Text

Text Particles

Text Particles is a text-driven performance visual in BeamTracer Audio Visualizers. Shape its response in your browser with settings, audio modulation, presets, and tips.

Default demo track · live audio-reactive settings

Text Particles is a text-driven performance visual in the Text category. Open it from the left visualizer list, start an audio source, and use the settings panel to shape its response.

Open Text Particles

Launch the visualizer with its matching left-nav entry selected.

Quick start

  1. Start the demo track, choose a local audio file, or enable a live input.
  2. Try a preset or style first, then open the section for the part of the image you want to change.
  3. On a control with Assign modulation, open the source picker, choose a signal, and watch the slider's live fill.
  4. Use Reset to Defaults whenever you want to return to the original look.

Presets and styles

Cascade · Bass Drop · Minimal · Collapse

Audio modulation

On a control with Assign modulation, select the activity icon to open Modulate with. Choose a named source, or choose — None to leave the control unmodulated. After you assign one, its name appears below the slider; select that name to edit the route, or use Clear modulation to remove it. The slider track shows the live signal reaching the control.

Modulated controlSectionWhat the route changes
Spawn RateCoreSets how quickly spawn changes or moves.
BloomMaterialSets the visible strength of bloom.
Hue ShiftColorsMoves the color around the color spectrum.
Beat → Size PulseAudioSets the visible beat → size pulse.
Random DriftAnimationSets how irregular or unpredictable the random drift appears.
DistanceCameraSets how far the camera sits from the subject.

Settings reference

Core

SettingAvailable valuesWhat it changes
Spawn Rate500–10000Sets how quickly spawn changes or moves. Use Assign modulation to choose a source.
Particle Count5000–100000Sets how many visible elements are drawn.

Material

SettingAvailable valuesWhat it changes
Bloom0–5Sets the visible strength of bloom. Use Assign modulation to choose a source.

Colors

SettingAvailable valuesWhat it changes
Hue Shift0°–360°Moves the color around the color spectrum. Use Assign modulation to choose a source.
Hue AnimationOn / OffTurns hue animation on or off.
Hue Speed1–50Sets how quickly hue changes or moves.
Saturation10%–100%Moves colors from muted toward vivid.
Lightness5%–50%Moves colors from darker toward lighter.

Audio

SettingAvailable valuesWhat it changes
Master Gain0x–5xSets how strongly the input signal affects master.
Drift Boost0–10Sets how strongly the input signal affects drift.
Brightness Boost0–0.5Sets how strongly the input signal affects brightness.
Beat → Size Pulse1–3Sets the visible beat → size pulse. Use Assign modulation to choose a source.

Animation

SettingAvailable valuesWhat it changes
Random Drift0–500Sets how irregular or unpredictable the random drift appears. Use Assign modulation to choose a source.
Collapse ModeOn / OffPulls every particle toward the center. If there is no field yet, the full text forms first, collapses, and re-forms once it has drained.
Collapse Force10–500Sets how hard collapse mode pulls toward the center; higher values collapse faster.
Reveal Speed1–50Sets how quickly reveal changes or moves.
Loop RevealOn / OffTurns loop reveal on or off.
Fade Delay0s–15sSets how long fade delay remains visible.
Fade Speed1–30Sets how quickly fade changes or moves.
Loop Delay0s–10sControls loop delay; higher values increase the effect and lower values reduce it.

Camera

SettingAvailable valuesWhat it changes
Distance200–1500Sets how far the camera sits from the subject. Use Assign modulation to choose a source.

Some controls appear only after you enable a related mode or style. The settings panel always reflects the options available for the current selection.

Tips for a better audio visualization

  • Keep the words readable first, then apply bass to scale or movement and highs to edge effects.
  • Try assigning Bass to Spawn Rate, then compare Mid, High, and Volume while the demo track plays. The slider's live fill shows the signal reaching that control.