FX Rack walkthroughs

FX Rack OSC reference

Find the OSC addresses and value ranges that control the FX Rack.

BeamTracer FX Rack exposes OSC addresses for the rack, its effects, and individual controls. Connect the OSC bridge in Performer mode, then send values in the ranges listed below. On and off controls accept 1 and 0; a message without a value toggles them. HIT addresses fire immediately.

Which OSC addresses control the rack?

Every effect has fixed addresses under /beamtracer/viz/fx/, so a TouchDesigner patch or OSC controller can play the rack without learning. Values are in each control's own range; an on/off address follows 1 / 0 and toggles on a message with no value, and a hit address fires on any message. /beamtracer/viz/fx switches the whole rack on or off.

AddressWhat it does
/beamtracer/viz/fxThe whole rack on (1) or bypassed (0); no value toggles
/beamtracer/viz/fx/look/nextNext look
/beamtracer/viz/fx/look/previousPrevious look
/beamtracer/viz/fx/sourceVisual Source on (1) or off (0); no value toggles
/beamtracer/viz/fx/source/hitVisual Source HIT
/beamtracer/viz/fx/source/hideVisual Source hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/source/pictureVisual Source Picture, 0 to 1
/beamtracer/viz/fx/source/fitVisual Source: next fit
/beamtracer/viz/fx/source/mirrorVisual Source: next mirror
/beamtracer/viz/fx/source/speedVisual Source Speed, 0.25 to 4
/beamtracer/viz/fx/source/layerVisual Source: next visualizer
/beamtracer/viz/fx/trackTrack on (1) or off (0); no value toggles
/beamtracer/viz/fx/track/hitTrack HIT
/beamtracer/viz/fx/track/hideTrack hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/track/followTrack: next follow
/beamtracer/viz/fx/track/faceoutlinesTrack: next face outlines
/beamtracer/viz/fx/track/handbonesTrack: next hand bones
/beamtracer/viz/fx/track/bodybonesTrack: next body bones
/beamtracer/viz/fx/track/gridTrack: next grid
/beamtracer/viz/fx/track/faceoutlinesopacityTrack Face Opacity, 0 to 1
/beamtracer/viz/fx/track/handbonesopacityTrack Hand Opacity, 0 to 1
/beamtracer/viz/fx/track/bodybonesopacityTrack Body Opacity, 0 to 1
/beamtracer/viz/fx/track/gridopacityTrack Grid Opacity, 0 to 1
/beamtracer/viz/fx/track/gridglowTrack Grid Glow, 0 to 1
/beamtracer/viz/fx/track/gridmodeTrack: next grid system
/beamtracer/viz/fx/track/modulesTrack Module Count, 2 to 64
/beamtracer/viz/fx/track/variationTrack Cell Variation, 0 to 1
/beamtracer/viz/fx/track/adherenceTrack Source Adherence, 0 to 1
/beamtracer/viz/fx/track/gutterTrack Gutter, 0 to 40
/beamtracer/viz/fx/track/negativeTrack Negative Space, 0 to 1
/beamtracer/viz/fx/track/gridmotionTrack Grid Motion, 0 to 1
/beamtracer/viz/fx/track/gridfillTrack: next grid fill
/beamtracer/viz/fx/track/gridloremTrack: next lorem motion
/beamtracer/viz/fx/track/fillsizeTrack Fill Size, 0.5 to 3
/beamtracer/viz/fx/track/fillrateTrack Fill Rate, 0 to 20
/beamtracer/viz/fx/track/filldensityTrack Fill Density, 0 to 1
/beamtracer/viz/fx/track/boxesTrack: next boxes + labels
/beamtracer/viz/fx/track/boxesopacityTrack Boxes Opacity, 0 to 1
/beamtracer/viz/fx/track/boxesglowTrack Boxes Glow, 0 to 1
/beamtracer/viz/fx/track/boxesdepthTrack Boxes Depth, 0 to 1
/beamtracer/viz/fx/track/aimTrack: next aim
/beamtracer/viz/fx/track/aimsizeTrack Aim Size, 0.2 to 3
/beamtracer/viz/fx/track/boxstyleTrack: next box style
/beamtracer/viz/fx/track/backdropopacityTrack Backdrop Opacity, 0 to 1
/beamtracer/viz/fx/track/labelstyleTrack: next label style
/beamtracer/viz/fx/track/boxcountTrack Box Count, 1 to 32
/beamtracer/viz/fx/track/boxsizeTrack Box Size, 0.02 to 0.4
/beamtracer/viz/fx/track/plexusTrack: next plexus
/beamtracer/viz/fx/track/plexusopacityTrack Plexus Opacity, 0 to 1
/beamtracer/viz/fx/track/plexusglowTrack Plexus Glow, 0 to 1
/beamtracer/viz/fx/track/linksTrack: next links
/beamtracer/viz/fx/track/linestyleTrack: next line style
/beamtracer/viz/fx/track/dashTrack Dash Size, 1 to 20
/beamtracer/viz/fx/track/gapTrack Gap Size, 1 to 20
/beamtracer/viz/fx/track/rateTrack Connection Rate, 0 to 1
/beamtracer/viz/fx/track/confidenceTrack Line Confidence, 0 to 1
/beamtracer/viz/fx/track/weightTrack Line Weight, 0.25 to 3
/beamtracer/viz/fx/track/constellationTrack: next constellation
/beamtracer/viz/fx/track/constellationopacityTrack Constellation Opacity, 0 to 1
/beamtracer/viz/fx/track/constellationglowTrack Constellation Glow, 0 to 1
/beamtracer/viz/fx/track/mosaicTrack: next mosaic
/beamtracer/viz/fx/track/mosaicopacityTrack Mosaic Opacity, 0 to 1
/beamtracer/viz/fx/track/mosaicglowTrack Mosaic Glow, 0 to 1
/beamtracer/viz/fx/track/shapesTrack: next shapes
/beamtracer/viz/fx/track/shapesopacityTrack Shapes Opacity, 0 to 1
/beamtracer/viz/fx/track/shapesglowTrack Shapes Glow, 0 to 1
/beamtracer/viz/fx/track/shapesdepthTrack Shapes Depth, 0 to 1
/beamtracer/viz/fx/track/markTrack: next mark
/beamtracer/viz/fx/track/minshapeTrack Min Shape, 2 to 80
/beamtracer/viz/fx/track/maxshapeTrack Max Shape, 4 to 200
/beamtracer/viz/fx/track/featureTrack Feature Size, 0.02 to 1
/beamtracer/viz/fx/track/seedTrack Seed Variation, 0 to 1
/beamtracer/viz/fx/track/hierarchyTrack Size Hierarchy, 0 to 1
/beamtracer/viz/fx/track/strokeTrack Shape Stroke, 0.25 to 6
/beamtracer/viz/fx/track/scanTrack: next scan
/beamtracer/viz/fx/track/scanopacityTrack Scan Opacity, 0 to 1
/beamtracer/viz/fx/track/scanglowTrack Scan Glow, 0 to 1
/beamtracer/viz/fx/track/sweepTrack: next sweep
/beamtracer/viz/fx/track/speedTrack Sweep Speed, 0.05 to 2
/beamtracer/viz/fx/track/scanlineTrack Scan Line, 0 to 1
/beamtracer/viz/fx/track/curtainTrack Curtain, 0 to 1
/beamtracer/viz/fx/track/spectrumTrack Curtain Spectrum, 0 to 1
/beamtracer/viz/fx/track/curtaindirectionTrack: next curtain direction
/beamtracer/viz/fx/track/curtaindensityTrack Curtain Density, 0.2 to 3
/beamtracer/viz/fx/track/curtainlengthTrack Extrusion Length, 0.2 to 2
/beamtracer/viz/fx/track/targetsTrack Targets, 0 to 1
/beamtracer/viz/fx/track/shapeTrack: next target shape
/beamtracer/viz/fx/track/echoTrack Echo, 0 to 1
/beamtracer/viz/fx/track/scanlabelsTrack Scan Labels, 0 to 1
/beamtracer/viz/fx/track/lightningTrack: next lightning
/beamtracer/viz/fx/track/boltconnectTrack: next connect
/beamtracer/viz/fx/track/boltrateTrack Strike Rate, 0 to 6
/beamtracer/viz/fx/track/boltbranchesTrack Branches, 0 to 1
/beamtracer/viz/fx/track/boltjitterTrack Bolt Jitter, 0 to 2
/beamtracer/viz/fx/track/boltwidthTrack Bolt Width, 0.25 to 3
/beamtracer/viz/fx/track/boltglowTrack Bolt Glow, 0 to 2
/beamtracer/viz/fx/track/boltgapTrack Arc Gap, 0 to 0.4
/beamtracer/viz/fx/track/boltflickerTrack Flicker, 0 to 1
/beamtracer/viz/fx/track/smoothTrack Smooth, 0 to 1
/beamtracer/viz/fx/track/jitterTrack Jitter, 0 to 1
/beamtracer/viz/fx/track/jitterrateTrack Jitter Rate, 1 to 30
/beamtracer/viz/fx/track/rhythmsyncTrack Sync Strength, 0 to 1
/beamtracer/viz/fx/track/bassscaleTrack Bass → Scale, 0 to 1
/beamtracer/viz/fx/track/midlinksTrack Mid → Links, 0 to 1
/beamtracer/viz/fx/track/highdetailTrack High → Detail, 0 to 1
/beamtracer/viz/fx/track/beatoffsetTrack Beat Offset, −250 to 250
/beamtracer/viz/fx/track/randomizeTrack: next randomize
/beamtracer/viz/fx/track/intensityTrack Intensity, 0 to 2
/beamtracer/viz/fx/track/sizeTrack Line Size, 0.5 to 3
/beamtracer/viz/fx/track/reachTrack Reach, 0.04 to 0.5
/beamtracer/viz/fx/track/tilesTrack Tiles, 4 to 48
/beamtracer/viz/fx/track/depthTrack Depth, 0 to 1
/beamtracer/viz/fx/track/colorsTrack: next colors
