How Do I Make Bass, Mids and Highs Control Different Visual Effects?
In BeamTracer Audio Visualizers, assign Bass, Mid and High to separate sliders through Assign modulation. For Neon Orb, use Bass → BREATH, Mid → WAVE HEIGHT and High → LINE GLOW. Play your music while adjusting the source routes so the picture changes in several ways without every control following the whole mix.
Hi, I'm Trina with BeamTracer.com. You can make the orb breathe with the low end while the mids lift waves across its surface. Assigning High to the line glow adds a separate brightness response. Keep one song playing as you set up those routes so you can hear what each band is following.
Neon Orb with the Orbital Perlin Blob demo track playing. The preview is silent. CAMERA → DISTANCE is set to 9 for framing; the recipe changes source assignments on the controls below.
Which controls should Bass, Mid and High move?
Start with controls whose effects you can recognize. In Neon Orb's PHOTON RING look, BREATH changes expansion and contraction, WAVE HEIGHT changes how far waves lift the lines, and LINE GLOW changes line brightness. Giving each a different band makes the assignments easy to inspect.
| Source | Neon Orb control | Where to find it | What to watch |
|---|---|---|---|
| Bass | BREATH | LATTICE | Expansion and contraction |
| Mid | WAVE HEIGHT | WAVES | Waves lifting the sphere's lines |
| High | LINE GLOW | LATTICE | Changes in line brightness |
These signals measure frequency regions in the selected audio. A kick often has low-frequency energy, but Bass also responds to low notes from other instruments. Mid can include voices, snares and synths. High can respond to cymbals, breath noise or distortion. Assigning a band does not isolate an instrument from the mix.
The three clips below change one slider at a time while its band stays assigned. They use wide value changes to make each effect visible, with the Orbital Perlin Blob demo track playing and CAMERA → DISTANCE at 9. The clips are silent. Use smaller changes when tuning your own track.
The preset already has several audio assignments. This recipe changes the three named controls; other preset motion remains. See the Neon Orb guide for the rest of the look, or the frequency explainer for what bands measure.
How do I assign Bass to the orb's breathing?
Open NEON ORB, choose PHOTON RING, and find BREATH in LATTICE. Its source button opens Modulate with; choose Bass. The source name then appears in a pill beneath the slider. The default look already uses Bass here, so checking that assignment gives you a known starting point.
- Open Neon Orb in VISUALIZER mode.
- Choose PHOTON RING under PRESETS.
- Start the demo track or choose your own recorded track through the audio controls.
- Open LATTICE and find BREATH.
- Open the activity button beneath BREATH and choose Bass in Modulate with.
- Watch the source meter and the orb together while a phrase plays.
- To export the selected look with recorded audio, open RENDER → RENDER VIDEO and choose MP4 or WebM.
BREATH switches between 0 and 2 while Bass stays assigned. Watch the slider value and the orb's expansion together. The demo track keeps playing; other preset motion remains.
How do I add Mid and High without changing the soundtrack?
Assign Mid to WAVE HEIGHT in WAVES, then High to LINE GLOW in LATTICE. All three routes listen to the same selected soundtrack. The soundtrack keeps playing unchanged. Each control follows a different reading of that audio.
- Keep the same track playing and open WAVES.
- Find WAVE HEIGHT and open its activity button.
- Choose Mid in Modulate with.
- Return to LATTICE and open the activity button beneath LINE GLOW.
- Choose High and compare the line brightness with the breathing motion.
- For a wider composition, open CAMERA and adjust DISTANCE without changing the routes.
- Use RENDER → RENDER VIDEO to export the chosen look as MP4 or WebM with recorded audio.
WAVE HEIGHT switches between 0 and 1.5 while Mid stays assigned. The higher setting lets the waves lift the lines farther.
LINE GLOW switches between 0.2 and 3 while High stays assigned. Watch the lines brighten as the value rises.
How do I make a response less twitchy?
Open an assigned source pill to edit its route. Amount sets the route strength, while Attack (s) and Release (s) shape how the response rises and falls. Adjust one route while listening to the same passage so you can tell which change helped. Available fields depend on the chosen algorithm and target control.
A longer release can keep the response from dropping immediately after a short hit. A shorter attack lets it rise more quickly. If the picture changes too much, reduce the amount or the visual control's own setting before making the route more complicated.
Watch what the meter actually labels. These Neon Orb controls show Meter shows the source level: that fill represents the incoming signal, not a measured final parameter value. Controls elsewhere that offer Applied show a different reading. The modulation guide explains source meters, route stages and the supported target options.
Check one route at a time
Use the X beside a source pill to clear that assignment, then choose the source again when you are ready. Clearing one route helps you inspect its contribution while the rest of the preset continues moving.
Why do two bands sometimes seem to move together?
A sound can have energy in several frequency regions, and multiple sounds can arrive on the same beat. Bass and High can rise together during a kick-and-cymbal hit. Different meters moving together does not mean the assignment failed; compare a passage where the arrangement changes and inspect the source names beneath the sliders.
If a route barely responds, check that audio is playing and watch the chosen source's meter. Open the Audio Analysis Engine with A to inspect the soundtrack before increasing every control. A quiet reading and an unavailable source are different states.
Can I use this technique with another visualizer?
Use the same Assign modulation → Modulate with workflow on another control that supports it. Choose parameters with distinct visible results, then listen before stacking more routes. A different visualizer can expose different targets and response options, so read its settings guide instead of copying Neon Orb's slider values.
Once you like the response in Neon Orb, use the preset guide to prepare and recall the look for a live set.