors | Moves the color around the color spectrum. |
| Beat → Size Pulse | Audio | Sets the visible beat → size pulse. |
| Random Drift | Animation | Sets how irregular or unpredictable the random drift appears. |
| Distance | Camera | Sets how far the camera sits from the subject. |
Settings reference
Core
| Setting | Available values | What it changes |
|---|---|---|
| Spawn Rate | 500–10000 | Sets how quickly spawn changes or moves. Use Assign modulation to choose a source. |
| Particle Count | 5000–100000 | Sets how many visible elements are drawn. |
| Size Min | 5–100 | Sets the smallest size a particle can have. |
| Size Max | 10–150 | Sets the largest size a particle can have. |
| Lifetime Min | 0.1s–5s | Sets the shortest time a particle stays visible. |
| Lifetime Max | 0.5s–10s | Sets the longest time a particle stays visible. |
Material
| Setting | Available values | What it changes |
|---|---|---|
| Bloom | 0–5 | Sets the visible strength of bloom. Use Assign modulation to choose a source. |
Colors
| Setting | Available values | What it changes |
|---|---|---|
| Hue Shift | 0°–360° | Moves the color around the color spectrum. Use Assign modulation to choose a source. |
| Hue Animation | On / Off | Turns hue animation on or off. |
| Hue Speed | 1–50 | Sets how quickly hue changes or moves. |
| Saturation | 10%–100% | Moves colors from muted toward vivid. |
| Lightness | 5%–50% | Moves colors from darker toward lighter. |
Audio
| Setting | Available values | What it changes |
|---|---|---|
| Master Gain | 0x–5x | Sets how strongly the input signal affects master. |
| Drift Boost | 0–10 | Sets how strongly the input signal affects drift. |
| Brightness Boost | 0–0.5 | Sets how strongly the input signal affects brightness. |
| Beat → Size Pulse | 1–3 | Sets the visible beat → size pulse. Use Assign modulation to choose a source. |
Animation
| Setting | Available values | What it changes |
|---|---|---|
| Random Drift | 0–500 | Sets how irregular or unpredictable the random drift appears. Use Assign modulation to choose a source. |
| Collapse Mode | On / Off | Pulls every particle toward the center. If there is no field yet, the full text forms first, collapses, and re-forms once it has drained. |
| Collapse Force | 10–500 | Sets how hard collapse mode pulls toward the center; higher values collapse faster. |
| Reveal Speed | 1–50 | Sets how quickly reveal changes or moves. |
| Loop Reveal | On / Off | Turns loop reveal on or off. |
| Fade Delay | 0s–15s | Sets how long fade delay remains visible. |
| Fade Speed | 1–30 | Sets how quickly fade changes or moves. |
| Loop Delay | 0s–10s | Sets how many seconds to wait after the text has fully faded away before the reveal starts again. Available when LOOP REVEAL is on. |
Camera
| Setting | Available values | What it changes |
|---|---|---|
| Distance | 200–1500 | Sets how far the camera sits from the subject. Use Assign modulation to choose a source. |
Text
| Setting | Available values | What it changes |
|---|---|---|
| Font Size | 24px–150px | Sets the size of the text; larger values fill more of the screen. |
| 3D Depth | 0–100 | Sets how thick the text is front to back. Zero keeps it flat. |
| Letter Spacing | -10px–50px | Sets the gap between letters. Negative values pull letters together; higher values spread them apart. |
Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.
Tips for a better audio visualization
- Keep the words readable first, then apply bass to scale or movement and highs to edge effects.
- Try assigning Bass to Spawn Rate, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.