/beamtracer/viz/fx/track/labelsTrack: next labels
/beamtracer/viz/fx/track/labeltextTrack: next label text
/beamtracer/viz/fx/track/labelrateTrack Label Rate, 0 to 30
/beamtracer/viz/fx/track/mosaiccontentTrack: next tile content
/beamtracer/viz/fx/track/mosaiceffectTrack: next tile effect
/beamtracer/viz/fx/track/mosaicasciicellsizeTrack Mosaic Ascii Cell Size, 4 to 40
/beamtracer/viz/fx/track/mosaicasciimixTrack Mosaic Ascii Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicasciicharsetTrack: next Mosaic Ascii characters
/beamtracer/viz/fx/track/mosaicasciifontTrack: next Mosaic Ascii font
/beamtracer/viz/fx/track/mosaicasciimatchTrack: next Mosaic Ascii match
/beamtracer/viz/fx/track/mosaicasciisharpenTrack Mosaic Ascii Sharpen, 1 to 4
/beamtracer/viz/fx/track/mosaicasciibrightnessTrack Mosaic Ascii Brightness, −0.5 to 0.5
/beamtracer/viz/fx/track/mosaicasciicontrastTrack Mosaic Ascii Contrast, 0.5 to 3
/beamtracer/viz/fx/track/mosaicasciiditherTrack: next Mosaic Ascii dither
/beamtracer/viz/fx/track/mosaicasciiinvertTrack: next Mosaic Ascii invert
/beamtracer/viz/fx/track/mosaicasciicolorTrack: next Mosaic Ascii color
/beamtracer/viz/fx/track/mosaicasciisaturationTrack Mosaic Ascii Saturation, 0 to 2
/beamtracer/viz/fx/track/mosaicasciipaletteTrack: next Mosaic Ascii palette
/beamtracer/viz/fx/track/mosaicasciifillTrack Mosaic Ascii Fill, 0 to 1
/beamtracer/viz/fx/track/mosaicasciibackdropTrack Mosaic Ascii Backdrop, 0 to 1
/beamtracer/viz/fx/track/mosaicasciifieldTrack: next Mosaic Ascii field
/beamtracer/viz/fx/track/mosaicasciifieldmixTrack Mosaic Ascii Field Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicasciifieldspeedTrack Mosaic Ascii Field Speed, 0 to 3
/beamtracer/viz/fx/track/mosaicasciifieldscaleTrack Mosaic Ascii Field Scale, 0.25 to 4
/beamtracer/viz/fx/track/mosaicasciiflickerTrack Mosaic Ascii Flicker, 0 to 1
/beamtracer/viz/fx/track/mosaicgradientmappaletteTrack: next Mosaic Gradient Map palette
/beamtracer/viz/fx/track/mosaicgradientmapmixTrack Mosaic Gradient Map Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicgradientmapoffsetTrack Mosaic Gradient Map Offset, −1 to 1
/beamtracer/viz/fx/track/mosaicgradientmapcycleTrack Mosaic Gradient Map Cycle, −1 to 1
/beamtracer/viz/fx/track/mosaicthermalpaletteTrack: next Mosaic Thermal palette
/beamtracer/viz/fx/track/mosaicthermalalertTrack Mosaic Thermal Alert, 0.5 to 0.99
/beamtracer/viz/fx/track/mosaicthermalmixTrack Mosaic Thermal Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicthermalskinheatTrack Mosaic Thermal Skin Heat, 0 to 1
/beamtracer/viz/fx/track/mosaicthermalcoldskyTrack Mosaic Thermal Cold Sky, 0 to 1
/beamtracer/viz/fx/track/mosaicthermallevelTrack Mosaic Thermal Level, −0.5 to 0.5
/beamtracer/viz/fx/track/mosaicthermalgainTrack Mosaic Thermal Gain, 0.5 to 3
/beamtracer/viz/fx/track/mosaicthermaldetailTrack Mosaic Thermal Detail, 0 to 1
/beamtracer/viz/fx/track/mosaicthermalsoftnessTrack Mosaic Thermal Softness, 0 to 1
/beamtracer/viz/fx/track/mosaicthermalnoiseTrack Mosaic Thermal Noise, 0 to 1
/beamtracer/viz/fx/track/mosaicthermalshimmerTrack Mosaic Thermal Shimmer, 0 to 1
/beamtracer/viz/fx/track/mosaicthermaltextureTrack Mosaic Thermal Texture, 0 to 1
/beamtracer/viz/fx/track/mosaicinvertmodeTrack: next Mosaic Invert mode
/beamtracer/viz/fx/track/mosaicinvertmixTrack Mosaic Invert Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicduotonecontrastTrack Mosaic Duotone Contrast, 0.2 to 4
/beamtracer/viz/fx/track/mosaicduotonecrushTrack Mosaic Duotone Black Crush, 0 to 0.4
/beamtracer/viz/fx/track/mosaicduotonemixTrack Mosaic Duotone Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicposterizelevelsTrack Mosaic Posterize Levels, 2 to 32
/beamtracer/viz/fx/track/mosaicposterizecrushTrack Mosaic Posterize Black Crush, 0 to 0.5
/beamtracer/viz/fx/track/mosaicposterizechromaTrack Mosaic Posterize Color, 0 to 2
/beamtracer/viz/fx/track/mosaicposterizemixTrack Mosaic Posterize Mix, 0 to 1
/beamtracer/viz/fx/track/mosaicditheralgorithmTrack: next Mosaic Dither algorithm
/beamtracer/viz/fx/track/mosaicditherlevelsTrack Mosaic Dither Color Levels, 2 to 16
/beamtracer/viz/fx/track/mosaicditherpixelTrack Mosaic Dither Pixel Scale, 1 to 32
/beamtracer/viz/fx/track/mosaicditherthresholdTrack Mosaic Dither Threshold, −0.5 to 0.5
/beamtracer/viz/fx/track/mosaicdithercontrastTrack Mosaic Dither Contrast, 0.2 to 3
/beamtracer/viz/fx/track/mosaicditheredgeTrack Mosaic Dither Edge Preserve, 0 to 1
/beamtracer/viz/fx/track/mosaicditherinkTrack: next Mosaic Dither ink / paper
/beamtracer/viz/fx/track/mosaicditherinvertTrack: next Mosaic Dither invert print
/beamtracer/viz/fx/track/mosaicdithermonoTrack Mosaic Dither Grayscale, 0 to 1
/beamtracer/viz/fx/track/mosaicdithermotionTrack Mosaic Dither Motion, 0 to 1
/beamtracer/viz/fx/track/mosaicdithermixTrack Mosaic Dither Mix, 0 to 1
/beamtracer/viz/fx/emitEmit on (1) or off (0); no value toggles
/beamtracer/viz/fx/emit/hitEmit HIT
/beamtracer/viz/fx/emit/hideEmit hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/emit/fromEmit: next from
/beamtracer/viz/fx/emit/whenEmit: next when
/beamtracer/viz/fx/emit/shapeEmit: next shape
/beamtracer/viz/fx/emit/rateEmit Rate, 0 to 1500
/beamtracer/viz/fx/emit/speedEmit Speed, 0 to 2
/beamtracer/viz/fx/emit/directionEmit Direction, −180 to 180
/beamtracer/viz/fx/emit/spreadEmit Spread, 0 to 1
/beamtracer/viz/fx/emit/gravityEmit Gravity, −1 to 1
/beamtracer/viz/fx/emit/lifeEmit Life, 0.3 to 6
/beamtracer/viz/fx/emit/sizeEmit Size, 0.2 to 4
/beamtracer/viz/fx/emit/growEmit Grow, 0.2 to 5
/beamtracer/viz/fx/emit/flockEmit Flock, 0 to 2
/beamtracer/viz/fx/emit/depthEmit Depth, 0 to 1
/beamtracer/viz/fx/emit/paletteEmit: next colors
/beamtracer/viz/fx/emit/threadsEmit Threads, 1 to 6
/beamtracer/viz/fx/emit/reachEmit Reach, 0.25 to 3
/beamtracer/viz/fx/emit/threadwidthEmit Thread Width, 0.25 to 3
/beamtracer/viz/fx/emit/glowEmit Glow, 0 to 2
/beamtracer/viz/fx/emit/mixEmit Mix, 0 to 1
/beamtracer/viz/fx/handframeHand Frame on (1) or off (0); no value toggles
/beamtracer/viz/fx/handframe/hitHand Frame HIT
/beamtracer/viz/fx/handframe/hideHand Frame hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/handframe/paletteHand Frame: next palette
/beamtracer/viz/fx/handframe/intensityHand Frame Intensity, 0 to 1
/beamtracer/viz/fx/handframe/bandsHand Frame Bands, 0.5 to 8
/beamtracer/viz/fx/handframe/speedHand Frame Speed, −2 to 2
/beamtracer/viz/fx/handframe/edgeHand Frame Outline, 0 to 0.02
/beamtracer/viz/fx/handframe/featherHand Frame Soft Edge, 0 to 0.03
/beamtracer/viz/fx/handframe/smoothHand Frame Smoothing, 0 to 0.95
/beamtracer/viz/fx/maskMask on (1) or off (0); no value toggles
/beamtracer/viz/fx/mask/hitMask HIT
/beamtracer/viz/fx/mask/hideMask hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/mask/shapeMask: next shape
/beamtracer/viz/fx/mask/dealMask: next deal
/beamtracer/viz/fx/mask/regionMask: next region
/beamtracer/viz/fx/mask/blinkMask Blink, 0 to 1
/beamtracer/viz/fx/mask/areaMask: next area
/beamtracer/viz/fx/mask/growMask Grow, −0.3 to 1
/beamtracer/viz/fx/mask/featherMask Soft Edge, 0 to 0.05
/beamtracer/viz/fx/mask/edgeMask Outline, 0 to 0.02
/beamtracer/viz/fx/mask/glowMask Glow, 0 to 2
/beamtracer/viz/fx/mask/glowsizeMask Glow Size, 0.005 to 0.2
/beamtracer/viz/fx/mask/smoothMask Smoothing, 0 to 0.95
/beamtracer/viz/fx/mask/outputMask: next output
/beamtracer/viz/fx/mask/fillopacityMask Fill Opacity, 0 to 1
/beamtracer/viz/fx/mask/guidesMask: next surface guides
