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How Do I Switch 3D Character Animations in an Oscilloscope?

In OSC-1, open CREATOR → IMPORT SHAPES → 3D IMPORT. Pick FEMALE FIGURE from PRESET MODELS, then open ANIMATION and choose THE WAVE under EMBEDDED CLIP. Click PLAY CLIP. When you choose another motion, OSC-1 keeps the same model and your current 3D PREVIEW setting.

What changes when I turn off 3D Preview?

With 3D PREVIEW ON, you can watch the model move and see which way its arms and body turn. With 3D PREVIEW OFF, you see the XY lines that OSC-1 draws from that pose. A gesture that's obvious on the 3D model preview can get lost when the arms overlap the torso in the trace.

  1. Play THE WAVE with 3D PREVIEW ON to see the movement of the arms.
  2. Switch 3D PREVIEW OFF and pick MACARENA DANCE. Start it with PLAY CLIP if it is paused.
  3. Under PATH OPTIMIZATION, set EDGE MODE to Outline (Character) for the line treatment shown here. Click PAUSE CLIP and drag CLIP TIME through poses where the hands cross the chest or face. Adjust the model’s ROTATION Y to separate overlapping lines. Scrub again to see whether that angle still works later in the motion.

If you want to start over at the first pose, use STOP CLIP. To check a pose that goes by too quickly, lower CLIP SPEED or pause and scrub.

How do I repeat the same move in an export?

Set PLAYBACK MODE to LOOP and choose EXPORT LOOPS. Read EXPORT LENGTH after changing the speed or loop count. If a clip lasts two seconds at 1×, two loops at that speed give you four seconds. PING-PONG includes the forward and return passes in each loop.

For a moving drawing in a video editor, use the video export. For an XY audio workflow, use the WAV export. The 3D Import guide covers clip controls, and the outline tutorial shows how to remove excess lines from an animated model.

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