/beamtracer/viz/fx/mask/gridcellsMask Grid Cells, 2 to 32
/beamtracer/viz/fx/mask/guideopacityMask Guide Opacity, 0 to 1
/beamtracer/viz/fx/mask/markersizeMask Marker Size, 0.005 to 0.05
/beamtracer/viz/fx/mask/holdMask Tracking Loss Hold, 0 to 2
/beamtracer/viz/fx/mask/foregroundMask: next foreground person
/beamtracer/viz/fx/mask/cornerexportMask: next corner data
/beamtracer/viz/fx/windowPortrait Window on (1) or off (0); no value toggles
/beamtracer/viz/fx/window/hitPortrait Window HIT
/beamtracer/viz/fx/window/hidePortrait Window hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/window/followPortrait Window: next follow
/beamtracer/viz/fx/window/treatmentPortrait Window: next treatment
/beamtracer/viz/fx/window/widthPortrait Window Window Width, 0.05 to 1
/beamtracer/viz/fx/window/heightPortrait Window Window Height, 0.1 to 1
/beamtracer/viz/fx/window/pitchPortrait Window Pitch, 20 to 240
/beamtracer/viz/fx/window/linesPortrait Window Lines, 20 to 240
/beamtracer/viz/fx/window/blurPortrait Window Backdrop Blur, 0 to 1
/beamtracer/viz/fx/window/outlinePortrait Window Outline, 0 to 0.01
/beamtracer/viz/fx/window/smoothPortrait Window Smoothing, 0 to 0.95
/beamtracer/viz/fx/shakeShake on (1) or off (0); no value toggles
/beamtracer/viz/fx/shake/hitShake HIT
/beamtracer/viz/fx/shake/hideShake hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/shake/amountShake Amount, 0 to 0.25
/beamtracer/viz/fx/shake/speedShake Speed, 0.1 to 40
/beamtracer/viz/fx/shake/pumpShake Pump, −0.6 to 0.6
/beamtracer/viz/fx/shake/rollShake Roll, −0.6 to 0.6
/beamtracer/viz/fx/barrelBarrel on (1) or off (0); no value toggles
/beamtracer/viz/fx/barrel/hitBarrel HIT
/beamtracer/viz/fx/barrel/hideBarrel hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/barrel/amountBarrel Amount, −2 to 2
/beamtracer/viz/fx/barrel/xmulBarrel X Multiplier, 0 to 2
/beamtracer/viz/fx/barrel/ymulBarrel Y Multiplier, 0 to 2
/beamtracer/viz/fx/barrel/centerxBarrel Center X, 0 to 1
/beamtracer/viz/fx/barrel/centeryBarrel Center Y, 0 to 1
/beamtracer/viz/fx/barrel/zoomBarrel Zoom, 0.3 to 3
/beamtracer/viz/fx/swirlSwirl on (1) or off (0); no value toggles
/beamtracer/viz/fx/swirl/hitSwirl HIT
/beamtracer/viz/fx/swirl/hideSwirl hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/swirl/angleSwirl Angle, −12 to 12
/beamtracer/viz/fx/swirl/radiusSwirl Radius, 0.05 to 1.5
/beamtracer/viz/fx/swirl/centerxSwirl Center X, 0 to 1
/beamtracer/viz/fx/swirl/centerySwirl Center Y, 0 to 1
/beamtracer/viz/fx/polarPolar on (1) or off (0); no value toggles
/beamtracer/viz/fx/polar/hitPolar HIT
/beamtracer/viz/fx/polar/hidePolar hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/polar/amountPolar Amount, 0 to 1
/beamtracer/viz/fx/polar/wrapPolar Wrap Width, 0.2 to 2
/beamtracer/viz/fx/polar/spinPolar Spin, −1 to 1
/beamtracer/viz/fx/kaleidoKaleido on (1) or off (0); no value toggles
/beamtracer/viz/fx/kaleido/hitKaleido HIT
/beamtracer/viz/fx/kaleido/hideKaleido hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/kaleido/segmentsKaleido Segments, 2 to 16
/beamtracer/viz/fx/kaleido/spinKaleido Spin, −1 to 1
/beamtracer/viz/fx/kaleido/zoomKaleido Zoom, 0.3 to 3
/beamtracer/viz/fx/mirrorMirror Fold on (1) or off (0); no value toggles
/beamtracer/viz/fx/mirror/hitMirror Fold HIT
/beamtracer/viz/fx/mirror/hideMirror Fold hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/mirror/modeMirror Fold: next fold
/beamtracer/viz/fx/mirror/sideMirror Fold: next source half
/beamtracer/viz/fx/mirror/shiftMirror Fold Fold Shift, −0.3 to 0.3
/beamtracer/viz/fx/mirror/mixMirror Fold Mix, 0 to 1
/beamtracer/viz/fx/drosteDroste on (1) or off (0); no value toggles
/beamtracer/viz/fx/droste/hitDroste HIT
/beamtracer/viz/fx/droste/hideDroste hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/droste/amountDroste Amount, 0 to 1
/beamtracer/viz/fx/droste/ratioDroste Ratio, 1.1 to 8
/beamtracer/viz/fx/droste/spiralDroste Spiral, −3 to 3
/beamtracer/viz/fx/droste/speedDroste Speed, −3 to 3
/beamtracer/viz/fx/droste/centerxDroste Center X, 0 to 1
/beamtracer/viz/fx/droste/centeryDroste Center Y, 0 to 1
/beamtracer/viz/fx/concentricConcentric Tile on (1) or off (0); no value toggles
/beamtracer/viz/fx/concentric/hitConcentric Tile HIT
/beamtracer/viz/fx/concentric/hideConcentric Tile hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/concentric/scaleConcentric Tile Ring Scale, 1.1 to 4
/beamtracer/viz/fx/concentric/radiusConcentric Tile Ring Size, 0.1 to 0.5
/beamtracer/viz/fx/concentric/mixConcentric Tile Mix, 0 to 1
/beamtracer/viz/fx/concentric/spinConcentric Tile Spin, −1 to 1
/beamtracer/viz/fx/pixelatePixelate on (1) or off (0); no value toggles
/beamtracer/viz/fx/pixelate/hitPixelate HIT
/beamtracer/viz/fx/pixelate/hidePixelate hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/pixelate/keyPixelate: next key
/beamtracer/viz/fx/pixelate/sizePixelate Block Size, 1 to 96
/beamtracer/viz/fx/pixelate/keymodePixelate: next key out
/beamtracer/viz/fx/pixelate/darkthresholdPixelate Dark Threshold, 0.05 to 0.6
/beamtracer/viz/fx/pixelate/lightthresholdPixelate Bright Threshold, 0.4 to 0.95
/beamtracer/viz/fx/pixelate/keyenergyPixelate Key Energy, 0 to 2
/beamtracer/viz/fx/pixelate/blocksPixelate Blocks, 0 to 2
/beamtracer/viz/fx/pixelate/transientsPixelate Transients, 0 to 2
/beamtracer/viz/fx/pixelate/rimPixelate Rim, 0 to 2
/beamtracer/viz/fx/pixelate/memoryPixelate Memory, 0 to 2
/beamtracer/viz/fx/pixelate/backdropPixelate Backdrop Mix, 0 to 2
/beamtracer/viz/fx/pixelate/audioPixelate Audio, 0 to 2
/beamtracer/viz/fx/hextileHex Tile on (1) or off (0); no value toggles
/beamtracer/viz/fx/hextile/hitHex Tile HIT
/beamtracer/viz/fx/hextile/hideHex Tile hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/hextile/countHex Tile Cells, 4 to 120
/beamtracer/viz/fx/hextile/softnessHex Tile Softness, 0 to 0.5
/beamtracer/viz/fx/hextile/gapHex Tile Gap, 0 to 0.5
/beamtracer/viz/fx/hextile/mixHex Tile Mix, 0 to 1
/beamtracer/viz/fx/hexmirrorHex Mirror on (1) or off (0); no value toggles
/beamtracer/viz/fx/hexmirror/hitHex Mirror HIT
/beamtracer/viz/fx/hexmirror/hideHex Mirror hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/hexmirror/sizeHex Mirror Tile Size, 0.05 to 1
/beamtracer/viz/fx/hexmirror/rotationHex Mirror Rotation, 0 to 360
/beamtracer/viz/fx/hexmirror/spinHex Mirror Spin, −2 to 2
/beamtracer/viz/fx/hexmirror/zoomHex Mirror Zoom, 0.1 to 3
/beamtracer/viz/fx/hexmirror/centerxHex Mirror Center X, 0 to 1
/beamtracer/viz/fx/hexmirror/centeryHex Mirror Center Y, 0 to 1
/beamtracer/viz/fx/hexmirror/sampleHex Mirror: next sample
/beamtracer/viz/fx/hexmirror/mixHex Mirror Mix, 0 to 1
/beamtracer/viz/fx/gridtileGrid Tile on (1) or off (0); no value toggles
/beamtracer/viz/fx/gridtile/hitGrid Tile HIT
/beamtracer/viz/fx/gridtile/hideGrid Tile hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/gridtile/columnsGrid Tile Columns, 1 to 20
/beamtracer/viz/fx/gridtile/rowsGrid Tile Rows, 1 to 20
/beamtracer/viz/fx/gridtile/zoomGrid Tile Zoom, 0.1 to 3
/beamtracer/viz/fx/gridtile/centerxGrid Tile Center X, 0 to 1
/beamtracer/viz/fx/gridtile/centeryGrid Tile Center Y, 0 to 1
/beamtracer/viz/fx/gridtile/gapGrid Tile Gap, 0 to 0.1
/beamtracer/viz/fx/gridtile/overlapGrid Tile Overlap, 0 to 1
/beamtracer/viz/fx/gridtile/mirrorGrid Tile: next mirror neighbors
/beamtracer/viz/fx/gridtile/rotationGrid Tile Rotation Step, 0 to 180
/beamtracer/viz/fx/gridtile/turnGrid Tile: next rotation order
/beamtracer/viz/fx/gridtile/mixGrid Tile Mix, 0 to 1
/beamtracer/viz/fx/cloneClone on (1) or off (0); no value toggles
/beamtracer/viz/fx/clone/hitClone HIT
/beamtracer/viz/fx/clone/hideClone hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/clone/layoutClone: next layout
/beamtracer/viz/fx/clone/copiesClone Copies, 2 to 16
/beamtracer/viz/fx/clone/sizeClone Copy Size, 0.1 to 1.5
/beamtracer/viz/fx/clone/gapClone Copy Gap, 0 to 2
/beamtracer/viz/fx/clone/rotationClone Rotation, −180 to 180
/beamtracer/viz/fx/clone/assignmentClone: next image assignment
/beamtracer/viz/fx/clone/seedClone Random Seed, 0 to 65535
/beamtracer/viz/fx/clone/stepClone Image Step, 0 to 65535
/beamtracer/viz/fx/clone/dwellClone Minimum Dwell, 0 to 10000
/beamtracer/viz/fx/clone/mixClone Mix, 0 to 1
/beamtracer/viz/fx/rippleRipple on (1) or off (0); no value toggles
/beamtracer/viz/fx/ripple/hitRipple HIT
/beamtracer/viz/fx/ripple/hideRipple hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/ripple/amplitudeRipple Amplitude, 0 to 0.1
/beamtracer/viz/fx/ripple/frequencyRipple Frequency, 1 to 50
/beamtracer/viz/fx/ripple/speedRipple Speed, 0 to 5
/beamtracer/viz/fx/ripple/decayRipple Decay, 0 to 5
/beamtracer/viz/fx/ripple/centerxRipple Center X, 0 to 1
/beamtracer/viz/fx/ripple/centeryRipple Center Y, 0 to 1
/beamtracer/viz/fx/ripple/mixRipple Mix, 0 to 1
/beamtracer/viz/fx/pondPond Ripple on (1) or off (0); no value toggles
/beamtracer/viz/fx/pond/hitPond Ripple HIT
/beamtracer/viz/fx/pond/hidePond Ripple hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/pond/stylePond Ripple: next style
/beamtracer/viz/fx/pond/amplitudePond Ripple Amplitude, 0 to 0.3
/beamtracer/viz/fx/pond/ringsPond Ripple Rings, 0.5 to 12
/beamtracer/viz/fx/pond/speedPond Ripple Speed, −3 to 3
/beamtracer/viz/fx/pond/crestPond Ripple Crest Width, 0.02 to 0.5
/beamtracer/viz/fx/pond/decayPond Ripple Decay, 0 to 5
/beamtracer/viz/fx/pond/shimmerPond Ripple Shimmer, 0 to 1
/beamtracer/viz/fx/pond/chromaticPond Ripple Color Split, 0 to 1
/beamtracer/viz/fx/pond/centerxPond Ripple Center X, 0 to 1
/beamtracer/viz/fx/pond/centeryPond Ripple Center Y, 0 to 1
/beamtracer/viz/fx/pond/broadPond Ripple Broad Wave, 0 to 2
/beamtracer/viz/fx/pond/pulsePond Ripple Impact Pulse, 0 to 2
/beamtracer/viz/fx/pond/poolPond Ripple Mirror Pool, 0 to 2
/beamtracer/viz/fx/pond/memoryPond Ripple Memory, 0 to 2
/beamtracer/viz/fx/pond/releasePond Ripple Release, 0 to 2
/beamtracer/viz/fx/pond/shockPond Ripple Bass Shock, 0 to 2
/beamtracer/viz/fx/pond/outlinePond Ripple Outline Only, 0 to 1
/beamtracer/viz/fx/pond/audioPond Ripple Audio, 0 to 2
/beamtracer/viz/fx/pond/directionPond Ripple Direction, −180 to 180
/beamtracer/viz/fx/pond/spreadPond Ripple Spread, 0 to 360
/beamtracer/viz/fx/pond/sizePond Ripple Size, 0.25 to 4
/beamtracer/viz/fx/pond/pulsespeedPond Ripple Speed, 0.25 to 3
/beamtracer/viz/fx/pond/bendPond Ripple Bend, 0 to 3
/beamtracer/viz/fx/pond/ratePond Ripple Auto Pulse, 0 to 4
/beamtracer/viz/fx/pond/strengthPond Ripple Front Strength, 0 to 2
/beamtracer/viz/fx/pond/shearPond Ripple Shear, 0 to 2
/beamtracer/viz/fx/pond/wakePond Ripple Wake Memory, 0 to 2
/beamtracer/viz/fx/pond/edgeliftPond Ripple Edge Lift, 0 to 2
/beamtracer/viz/fx/pond/splitPond Ripple Color Split, 0 to 2
/beamtracer/viz/fx/pond/mixPond Ripple Mix, 0 to 1
/beamtracer/viz/fx/waterWater on (1) or off (0); no value toggles
/beamtracer/viz/fx/water/hitWater HIT
/beamtracer/viz/fx/water/hideWater hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/water/styleWater: next style
/beamtracer/viz/fx/water/blendWater Blend, 0 to 1
/beamtracer/viz/fx/water/speedWater Wave Speed, 0.1 to 5
/beamtracer/viz/fx/water/strengthWater Wave Strength, 0.001 to 0.1
/beamtracer/viz/fx/water/scaleWater Wave Scale, 1 to 50
/beamtracer/viz/fx/water/motionWater Motion, 0 to 2
/beamtracer/viz/fx/water/feedbackWater Feedback, 0 to 1.5
/beamtracer/viz/fx/water/distortionWater Liquid, 0 to 2
/beamtracer/viz/fx/water/contoursWater Contours, 0 to 2
/beamtracer/viz/fx/water/richnessWater Color, 0 to 2
/beamtracer/viz/fx/water/grainWater Grain, 0 to 2
/beamtracer/viz/fx/water/shockWater Bass Shock, 0 to 2
/beamtracer/viz/fx/water/mixWater Mix, 0 to 1
/beamtracer/viz/fx/rainRaindrops on (1) or off (0); no value toggles
/beamtracer/viz/fx/rain/hitRaindrops HIT
/beamtracer/viz/fx/rain/hideRaindrops hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/rain/refractionRaindrops Refraction, 0 to 2
/beamtracer/viz/fx/rain/densityRaindrops Density, 0 to 1
/beamtracer/viz/fx/rain/scaleRaindrops Scale, 2 to 20
/beamtracer/viz/fx/rain/speedRaindrops Speed, 0 to 3
/beamtracer/viz/fx/rain/slideRaindrops Slide, 0 to 1
/beamtracer/viz/fx/rain/frostRaindrops Frost, 0 to 1
/beamtracer/viz/fx/rain/mixRaindrops Mix, 0 to 1
/beamtracer/viz/fx/tearRow Tear on (1) or off (0); no value toggles
/beamtracer/viz/fx/tear/hitRow Tear HIT
/beamtracer/viz/fx/tear/hideRow Tear hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/tear/amountRow Tear Tear, 0 to 0.2
/beamtracer/viz/fx/tear/rowsRow Tear Rows, 8 to 240
/beamtracer/viz/fx/tear/rateRow Tear Reshuffle, 0 to 30
/beamtracer/viz/fx/tear/fringeRow Tear Color Slip, 0 to 0.02
/beamtracer/viz/fx/glitchGlitch on (1) or off (0); no value toggles
/beamtracer/viz/fx/glitch/hitGlitch HIT
/beamtracer/viz/fx/glitch/hideGlitch hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/glitch/intensityGlitch Intensity, 0 to 1
/beamtracer/viz/fx/glitch/speedGlitch Speed, 0.1 to 5
/beamtracer/viz/fx/glitch/blockGlitch Block Size, 0.01 to 0.2
/beamtracer/viz/fx/glitch/shiftGlitch Color Shift, 0 to 0.1
/beamtracer/viz/fx/glitch/linesGlitch: next lines
/beamtracer/viz/fx/glitch/wavefrequencyGlitch Wave Frequency, 1 to 60
/beamtracer/viz/fx/glitch/waveamplitudeGlitch Wave Amplitude, 0 to 0.3
/beamtracer/viz/fx/glitch/mixGlitch Mix, 0 to 1
/beamtracer/viz/fx/radialblurRadial Blur on (1) or off (0); no value toggles
/beamtracer/viz/fx/radialblur/hitRadial Blur HIT
/beamtracer/viz/fx/radialblur/hideRadial Blur hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/radialblur/weightRadial Blur Weight, 0 to 1
/beamtracer/viz/fx/radialblur/decayRadial Blur Decay, 0.5 to 1
/beamtracer/viz/fx/radialblur/exposureRadial Blur Exposure, 0 to 10
/beamtracer/viz/fx/radialblur/countRadial Blur Samples, 8 to 64
/beamtracer/viz/fx/radialblur/centerxRadial Blur Center X, 0 to 1
/beamtracer/viz/fx/radialblur/centeryRadial Blur Center Y, 0 to 1
/beamtracer/viz/fx/tiltshiftTilt Shift on (1) or off (0); no value toggles
/beamtracer/viz/fx/tiltshift/hitTilt Shift HIT
/beamtracer/viz/fx/tiltshift/hideTilt Shift hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/tiltshift/focusTilt Shift Focus Position, 0 to 1
/beamtracer/viz/fx/tiltshift/widthTilt Shift Focus Width, 0 to 0.5
/beamtracer/viz/fx/tiltshift/blurTilt Shift Blur, 0 to 10
/beamtracer/viz/fx/tiltshift/falloffTilt Shift Falloff, 0 to 2
/beamtracer/viz/fx/tiltshift/mixTilt Shift Mix, 0 to 1
/beamtracer/viz/fx/glowGlow on (1) or off (0); no value toggles
/beamtracer/viz/fx/glow/hitGlow HIT
/beamtracer/viz/fx/glow/hideGlow hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/glow/strengthGlow Strength, 0 to 3
/beamtracer/viz/fx/glow/radiusGlow Radius, 0 to 1
/beamtracer/viz/fx/glow/thresholdGlow Threshold, 0 to 1
/beamtracer/viz/fx/streaksLens Streaks on (1) or off (0); no value toggles
/beamtracer/viz/fx/streaks/hitLens Streaks HIT
/beamtracer/viz/fx/streaks/hideLens Streaks hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/streaks/amountLens Streaks Amount, 0 to 2
/beamtracer/viz/fx/streaks/lengthLens Streaks Length, 0 to 1
/beamtracer/viz/fx/streaks/thresholdLens Streaks Threshold, 0.3 to 0.95
/beamtracer/viz/fx/feedbackFeedback on (1) or off (0); no value toggles
/beamtracer/viz/fx/feedback/hitFeedback HIT
/beamtracer/viz/fx/feedback/hideFeedback hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/feedback/persistenceFeedback Persistence, 0 to 0.975
/beamtracer/viz/fx/feedback/zoomFeedback Zoom, −0.03 to 0.08
/beamtracer/viz/fx/feedback/spinFeedback Spin, −3 to 3
/beamtracer/viz/fx/feedback/driftxFeedback Drift X, −0.3 to 0.3
/beamtracer/viz/fx/feedback/driftyFeedback Drift Y, −0.3 to 0.3
/beamtracer/viz/fx/feedback/hueshiftFeedback Hue Shift, −1 to 1
/beamtracer/viz/fx/feedback/blurFeedback Blur, 0 to 3
/beamtracer/viz/fx/feedback/displaceFeedback Displace, 0 to 1
/beamtracer/viz/fx/feedback/resetFeedback: next reset
/beamtracer/viz/fx/slitscanSlit-scan on (1) or off (0); no value toggles
/beamtracer/viz/fx/slitscan/hitSlit-scan HIT
/beamtracer/viz/fx/slitscan/hideSlit-scan hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/slitscan/amountSlit-scan Amount, 0 to 1
/beamtracer/viz/fx/slitscan/axisSlit-scan Axis, 0 to 1
/beamtracer/viz/fx/slitscan/spreadSlit-scan Time Spread, 0.1 to 4
/beamtracer/viz/fx/slitscan/rollSlit-scan Roll, −2 to 2
/beamtracer/viz/fx/slitscan/spanSlit-scan Frame Step, 1 to 8
/beamtracer/viz/fx/delayDelay on (1) or off (0); no value toggles
/beamtracer/viz/fx/delay/hitDelay HIT
/beamtracer/viz/fx/delay/hideDelay hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/delay/styleDelay: next style
/beamtracer/viz/fx/delay/copiesDelay Copies, 1 to 8
/beamtracer/viz/fx/delay/spacingDelay Spacing, 1 to 12
/beamtracer/viz/fx/delay/colorDelay: next color
/beamtracer/viz/fx/delay/sensitivityDelay Sensitivity, 0 to 2
/beamtracer/viz/fx/delay/floorDelay Brightness Floor, 0.2 to 0.9
/beamtracer/viz/fx/delay/fadeDelay Fade, 0 to 1
/beamtracer/viz/fx/delay/huestepDelay Hue Step, −0.5 to 0.5
/beamtracer/viz/fx/delay/flowDelay Flow, 0 to 2
/beamtracer/viz/fx/delay/memoryDelay Memory, 0 to 2
/beamtracer/viz/fx/delay/injectDelay Picture In, 0 to 2
/beamtracer/viz/fx/delay/seedDelay Color Seed, 0 to 2
/beamtracer/viz/fx/delay/warpDelay Warp, 0 to 2
/beamtracer/viz/fx/delay/splitDelay Color Split, 0 to 2
/beamtracer/viz/fx/delay/ringDelay Ring, 0 to 2
/beamtracer/viz/fx/delay/ghostsDelay Ghosts, 0 to 2
/beamtracer/viz/fx/delay/meltDelay Melt, 0 to 2
/beamtracer/viz/fx/delay/distortionDelay Distortion, 0 to 2
/beamtracer/viz/fx/delay/popcolorDelay Pop Color, 0 to 1
/beamtracer/viz/fx/delay/foregroundDelay Foreground, 0 to 1
/beamtracer/viz/fx/delay/audioDelay Audio, 0 to 2
/beamtracer/viz/fx/delay/mixDelay Mix, 0 to 1
/beamtracer/viz/fx/delay/blendDelay: next blend
/beamtracer/viz/fx/delay/applytoDelay: next apply to
/beamtracer/viz/fx/stealthStealth on (1) or off (0); no value toggles
/beamtracer/viz/fx/stealth/hitStealth HIT
/beamtracer/viz/fx/stealth/hideStealth hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/stealth/styleStealth: next style
/beamtracer/viz/fx/stealth/sensitivityStealth Sensitivity, 0.5 to 10
/beamtracer/viz/fx/stealth/lagStealth Lag, 1 to 8
/beamtracer/viz/fx/stealth/maskStealth: next mask
/beamtracer/viz/fx/stealth/softnessStealth Softness, 0 to 1
/beamtracer/viz/fx/stealth/trailStealth Trail, 0 to 0.98
/beamtracer/viz/fx/stealth/spreadStealth Spread, 0 to 3
/beamtracer/viz/fx/stealth/refractionStealth Refraction, 0 to 0.3
/beamtracer/viz/fx/stealth/glassStealth: next glass
/beamtracer/viz/fx/stealth/shineStealth Shine, 0 to 1
/beamtracer/viz/fx/stealth/detailStealth Detail, 0 to 1
/beamtracer/viz/fx/stealth/timewarpStealth: next time warp
/beamtracer/viz/fx/stealth/trailsStealth: next trails
/beamtracer/viz/fx/stealth/auraStealth Aura, 0 to 1
/beamtracer/viz/fx/stealth/travelStealth Travel Speed, 0 to 2
/beamtracer/viz/fx/stealth/distortionStealth Distortion, 0 to 2
/beamtracer/viz/fx/stealth/torqueStealth Torque, 0 to 2
/beamtracer/viz/fx/stealth/flowStealth Flow, 0 to 2
/beamtracer/viz/fx/stealth/beatStealth Beat, 0 to 2
/beamtracer/viz/fx/stealth/edgesStealth Edges, 0 to 2
/beamtracer/viz/fx/stealth/audioStealth Audio, 0 to 2
/beamtracer/viz/fx/stealth/mixStealth Mix, 0 to 1
/beamtracer/viz/fx/stealth/applytoStealth: next apply to
/beamtracer/viz/fx/particlesParticles on (1) or off (0); no value toggles
/beamtracer/viz/fx/particles/hitParticles HIT
/beamtracer/viz/fx/particles/hideParticles hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/particles/modeParticles: next mode
/beamtracer/viz/fx/particles/sweepParticles: next sweep
/beamtracer/viz/fx/particles/loopParticles: next repeat
/beamtracer/viz/fx/particles/pushlayoutParticles: next push layout
/beamtracer/viz/fx/particles/pushfromParticles: next ripple from
/beamtracer/viz/fx/particles/durationParticles Duration, 0.5 to 20
/beamtracer/viz/fx/particles/holdParticles Hold, 0 to 10
/beamtracer/viz/fx/particles/raggedParticles Ragged, 0 to 0.6
/beamtracer/viz/fx/particles/grainParticles Grain, 1 to 40
/beamtracer/viz/fx/particles/ashParticles Ash, 0 to 0.3
/beamtracer/viz/fx/particles/blowParticles Blow, 0 to 1
/beamtracer/viz/fx/particles/streamfromParticles: next stream from
/beamtracer/viz/fx/particles/sourceParticles: next source
/beamtracer/viz/fx/particles/modelParticles: next model
/beamtracer/viz/fx/particles/pointsParticles Points, 10000 to 262144
/beamtracer/viz/fx/particles/orbitParticles Orbit, −1 to 1
/beamtracer/viz/fx/particles/tiltParticles Tilt, −60 to 60
/beamtracer/viz/fx/particles/modelsizeParticles Model Size, 0.2 to 2
/beamtracer/viz/fx/particles/emitfromParticles: next emit from
/beamtracer/viz/fx/particles/thresholdParticles Threshold, 0 to 1
/beamtracer/viz/fx/particles/thresholdsoftnessParticles Threshold Softness, 0.001 to 0.2
/beamtracer/viz/fx/particles/gridParticles Grid, 32 to 320
/beamtracer/viz/fx/particles/layersParticles Layers, 1 to 8
/beamtracer/viz/fx/particles/layergapParticles Layer Gap, 0 to 0.2
/beamtracer/viz/fx/particles/swingParticles Swing, 0 to 180
/beamtracer/viz/fx/particles/swingspeedParticles Swing Speed, 0 to 1
/beamtracer/viz/fx/particles/fanParticles Fan, 0 to 90
/beamtracer/viz/fx/particles/waveParticles Wave, 0 to 1
/beamtracer/viz/fx/particles/wavefrequencyParticles Wave Rings, 1 to 12
/beamtracer/viz/fx/particles/wavespeedParticles Wave Speed, 0 to 2
/beamtracer/viz/fx/particles/waveaudioParticles Wave Audio, 0 to 1
/beamtracer/viz/fx/particles/wavesmoothParticles Wave Smoothing, 0 to 1
/beamtracer/viz/fx/particles/twistParticles Twist, 0 to 20
/beamtracer/viz/fx/particles/shapeParticles: next shape
/beamtracer/viz/fx/particles/rotationParticles Rotation Variation, 0 to 180
/beamtracer/viz/fx/particles/pointsizeParticles Point Size, 0.1 to 1.5
/beamtracer/viz/fx/particles/shineParticles Shine, 0 to 1
/beamtracer/viz/fx/particles/glowParticles Glow, 0 to 2
/beamtracer/viz/fx/particles/pushParticles Push, 0 to 2
/beamtracer/viz/fx/particles/spreadParticles Spread, 0 to 1
/beamtracer/viz/fx/particles/peaksParticles Peaks, 0.5 to 4
/beamtracer/viz/fx/particles/pushsubjectParticles Subject Only, 0 to 1
/beamtracer/viz/fx/particles/ringParticles Beat Ring, 0 to 2
/beamtracer/viz/fx/particles/detailParticles Detail, 160 to 1024
/beamtracer/viz/fx/particles/contourgainParticles Contour Gain, 0 to 2
/beamtracer/viz/fx/particles/contourspeedParticles Motion Speed, 0.25 to 2
/beamtracer/viz/fx/particles/swirlParticles Swirl, 0 to 2
/beamtracer/viz/fx/particles/droppaletteParticles Drop Palette, 0 to 1.5
/beamtracer/viz/fx/particles/contouropacityParticles Point Opacity, 0 to 1
/beamtracer/viz/fx/particles/contouraudioParticles Audio, 0 to 2
/beamtracer/viz/fx/particles/densityParticles Density, 0 to 1
/beamtracer/viz/fx/particles/lifeParticles Life, 0.2 to 6
/beamtracer/viz/fx/particles/sizeParticles Size, 0.5 to 8
/beamtracer/viz/fx/particles/driftspeedParticles Drift Speed, 0 to 1
/beamtracer/viz/fx/particles/driftangleParticles Drift Direction, 0 to 360
/beamtracer/viz/fx/particles/scatterParticles Scatter, 0 to 1
/beamtracer/viz/fx/particles/depthParticles Depth, 0 to 1
/beamtracer/viz/fx/particles/turbulenceParticles Turbulence, 0 to 2
/beamtracer/viz/fx/particles/stirParticles Hand Stir, 0 to 1
/beamtracer/viz/fx/particles/stirreachParticles Stir Reach, 0.05 to 0.6
/beamtracer/viz/fx/particles/softnessParticles Softness, 0 to 1
/beamtracer/viz/fx/particles/colorParticles: next color
/beamtracer/viz/fx/particles/paletteParticles: next ramp
/beamtracer/viz/fx/particles/trailsParticles Trails, 0 to 0.98
/beamtracer/viz/fx/particles/trailzoomParticles Trail Zoom, −0.05 to 0.05
/beamtracer/viz/fx/particles/blendParticles: next blend
/beamtracer/viz/fx/particles/pictureParticles Picture, 0 to 1
/beamtracer/viz/fx/particles/dissolveParticles Dissolve, 0 to 1
/beamtracer/viz/fx/particles/dissolvescaleParticles Dissolve Scale, 0.5 to 12
/beamtracer/viz/fx/particles/dissolvespeedParticles Dissolve Speed, 0 to 2
/beamtracer/viz/fx/smokeSmoke on (1) or off (0); no value toggles
/beamtracer/viz/fx/smoke/hitSmoke HIT
/beamtracer/viz/fx/smoke/hideSmoke hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/smoke/driftSmoke Drift, 0 to 1
/beamtracer/viz/fx/smoke/driftspeedSmoke Drift Speed, 0 to 2
/beamtracer/viz/fx/smoke/driftangleSmoke Drift Angle, −180 to 180
/beamtracer/viz/fx/smoke/driftswirlSmoke Drift Swirl, 0 to 2
/beamtracer/viz/fx/smoke/trailSmoke Trail, 0 to 2
/beamtracer/viz/fx/smoke/pixelateSmoke Pixelate, 0 to 2
/beamtracer/viz/fx/smoke/revealSmoke Beat Reveal, 0 to 2
/beamtracer/viz/fx/smoke/sensitivitySmoke Sensitivity, 0.1 to 2
/beamtracer/viz/fx/smoke/smokeSmoke Smoke, 0 to 1
/beamtracer/viz/fx/smoke/fromSmoke: next from
/beamtracer/viz/fx/smoke/rateSmoke Rate, 0 to 8000
/beamtracer/viz/fx/smoke/riseSmoke Rise, −1 to 2
/beamtracer/viz/fx/smoke/turbulenceSmoke Turbulence, 0 to 2
/beamtracer/viz/fx/smoke/windSmoke Wind, 0 to 1
/beamtracer/viz/fx/smoke/windangleSmoke Wind Angle, −180 to 180
/beamtracer/viz/fx/smoke/lifeSmoke Life, 0.5 to 8
/beamtracer/viz/fx/smoke/sizeSmoke Puff Size, 0.2 to 3
/beamtracer/viz/fx/smoke/colorSmoke: next color
/beamtracer/viz/fx/smoke/driftdirectionSmoke: next drift direction
/beamtracer/viz/fx/smoke/mixSmoke Mix, 0 to 1
/beamtracer/viz/fx/mosaicMosaic on (1) or off (0); no value toggles
/beamtracer/viz/fx/mosaic/hitMosaic HIT
/beamtracer/viz/fx/mosaic/hideMosaic hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/mosaic/paletteMosaic: next palette
/beamtracer/viz/fx/mosaic/styleMosaic: next style
/beamtracer/viz/fx/mosaic/linecolorMosaic: next line color
/beamtracer/viz/fx/mosaic/cellsMosaic Cells, 8 to 96
/beamtracer/viz/fx/mosaic/spacingMosaic Spacing, 0 to 1.5
/beamtracer/viz/fx/mosaic/glowMosaic Glow, 0 to 2
/beamtracer/viz/fx/mosaic/persistenceMosaic Persistence, 0.25 to 2
/beamtracer/viz/fx/mosaic/motionMosaic Motion, 0 to 2
/beamtracer/viz/fx/mosaic/outlineMosaic Outline, 0 to 2
/beamtracer/viz/fx/mosaic/variationMosaic Variation, 0 to 1
/beamtracer/viz/fx/mosaic/pictureMosaic Picture, 0 to 1
/beamtracer/viz/fx/mosaic/mixMosaic Mix, 0 to 1
/beamtracer/viz/fx/tvTv on (1) or off (0); no value toggles
/beamtracer/viz/fx/tv/hitTv HIT
/beamtracer/viz/fx/tv/hideTv hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/tv/signalTv: next signal
/beamtracer/viz/fx/tv/bassdriveTv Bass Drive, 0 to 2
/beamtracer/viz/fx/tv/curlTv Edge Curl, 0 to 2
/beamtracer/viz/fx/tv/energyTv Pixel Energy, 0 to 2
/beamtracer/viz/fx/tv/detailTv Noise Detail, 0 to 2
/beamtracer/viz/fx/tv/packetsTv Packets, 0 to 2
/beamtracer/viz/fx/tv/wavesTv Radial Waves, 0 to 2
/beamtracer/viz/fx/tv/motionTv Broadcast Motion, 0.25 to 2
/beamtracer/viz/fx/tv/glitchTv Glitch, 0 to 2
/beamtracer/viz/fx/tv/densityTv Pixel Density, 0.5 to 2
/beamtracer/viz/fx/tv/memoryTv Feedback Memory, 0 to 1
/beamtracer/viz/fx/tv/captureTv Live Picture, 0 to 1.5
/beamtracer/viz/fx/tv/scanlinesTv Scanlines, 0 to 2
/beamtracer/viz/fx/tv/audioTv Audio, 0 to 2
/beamtracer/viz/fx/tv/mixTv Mix, 0 to 1
/beamtracer/viz/fx/distortionDistortion on (1) or off (0); no value toggles
/beamtracer/viz/fx/distortion/hitDistortion HIT
/beamtracer/viz/fx/distortion/hideDistortion hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/distortion/styleDistortion: next style
/beamtracer/viz/fx/distortion/curtainDistortion Curtain, 0 to 2
/beamtracer/viz/fx/distortion/flowDistortion Oil Flow, 0 to 2
/beamtracer/viz/fx/distortion/memoryDistortion Memory, 0 to 2
/beamtracer/viz/fx/distortion/contoursDistortion Contours, 0 to 2
/beamtracer/viz/fx/distortion/spectrumDistortion Spectrum, 0 to 2
/beamtracer/viz/fx/distortion/injectDistortion Picture In, 0 to 2
/beamtracer/viz/fx/distortion/audioDistortion Audio, 0 to 2
/beamtracer/viz/fx/distortion/mixDistortion Mix, 0 to 1
/beamtracer/viz/fx/rgbshiftRgb Shift on (1) or off (0); no value toggles
/beamtracer/viz/fx/rgbshift/hitRgb Shift HIT
/beamtracer/viz/fx/rgbshift/hideRgb Shift hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/rgbshift/amountRgb Shift Amount, 0 to 0.05
/beamtracer/viz/fx/rgbshift/angleRgb Shift Angle, 0 to 360
/beamtracer/viz/fx/chromaticChromatic on (1) or off (0); no value toggles
/beamtracer/viz/fx/chromatic/hitChromatic HIT
/beamtracer/viz/fx/chromatic/hideChromatic hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/chromatic/strengthChromatic Strength, 0 to 4
/beamtracer/viz/fx/chromatic/scaleChromatic Scale, 0.5 to 2
/beamtracer/viz/fx/chromatic/centerxChromatic Center X, 0 to 1
/beamtracer/viz/fx/chromatic/centeryChromatic Center Y, 0 to 1
/beamtracer/viz/fx/chromatic/orbitChromatic Center Orbit, 0 to 2
/beamtracer/viz/fx/dotscreenDot Screen on (1) or off (0); no value toggles
/beamtracer/viz/fx/dotscreen/hitDot Screen HIT
/beamtracer/viz/fx/dotscreen/hideDot Screen hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/dotscreen/angleDot Screen Angle, 0 to 180
/beamtracer/viz/fx/dotscreen/scaleDot Screen Scale, 0.1 to 3
/beamtracer/viz/fx/dotscreen/mixDot Screen Mix, 0 to 1
/beamtracer/viz/fx/halftoneHalftone on (1) or off (0); no value toggles
/beamtracer/viz/fx/halftone/hitHalftone HIT
/beamtracer/viz/fx/halftone/hideHalftone hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/halftone/countHalftone Dots, 20 to 300
/beamtracer/viz/fx/halftone/radiusHalftone Dot Size, 0 to 1.5
/beamtracer/viz/fx/halftone/angleHalftone Angle, 0 to 90
/beamtracer/viz/fx/halftone/shadowHalftone Shadow Ink, 0 to 1
/beamtracer/viz/fx/halftone/highlightHalftone Highlight Ink, 0 to 1
/beamtracer/viz/fx/tileartTile Art on (1) or off (0); no value toggles
/beamtracer/viz/fx/tileart/hitTile Art HIT
/beamtracer/viz/fx/tileart/hideTile Art hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/tileart/styleTile Art: next style
/beamtracer/viz/fx/tileart/cellsizeTile Art Cell Size, 12 to 96
/beamtracer/viz/fx/tileart/gapTile Art Gap, 0 to 0.3
/beamtracer/viz/fx/tileart/depthTile Art Depth, 0 to 1
/beamtracer/viz/fx/tileart/tintamountTile Art Tint Amount, 0 to 1
/beamtracer/viz/fx/tileart/symbolsTile Art: next symbols
/beamtracer/viz/fx/tileart/symbolshiftTile Art Symbol Shift, 0 to 31
/beamtracer/viz/fx/tileart/motionTile Art: next symbol motion
/beamtracer/viz/fx/tileart/symbolrateTile Art Symbol Rate, 0.1 to 8
/beamtracer/viz/fx/tileart/lettersizeTile Art Letter Size, 0.15 to 0.5
/beamtracer/viz/fx/tileart/mixTile Art Mix, 0 to 1
/beamtracer/viz/fx/asciiAscii on (1) or off (0); no value toggles
/beamtracer/viz/fx/ascii/hitAscii HIT
/beamtracer/viz/fx/ascii/hideAscii hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/ascii/cellsizeAscii Cell Size, 4 to 40
/beamtracer/viz/fx/ascii/mixAscii Mix, 0 to 1
/beamtracer/viz/fx/ascii/charsetAscii: next characters
/beamtracer/viz/fx/ascii/fontAscii: next font
/beamtracer/viz/fx/ascii/matchAscii: next match
/beamtracer/viz/fx/ascii/sharpenAscii Sharpen, 1 to 4
/beamtracer/viz/fx/ascii/brightnessAscii Brightness, −0.5 to 0.5
/beamtracer/viz/fx/ascii/contrastAscii Contrast, 0.5 to 3
/beamtracer/viz/fx/ascii/ditherAscii: next dither
/beamtracer/viz/fx/ascii/invertAscii: next invert
/beamtracer/viz/fx/ascii/colorAscii: next color
/beamtracer/viz/fx/ascii/saturationAscii Saturation, 0 to 2
/beamtracer/viz/fx/ascii/paletteAscii: next palette
/beamtracer/viz/fx/ascii/fillAscii Fill, 0 to 1
/beamtracer/viz/fx/ascii/backdropAscii Backdrop, 0 to 1
/beamtracer/viz/fx/ascii/fieldAscii: next field
/beamtracer/viz/fx/ascii/matrixedgesAscii Edges, 0 to 8
/beamtracer/viz/fx/ascii/fieldmixAscii Field Mix, 0 to 1
/beamtracer/viz/fx/ascii/fieldspeedAscii Field Speed, 0 to 3
/beamtracer/viz/fx/ascii/fieldscaleAscii Field Scale, 0.25 to 4
/beamtracer/viz/fx/ascii/steadyAscii Steady, 0 to 0.95
/beamtracer/viz/fx/ascii/flickerAscii Flicker, 0 to 1
/beamtracer/viz/fx/edgesEdges on (1) or off (0); no value toggles
/beamtracer/viz/fx/edges/hitEdges HIT
/beamtracer/viz/fx/edges/hideEdges hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/edges/mixEdges Mix, 0 to 1
/beamtracer/viz/fx/edges/styleEdges: next style
/beamtracer/viz/fx/edges/gainEdges Gain, 0.2 to 4
/beamtracer/viz/fx/edges/intensityEdges Intensity, 0.5 to 10
/beamtracer/viz/fx/edges/thicknessEdges Thickness, 0.5 to 5
/beamtracer/viz/fx/edges/thresholdEdges Threshold, 0 to 1
/beamtracer/viz/fx/edges/colorEdges: next line color
/beamtracer/viz/fx/edges/blendEdges: next blend
/beamtracer/viz/fx/edges/glowEdges Glow, 0 to 2
/beamtracer/viz/fx/edges/edgegainEdges Edge Gain, 0.25 to 5
/beamtracer/viz/fx/edges/motiononlyEdges Motion Only, 0 to 1
/beamtracer/viz/fx/edges/trailEdges Trail, 0 to 2
/beamtracer/viz/fx/edges/persistenceEdges Persistence, 0.88 to 0.99
/beamtracer/viz/fx/edges/speedEdges Wave Speed, 0 to 2
/beamtracer/viz/fx/edges/repeatsEdges Waves, 2 to 16
/beamtracer/viz/fx/edges/motionspeedEdges Motion Speed, 0 to 2
/beamtracer/viz/fx/edges/brightnessEdges Brightness, 0 to 2
/beamtracer/viz/fx/edges/flowEdges Motion Red, 0 to 2
/beamtracer/viz/fx/edges/hatchEdges Hatch, 0 to 2
/beamtracer/viz/fx/edges/gridEdges Grid, 0 to 2
/beamtracer/viz/fx/edges/poprateEdges Pop Rate, 0 to 4
/beamtracer/viz/fx/edges/densityEdges Density, 0.18 to 0.78
/beamtracer/viz/fx/edges/contoursEdges Contours, 0.25 to 2
/beamtracer/viz/fx/edges/fallspeedEdges Fall Speed, 0.25 to 2.5
/beamtracer/viz/fx/edges/scatterEdges Bass Scatter, 0 to 2
/beamtracer/viz/fx/edges/dropsizeEdges Drop Size, 0.5 to 2
/beamtracer/viz/fx/edges/audioEdges Audio, 0 to 2
/beamtracer/viz/fx/edges/shapeEdges: next shape
/beamtracer/viz/fx/edges/patternEdges: next pattern
/beamtracer/viz/fx/edges/foldEdges Fold, 0 to 2
/beamtracer/viz/fx/edges/ripplesEdges Ripples, 0 to 2
/beamtracer/viz/fx/edges/driftEdges Drift, 0 to 2
/beamtracer/viz/fx/edges/decayEdges Trail Decay, 0 to 2
/beamtracer/viz/fx/edges/pictureEdges Picture, 0 to 1
/beamtracer/viz/fx/edges/outlineEdges Outline, 0 to 2
/beamtracer/viz/fx/edges/extrudeEdges Extrude, 0 to 2
/beamtracer/viz/fx/edges/historyEdges Echo, 0 to 2
/beamtracer/viz/fx/edges/paletteEdges Palette, −0.5 to 0.5
/beamtracer/viz/fx/edges/hueEdges Hue, 0 to 360
/beamtracer/viz/fx/edges/huespeedEdges Hue Speed, 0 to 1
/beamtracer/viz/fx/edges/hueaudioEdges Hue Audio, 0 to 1
/beamtracer/viz/fx/edges/displaceEdges: next displace
/beamtracer/viz/fx/edges/displaceamountEdges Displace Amount, 0 to 2
/beamtracer/viz/fx/edges/displacedensityEdges Displace Density, 1 to 60
/beamtracer/viz/fx/edges/displacespeedEdges Displace Speed, 0 to 4
/beamtracer/viz/fx/edges/displaceroundnessEdges Roundness, 0 to 1
/beamtracer/viz/fx/edges/displacewhereEdges: next where it moves
/beamtracer/viz/fx/edges/displacecoverageEdges Coverage, 0 to 1
/beamtracer/viz/fx/edges/displacedirectionEdges: next displace direction
/beamtracer/viz/fx/edges/displaceaudioEdges Displace Audio, 0 to 2
/beamtracer/viz/fx/edges/displacevariationEdges Copy Variation, 0 to 1
/beamtracer/viz/fx/edges/scopeEdges Scope, 0 to 1
/beamtracer/viz/fx/edges/scopewavesEdges Scope Waves, 0.5 to 12
/beamtracer/viz/fx/edges/glowcolorEdges: next glow color
/beamtracer/viz/fx/distanceringsDistance Rings on (1) or off (0); no value toggles
/beamtracer/viz/fx/distancerings/hitDistance Rings HIT
/beamtracer/viz/fx/distancerings/hideDistance Rings hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/distancerings/shapeDistance Rings: next shape
/beamtracer/viz/fx/distancerings/thresholdDistance Rings Threshold, 0.02 to 1
/beamtracer/viz/fx/distancerings/densityDistance Rings Ring Density, 4 to 80
/beamtracer/viz/fx/distancerings/speedDistance Rings Ring Speed, 0 to 4
/beamtracer/viz/fx/distancerings/contrastDistance Rings Ring Contrast, 0 to 2
/beamtracer/viz/fx/distancerings/glowDistance Rings Edge Glow, 0 to 2
/beamtracer/viz/fx/distancerings/falloffDistance Rings Falloff, 0 to 3
/beamtracer/viz/fx/distancerings/directionDistance Rings: next direction
/beamtracer/viz/fx/distancerings/audioDistance Rings Audio, 0 to 2
/beamtracer/viz/fx/distancerings/pictureDistance Rings Picture, 0 to 1
/beamtracer/viz/fx/distancerings/mixDistance Rings Mix, 0 to 1
/beamtracer/viz/fx/gradientGradient Map on (1) or off (0); no value toggles
/beamtracer/viz/fx/gradient/hitGradient Map HIT
/beamtracer/viz/fx/gradient/hideGradient Map hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/gradient/paletteGradient Map: next palette
/beamtracer/viz/fx/gradient/mixGradient Map Mix, 0 to 1
/beamtracer/viz/fx/gradient/offsetGradient Map Offset, −1 to 1
/beamtracer/viz/fx/gradient/cycleGradient Map Cycle, −1 to 1
/beamtracer/viz/fx/thermalThermal on (1) or off (0); no value toggles
/beamtracer/viz/fx/thermal/hitThermal HIT
/beamtracer/viz/fx/thermal/hideThermal hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/thermal/paletteThermal: next palette
/beamtracer/viz/fx/thermal/alertThermal Alert, 0.5 to 0.99
/beamtracer/viz/fx/thermal/mixThermal Mix, 0 to 1
/beamtracer/viz/fx/thermal/bodyheatThermal Body Heat, 0 to 1
/beamtracer/viz/fx/thermal/skinheatThermal Skin Heat, 0 to 1
/beamtracer/viz/fx/thermal/coldskyThermal Cold Sky, 0 to 1
/beamtracer/viz/fx/thermal/levelThermal Level, −0.5 to 0.5
/beamtracer/viz/fx/thermal/gainThermal Gain, 0.5 to 3
/beamtracer/viz/fx/thermal/detailThermal Detail, 0 to 1
/beamtracer/viz/fx/thermal/softnessThermal Softness, 0 to 1
/beamtracer/viz/fx/thermal/noiseThermal Noise, 0 to 1
/beamtracer/viz/fx/thermal/trailThermal Trail, 0 to 1
/beamtracer/viz/fx/thermal/shimmerThermal Shimmer, 0 to 1
/beamtracer/viz/fx/thermal/textureThermal Texture, 0 to 1
/beamtracer/viz/fx/thermal/ghostThermal: next ghost
/beamtracer/viz/fx/thermal/fadeThermal Fade, 0 to 1
/beamtracer/viz/fx/thermal/ghostopacityThermal Ghost Opacity, 0 to 1
/beamtracer/viz/fx/thermal/driftThermal Drift, 0 to 3
/beamtracer/viz/fx/thermal/motionThermal Motion Threshold, 0.25 to 2
/beamtracer/viz/fx/thermal/stampThermal Stamp Cutoff, 0.25 to 1.25
/beamtracer/viz/fx/thermal/outlineThermal: next outline
/beamtracer/viz/fx/thermal/outlineopacityThermal Outline Opacity, 0 to 1
/beamtracer/viz/fx/invertInvert on (1) or off (0); no value toggles
/beamtracer/viz/fx/invert/hitInvert HIT
/beamtracer/viz/fx/invert/hideInvert hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/invert/modeInvert: next mode
/beamtracer/viz/fx/invert/mixInvert Mix, 0 to 1
/beamtracer/viz/fx/xrayX-ray on (1) or off (0); no value toggles
/beamtracer/viz/fx/xray/hitX-ray HIT
/beamtracer/viz/fx/xray/hideX-ray hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/xray/contrastX-ray Contrast, 0.5 to 4
/beamtracer/viz/fx/xray/glowX-ray Edge Glow, 0 to 3
/beamtracer/viz/fx/xray/mixX-ray Mix, 0 to 1
/beamtracer/viz/fx/zoomZoom on (1) or off (0); no value toggles
/beamtracer/viz/fx/zoom/hitZoom HIT
/beamtracer/viz/fx/zoom/hideZoom hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/zoom/styleZoom: next style
/beamtracer/viz/fx/zoom/amountZoom Amount, 1 to 6
/beamtracer/viz/fx/zoom/centerZoom: next center
/beamtracer/viz/fx/zoom/pulseZoom Pulse, 0 to 2
/beamtracer/viz/fx/zoom/depthZoom Depth, 0 to 2
/beamtracer/viz/fx/zoom/followZoom Motion Follow, 0 to 2
/beamtracer/viz/fx/zoom/scaleZoom Tile Scale, 0.5 to 1.5
/beamtracer/viz/fx/zoom/opacityZoom Tile Opacity, 0 to 1
/beamtracer/viz/fx/zoom/lightZoom Tile Light, 0 to 2
/beamtracer/viz/fx/zoom/audioZoom Audio, 0 to 2
/beamtracer/viz/fx/zoom/mixZoom Mix, 0 to 1
/beamtracer/viz/fx/blurBlur on (1) or off (0); no value toggles
/beamtracer/viz/fx/blur/hitBlur HIT
/beamtracer/viz/fx/blur/hideBlur hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/blur/amountBlur Amount, 0 to 1
/beamtracer/viz/fx/duotoneDuotone on (1) or off (0); no value toggles
/beamtracer/viz/fx/duotone/hitDuotone HIT
/beamtracer/viz/fx/duotone/hideDuotone hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/duotone/contrastDuotone Contrast, 0.2 to 4
/beamtracer/viz/fx/duotone/crushDuotone Black Crush, 0 to 0.4
/beamtracer/viz/fx/duotone/mixDuotone Mix, 0 to 1
/beamtracer/viz/fx/posterizePosterize on (1) or off (0); no value toggles
/beamtracer/viz/fx/posterize/hitPosterize HIT
/beamtracer/viz/fx/posterize/hidePosterize hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/posterize/levelsPosterize Levels, 2 to 32
/beamtracer/viz/fx/posterize/crushPosterize Black Crush, 0 to 0.5
/beamtracer/viz/fx/posterize/chromaPosterize Color, 0 to 2
/beamtracer/viz/fx/posterize/mixPosterize Mix, 0 to 1
/beamtracer/viz/fx/ditherDither on (1) or off (0); no value toggles
/beamtracer/viz/fx/dither/hitDither HIT
/beamtracer/viz/fx/dither/hideDither hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/dither/algorithmDither: next algorithm
/beamtracer/viz/fx/dither/avalancheDither Avalanche, 0 to 2
/beamtracer/viz/fx/dither/levelsDither Color Levels, 2 to 16
/beamtracer/viz/fx/dither/pixelDither Pixel Scale, 1 to 32
/beamtracer/viz/fx/dither/thresholdDither Threshold, −0.5 to 0.5
/beamtracer/viz/fx/dither/contrastDither Contrast, 0.2 to 3
/beamtracer/viz/fx/dither/edgeDither Edge Preserve, 0 to 1
/beamtracer/viz/fx/dither/inkDither: next ink / paper
/beamtracer/viz/fx/dither/invertDither: next invert print
/beamtracer/viz/fx/dither/monoDither Grayscale, 0 to 1
/beamtracer/viz/fx/dither/motionDither Motion, 0 to 1
/beamtracer/viz/fx/dither/mixDither Mix, 0 to 1
/beamtracer/viz/fx/toneColor Tone on (1) or off (0); no value toggles
/beamtracer/viz/fx/tone/hitColor Tone HIT
/beamtracer/viz/fx/tone/hideColor Tone hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/tone/hueColor Tone Hue, −180 to 180
/beamtracer/viz/fx/tone/huespeedColor Tone Hue Speed, −1 to 1
/beamtracer/viz/fx/tone/saturationColor Tone Saturation, 0 to 2
/beamtracer/viz/fx/tone/brightnessColor Tone Brightness, 0 to 2
/beamtracer/viz/fx/tone/contrastColor Tone Contrast, 0 to 2
/beamtracer/viz/fx/tone/gammaColor Tone Gamma, 0.3 to 3
/beamtracer/viz/fx/bleachBleach Bypass on (1) or off (0); no value toggles
/beamtracer/viz/fx/bleach/hitBleach Bypass HIT
/beamtracer/viz/fx/bleach/hideBleach Bypass hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/bleach/amountBleach Bypass Amount, 0 to 1
/beamtracer/viz/fx/sepiaSepia on (1) or off (0); no value toggles
/beamtracer/viz/fx/sepia/hitSepia HIT
/beamtracer/viz/fx/sepia/hideSepia hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/sepia/amountSepia Amount, 0 to 1
/beamtracer/viz/fx/filmFilm Grain on (1) or off (0); no value toggles
/beamtracer/viz/fx/film/hitFilm Grain HIT
/beamtracer/viz/fx/film/hideFilm Grain hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/film/grainFilm Grain Grain, 0 to 1
/beamtracer/viz/fx/film/scanlinesFilm Grain Scanlines, 0 to 1
/beamtracer/viz/fx/film/countFilm Grain Scanline Count, 64 to 2048
/beamtracer/viz/fx/film/rollFilm Grain Scanline Roll, −2 to 2
/beamtracer/viz/fx/film/monoFilm Grain Grayscale, 0 to 1
/beamtracer/viz/fx/crtCrt on (1) or off (0); no value toggles
/beamtracer/viz/fx/crt/hitCrt HIT
/beamtracer/viz/fx/crt/hideCrt hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/crt/curvatureCrt Curvature, 0 to 0.5
/beamtracer/viz/fx/crt/scanlinesCrt Scanlines, 0 to 1
/beamtracer/viz/fx/crt/countCrt Scanline Count, 0 to 1080
/beamtracer/viz/fx/crt/rollCrt Scanline Roll, −4 to 4
/beamtracer/viz/fx/crt/interlaceCrt Interlace, 0 to 1
/beamtracer/viz/fx/crt/rgboffsetCrt Rgb Offset, 0 to 0.01
/beamtracer/viz/fx/crt/bleedCrt Color Bleed, 0 to 1
/beamtracer/viz/fx/crt/maskCrt Phosphor Mask, 0 to 1
/beamtracer/viz/fx/crt/vignetteCrt Vignette, 0 to 1
/beamtracer/viz/fx/crt/grainCrt Grain, 0 to 1
/beamtracer/viz/fx/crt/flickerCrt Flicker, 0 to 1
/beamtracer/viz/fx/crt/brightnessCrt Brightness, 0.5 to 2
/beamtracer/viz/fx/crt/saturationCrt Saturation, 0 to 2
/beamtracer/viz/fx/crt/mixCrt Mix, 0 to 1
/beamtracer/viz/fx/flashBeat Flash on (1) or off (0); no value toggles
/beamtracer/viz/fx/flash/hitBeat Flash HIT
/beamtracer/viz/fx/flash/hideBeat Flash hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/flash/intensityBeat Flash Intensity, 0 to 4
/beamtracer/viz/fx/vignetteVignette on (1) or off (0); no value toggles
/beamtracer/viz/fx/vignette/hitVignette HIT
/beamtracer/viz/fx/vignette/hideVignette hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/vignette/shapeVignette: next shape
/beamtracer/viz/fx/vignette/amountVignette Amount, 0 to 1
/beamtracer/viz/fx/vignette/softnessVignette Softness, 0.05 to 1
/beamtracer/viz/fx/shaderdisplaceShader Displace on (1) or off (0); no value toggles
/beamtracer/viz/fx/shaderdisplace/hitShader Displace HIT
/beamtracer/viz/fx/shaderdisplace/hideShader Displace hidden (1) or shown (0); no value toggles
/beamtracer/viz/fx/shaderdisplace/amountShader Displace Amount, 0 to 0.6
/beamtracer/viz/fx/shaderdisplace/modeShader Displace: next mode
/beamtracer/viz/fx/shaderdisplace/angleShader Displace Angle, 0 to 360
/beamtracer/viz/fx/shaderdisplace/smoothShader Displace Smooth, 0 to 1
/beamtracer/viz/fx/shaderdisplace/scaleShader Displace Scale, 0.25 to 4

Where do I go next?

Return to the FX Rack overview to choose another task. Compare controls in the effects reference, or follow the rendering guide to save your result.